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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<a href="#" class="shortcut">Top</a><span id="nav_description">  <span class="dim">|</span> 
                  <a href="#cogl-2.0-experimental-3-Component-Vectors.description" class="shortcut">Description</a></span>
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<td><a accesskey="h" href="index.html"><img src="home.png" width="16" height="16" border="0" alt="Home"></a></td>
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<div class="refentry">
<a name="cogl-2.0-experimental-3-Component-Vectors"></a><div class="titlepage"></div>
<div class="refnamediv"><table width="100%"><tr>
<td valign="top">
<h2><span class="refentrytitle"><a name="cogl-2.0-experimental-3-Component-Vectors.top_of_page"></a>3 Component Vectors</span></h2>
<p>3 Component Vectors — Functions for handling single precision float
                    vectors.</p>
</td>
<td class="gallery_image" valign="top" align="right"></td>
</tr></table></div>
<div class="refsect1">
<a name="cogl-2.0-experimental-3-Component-Vectors.functions"></a><h2>Functions</h2>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="functions_return">
<col class="functions_name">
</colgroup>
<tbody>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-init" title="cogl_vector3_init ()">cogl_vector3_init</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-init-zero" title="cogl_vector3_init_zero ()">cogl_vector3_init_zero</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="cogl-2.0-experimental-Common-Types.html#CoglBool" title="CoglBool"><span class="returnvalue">CoglBool</span></a>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-equal" title="cogl_vector3_equal ()">cogl_vector3_equal</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<a class="link" href="cogl-2.0-experimental-Common-Types.html#CoglBool" title="CoglBool"><span class="returnvalue">CoglBool</span></a>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-equal-with-epsilon" title="cogl_vector3_equal_with_epsilon ()">cogl_vector3_equal_with_epsilon</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">float</span> *
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-copy" title="cogl_vector3_copy ()">cogl_vector3_copy</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-free" title="cogl_vector3_free ()">cogl_vector3_free</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-invert" title="cogl_vector3_invert ()">cogl_vector3_invert</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-add" title="cogl_vector3_add ()">cogl_vector3_add</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-subtract" title="cogl_vector3_subtract ()">cogl_vector3_subtract</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-multiply-scalar" title="cogl_vector3_multiply_scalar ()">cogl_vector3_multiply_scalar</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-divide-scalar" title="cogl_vector3_divide_scalar ()">cogl_vector3_divide_scalar</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-normalize" title="cogl_vector3_normalize ()">cogl_vector3_normalize</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">float</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-magnitude" title="cogl_vector3_magnitude ()">cogl_vector3_magnitude</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">void</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-cross-product" title="cogl_vector3_cross_product ()">cogl_vector3_cross_product</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">float</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-dot-product" title="cogl_vector3_dot_product ()">cogl_vector3_dot_product</a> <span class="c_punctuation">()</span>
</td>
</tr>
<tr>
<td class="function_type">
<span class="returnvalue">float</span>
</td>
<td class="function_name">
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-distance" title="cogl_vector3_distance ()">cogl_vector3_distance</a> <span class="c_punctuation">()</span>
</td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect1">
<a name="cogl-2.0-experimental-3-Component-Vectors.description"></a><h2>Description</h2>
<p>This exposes a utility API that can be used for basic manipulation of 3
component float vectors.</p>
</div>
<div class="refsect1">
<a name="cogl-2.0-experimental-3-Component-Vectors.functions_details"></a><h2>Functions</h2>
<div class="refsect2">
<a name="cogl-vector3-init"></a><h3>cogl_vector3_init ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
cogl_vector3_init (<em class="parameter"><code><span class="type">float</span> *vector</code></em>,
                   <em class="parameter"><code><span class="type">float</span> x</code></em>,
                   <em class="parameter"><code><span class="type">float</span> y</code></em>,
