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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>Cogl Reference Manual: Cogl Reference Manual</title>
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<div><table class="navigation" id="top" width="100%" cellpadding="2" cellspacing="0"><tr><th valign="middle"><p class="title">Cogl Reference Manual</p></th></tr></table></div>
<div><p class="releaseinfo">for Cogl 1.22.2</p></div>
<div><p class="copyright">Copyright © 2008 OpenedHand LTD</p></div>
<div><p class="copyright">Copyright © 2009, 2010 Intel Corporation</p></div>
<div><div class="legalnotice">
<a name="id-1.1.5"></a><p>
        Permission is granted to copy, distribute and/or modify this
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        Documentation License</em>, Version 1.1 or any later
        version published by the Free Software Foundation with no
        Invariant Sections, no Front-Cover Texts, and no Back-Cover
        Texts. You may obtain a copy of the <em class="citetitle">GNU Free
        Documentation License</em> from the Free Software
        Foundation by visiting <a class="ulink" href="http://www.fsf.org" target="_top">their Web site</a> or by writing
        to:

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<div class="address"><p><br>
          The Free Software Foundation, Inc.,<br>
          <span class="street">59 Temple Place</span> - Suite 330,<br>
          <span class="city">Boston</span><span class="state">MA</span> <span class="postcode">02111-1307</span>,<br>
          <span class="country">USA</span><br>
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</div>
<div class="toc"><dl class="toc">
<dt><span class="chapter"><a href="ch01.html">Cogl - a modern 3D graphics API</a></span></dt>
<dd><dl>
<dt><span class="section"><a href="ch01.html#cogl-intro">About Cogl</a></span></dt>
<dt>
<span class="refentrytitle"><a href="cogl-General-API.html">General API</a></span><span class="refpurpose"> — General purpose API</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Color-Type.html">Color Type</a></span><span class="refpurpose"> — A generic color definition</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Textures.html">Textures</a></span><span class="refpurpose"> — Functions for creating and manipulating textures</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Blend-Strings.html">Material Blend Strings</a></span><span class="refpurpose"> — A simple syntax and grammar for describing blending and texture
combining functions.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Materials.html">Materials</a></span><span class="refpurpose"> — Fuctions for creating and manipulating materials</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Primitives.html">Primitives</a></span><span class="refpurpose"> — Functions that draw various primitive 3D shapes</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Path-Primitives.html">Path Primitives</a></span><span class="refpurpose"></span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Clipping.html">Clipping</a></span><span class="refpurpose"> — Fuctions for manipulating a stack of clipping regions</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Vertex-Buffers.html">Vertex Buffers</a></span><span class="refpurpose"> — An API for submitting extensible arrays of vertex
  attributes to be mapped into the GPU for fast drawing.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Matrices.html">Matrices</a></span><span class="refpurpose"> — Functions for initializing and manipulating 4x4 matrices</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Shaders-and-Programmable-Pipeline.html">Shaders and Programmable Pipeline</a></span><span class="refpurpose"> — Fuctions for accessing the programmable GL pipeline</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Offscreen-Buffers.html">Offscreen Buffers</a></span><span class="refpurpose"> — Functions for creating and manipulating offscreen
                    framebuffers.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Bitmaps.html">Bitmaps</a></span><span class="refpurpose"> — Functions for loading images</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Fixed-Point-API.html">Fixed Point API</a></span><span class="refpurpose"> — Fixed Point API</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-GType-Integration-API.html">GType Integration API</a></span><span class="refpurpose"></span>
</dt>
</dl></dd>
<dt><span class="chapter"><a href="ch02.html">Cogl experimental API</a></span></dt>
<dd><dl>
<dt><span class="section"><a href="ch02.html#cogl-experimental">About the experimental API</a></span></dt>
<dt>
<span class="refentrytitle"><a href="cogl-Buffers.html">Buffers</a></span><span class="refpurpose"> — Common buffer functions, including data upload APIs</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Vectors.html">Vectors</a></span><span class="refpurpose"> — Functions for handling single precision float
                    vectors.</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-3D-textures.html">3D textures</a></span><span class="refpurpose"> — Functions for creating and manipulating 3D textures</span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Quaternions-(Rotations).html">Quaternions (Rotations)</a></span><span class="refpurpose"> — Functions for initializing and manipulating
quaternions.</span>
</dt>
</dl></dd>
<dt><span class="chapter"><a href="ch03.html">Cogl deprecated API</a></span></dt>
<dd><dl>
<dt><span class="section"><a href="ch03.html#cogl-deprecated">About the deprecated API</a></span></dt>
<dt>
<span class="refentrytitle"><a href="cogl-General-API-(Deprecated).html">General API (Deprecated)</a></span><span class="refpurpose"></span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Textures-(Deprecated).html">Textures (Deprecated)</a></span><span class="refpurpose"></span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Materials-(Deprecated).html">Materials (Deprecated)</a></span><span class="refpurpose"></span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Clipping-(Deprecated).html">Clipping (Deprecated)</a></span><span class="refpurpose"></span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Vertex-Buffers-(Deprecated).html">Vertex Buffers (Deprecated)</a></span><span class="refpurpose"></span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Shaders-and-Programmable-Pipeline-(Deprecated).html">Shaders and Programmable Pipeline (Deprecated)</a></span><span class="refpurpose"></span>
</dt>
<dt>
<span class="refentrytitle"><a href="cogl-Offscreen-Buffers-(Deprecated).html">Offscreen Buffers (Deprecated)</a></span><span class="refpurpose"></span>
</dt>
</dl></dd>
<dt><span class="chapter"><a href="coglglossary.html">Glossaries</a></span></dt>
<dd><dl><dt><span class="glossary"><a href="coglglossary.html#annotation-glossary">Annotation Glossary</a></span></dt></dl></dd>
<dt><span class="index"><a href="ix01.html">Index of all symbols</a></span></dt>
<dt><span class="index"><a href="ix02.html">Index of deprecated symbols</a></span></dt>
<dt><span class="index"><a href="ix03.html">Index of new symbols in 0.8</a></span></dt>
<dt><span class="index"><a href="ix04.html">Index of new symbols in 1.0</a></span></dt>
<dt><span class="index"><a href="ix05.html">Index of new symbols in 1.2</a></span></dt>
<dt><span class="index"><a href="ix06.html">Index of new symbols in 1.4</a></span></dt>
<dt><span class="index"><a href="ix07.html">Index of new symbols in 1.6</a></span></dt>
<dt><span class="index"><a href="ix08.html">Index of new symbols in 1.8</a></span></dt>
<dt><span class="appendix"><a href="license.html">A. License</a></span></dt>
</dl></div>
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