                   <em class="parameter"><code><span class="type">float</span> z</code></em>);</pre>
<p>Initializes a 3 component, single precision float vector which can
then be manipulated with the cogl_vector convenience APIs. Vectors
can also be used in places where a "point" is often desired.</p>
<div class="refsect3">
<a name="cogl-vector3-init.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>vector</p></td>
<td class="parameter_description"><p>The 3 component vector you want to initialize</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>x</p></td>
<td class="parameter_description"><p>The x component</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>y</p></td>
<td class="parameter_description"><p>The y component</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>z</p></td>
<td class="parameter_description"><p>The z component</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-init-zero"></a><h3>cogl_vector3_init_zero ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
cogl_vector3_init_zero (<em class="parameter"><code><span class="type">float</span> *vector</code></em>);</pre>
<p>Initializes a 3 component, single precision float vector with zero
for each component.</p>
<div class="refsect3">
<a name="cogl-vector3-init-zero.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>vector</p></td>
<td class="parameter_description"><p>The 3 component vector you want to initialize</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-equal"></a><h3>cogl_vector3_equal ()</h3>
<pre class="programlisting"><a class="link" href="cogl-2.0-experimental-Common-Types.html#CoglBool" title="CoglBool"><span class="returnvalue">CoglBool</span></a>
cogl_vector3_equal (<em class="parameter"><code>const <span class="type">void</span> *v1</code></em>,
                    <em class="parameter"><code>const <span class="type">void</span> *v2</code></em>);</pre>
<p>Compares the components of two vectors and returns TRUE if they are
the same.</p>
<p>The comparison of the components is done with the '==' operator
such that -0 is considered equal to 0, but otherwise there is no
fuzziness such as an epsilon to consider vectors that are
essentially identical except for some minor precision error
differences due to the way they have been manipulated.</p>
<div class="refsect3">
<a name="cogl-vector3-equal.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>v1</p></td>
<td class="parameter_description"><p>The first 3 component vector you want to compare</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>v2</p></td>
<td class="parameter_description"><p>The second 3 component vector you want to compare</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="cogl-vector3-equal.returns"></a><h4>Returns</h4>
<p> TRUE if the vectors are equal else FALSE.</p>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-equal-with-epsilon"></a><h3>cogl_vector3_equal_with_epsilon ()</h3>
<pre class="programlisting"><a class="link" href="cogl-2.0-experimental-Common-Types.html#CoglBool" title="CoglBool"><span class="returnvalue">CoglBool</span></a>
cogl_vector3_equal_with_epsilon (<em class="parameter"><code>const <span class="type">float</span> *vector0</code></em>,
                                 <em class="parameter"><code>const <span class="type">float</span> *vector1</code></em>,
                                 <em class="parameter"><code><span class="type">float</span> epsilon</code></em>);</pre>
<p>Compares the components of two vectors using the given epsilon and
returns TRUE if they are the same, using an internal epsilon for
comparing the floats.</p>
<p>Each component is compared against the epsilon value in this way:</p>
<div class="informalexample">
  <table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
    <tbody>
      <tr>
        <td class="listing_lines" align="right"><pre>1</pre></td>
        <td class="listing_code"><pre class="programlisting"><span class="keyword">if</span> <span class="gtkdoc opt">(</span><span class="function">fabsf</span> <span class="gtkdoc opt">(</span>vector0<span class="gtkdoc opt">-&gt;</span>x <span class="gtkdoc opt">-</span> vector1<span class="gtkdoc opt">-&gt;</span>x<span class="gtkdoc opt">) &lt;</span> epsilon<span class="gtkdoc opt">)</span></pre></td>
      </tr>
    </tbody>
  </table>
</div>

<p></p>
<div class="refsect3">
<a name="cogl-vector3-equal-with-epsilon.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>vector0</p></td>
<td class="parameter_description"><p>The first 3 component vector you want to compare</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>vector1</p></td>
<td class="parameter_description"><p>The second 3 component vector you want to compare</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>epsilon</p></td>
<td class="parameter_description"><p>The allowable difference between components to still be
considered equal</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="cogl-vector3-equal-with-epsilon.returns"></a><h4>Returns</h4>
<p> TRUE if the vectors are equal else FALSE.</p>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-copy"></a><h3>cogl_vector3_copy ()</h3>
<pre class="programlisting"><span class="returnvalue">float</span> *
cogl_vector3_copy (<em class="parameter"><code>const <span class="type">float</span> *vector</code></em>);</pre>
<p>Allocates a new 3 component float vector on the heap initializing
the components from the given <em class="parameter"><code>vector</code></em>
 and returns a pointer to the
newly allocated vector. You should free the memory using
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-free" title="cogl_vector3_free ()"><code class="function">cogl_vector3_free()</code></a></p>
<div class="refsect3">
<a name="cogl-vector3-copy.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>vector</p></td>
<td class="parameter_description"><p>The 3 component vector you want to copy</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="cogl-vector3-copy.returns"></a><h4>Returns</h4>
<p> A newly allocated 3 component float vector</p>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-free"></a><h3>cogl_vector3_free ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
cogl_vector3_free (<em class="parameter"><code><span class="type">float</span> *vector</code></em>);</pre>
<p>Frees a 3 component vector that was previously allocated with
<a class="link" href="cogl-2.0-experimental-3-Component-Vectors.html#cogl-vector3-copy" title="cogl_vector3_copy ()"><code class="function">cogl_vector3_copy()</code></a></p>
<div class="refsect3">
<a name="cogl-vector3-free.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>vector</p></td>
<td class="parameter_description"><p>The 3 component you want to free</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-invert"></a><h3>cogl_vector3_invert ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
cogl_vector3_invert (<em class="parameter"><code><span class="type">float</span> *vector</code></em>);</pre>
<p>Inverts/negates all the components of the given <em class="parameter"><code>vector</code></em>
.</p>
<div class="refsect3">
<a name="cogl-vector3-invert.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>vector</p></td>
<td class="parameter_description"><p>The 3 component vector you want to manipulate</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-add"></a><h3>cogl_vector3_add ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
cogl_vector3_add (<em class="parameter"><code><span class="type">float</span> *result</code></em>,
                  <em class="parameter"><code>const <span class="type">float</span> *a</code></em>,
                  <em class="parameter"><code>const <span class="type">float</span> *b</code></em>);</pre>
<p>Adds each of the corresponding components in vectors <em class="parameter"><code>a</code></em>
 and <em class="parameter"><code>b</code></em>

storing the results in <em class="parameter"><code>result</code></em>
.</p>
<div class="refsect3">
<a name="cogl-vector3-add.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>result</p></td>
<td class="parameter_description"><p>Where you want the result written</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>a</p></td>
<td class="parameter_description"><p>The first vector operand</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>b</p></td>
<td class="parameter_description"><p>The second vector operand</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-subtract"></a><h3>cogl_vector3_subtract ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
cogl_vector3_subtract (<em class="parameter"><code><span class="type">float</span> *result</code></em>,
                       <em class="parameter"><code>const <span class="type">float</span> *a</code></em>,
                       <em class="parameter"><code>const <span class="type">float</span> *b</code></em>);</pre>
<p>Subtracts each of the corresponding components in vector <em class="parameter"><code>b</code></em>
 from
<em class="parameter"><code>a</code></em>
 storing the results in <em class="parameter"><code>result</code></em>
.</p>
<div class="refsect3">
<a name="cogl-vector3-subtract.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>result</p></td>
<td class="parameter_description"><p>Where you want the result written</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>a</p></td>
<td class="parameter_description"><p>The first vector operand</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>b</p></td>
<td class="parameter_description"><p>The second vector operand</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-multiply-scalar"></a><h3>cogl_vector3_multiply_scalar ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
cogl_vector3_multiply_scalar (<em class="parameter"><code><span class="type">float</span> *vector</code></em>,
                              <em class="parameter"><code><span class="type">float</span> scalar</code></em>);</pre>
<p>Multiplies each of the <em class="parameter"><code>vector</code></em>
 components by the given scalar.</p>
<div class="refsect3">
<a name="cogl-vector3-multiply-scalar.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>vector</p></td>
<td class="parameter_description"><p>The 3 component vector you want to manipulate</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>scalar</p></td>
<td class="parameter_description"><p>The scalar you want to multiply the vector components by</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-divide-scalar"></a><h3>cogl_vector3_divide_scalar ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
cogl_vector3_divide_scalar (<em class="parameter"><code><span class="type">float</span> *vector</code></em>,
                            <em class="parameter"><code><span class="type">float</span> scalar</code></em>);</pre>
<p>Divides each of the <em class="parameter"><code>vector</code></em>
 components by the given scalar.</p>
<div class="refsect3">
<a name="cogl-vector3-divide-scalar.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>vector</p></td>
<td class="parameter_description"><p>The 3 component vector you want to manipulate</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>scalar</p></td>
<td class="parameter_description"><p>The scalar you want to divide the vector components by</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-normalize"></a><h3>cogl_vector3_normalize ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
cogl_vector3_normalize (<em class="parameter"><code><span class="type">float</span> *vector</code></em>);</pre>
<p>Updates the vector so it is a "unit vector" such that the
<em class="parameter"><code>vector</code></em>
s magnitude or length is equal to 1.</p>
<div class="note">It's safe to use this function with the [0, 0, 0] vector, it will not
try to divide components by 0 (its norm) and will leave the vector
untouched.</div>
<div class="refsect3">
<a name="cogl-vector3-normalize.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>vector</p></td>
<td class="parameter_description"><p>The 3 component vector you want to manipulate</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-magnitude"></a><h3>cogl_vector3_magnitude ()</h3>
<pre class="programlisting"><span class="returnvalue">float</span>
cogl_vector3_magnitude (<em class="parameter"><code>const <span class="type">float</span> *vector</code></em>);</pre>
<p>Calculates the scalar magnitude or length of <em class="parameter"><code>vector</code></em>
.</p>
<div class="refsect3">
<a name="cogl-vector3-magnitude.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody><tr>
<td class="parameter_name"><p>vector</p></td>
<td class="parameter_description"><p>The 3 component vector you want the magnitude for</p></td>
<td class="parameter_annotations"> </td>
</tr></tbody>
</table></div>
</div>
<div class="refsect3">
<a name="cogl-vector3-magnitude.returns"></a><h4>Returns</h4>
<p> The magnitude of <em class="parameter"><code>vector</code></em>
.</p>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-cross-product"></a><h3>cogl_vector3_cross_product ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
cogl_vector3_cross_product (<em class="parameter"><code><span class="type">float</span> *result</code></em>,
                            <em class="parameter"><code>const <span class="type">float</span> *u</code></em>,
                            <em class="parameter"><code>const <span class="type">float</span> *v</code></em>);</pre>
<p>Calculates the cross product between the two vectors <em class="parameter"><code>u</code></em>
 and <em class="parameter"><code>v</code></em>
.</p>
<p>The cross product is a vector perpendicular to both <em class="parameter"><code>u</code></em>
 and <em class="parameter"><code>v</code></em>
. This
can be useful for calculating the normal of a polygon by creating
two vectors in its plane using the polygons vertices and taking
their cross product.</p>
<p>If the two vectors are parallel then the cross product is 0.</p>
<p>You can use a right hand rule to determine which direction the
perpendicular vector will point: If you place the two vectors tail,
to tail and imagine grabbing the perpendicular line that extends
through the common tail with your right hand such that you fingers
rotate in the direction from <em class="parameter"><code>u</code></em>
 to <em class="parameter"><code>v</code></em>
 then the resulting vector
points along your extended thumb.</p>
<div class="refsect3">
<a name="cogl-vector3-cross-product.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>result</p></td>
<td class="parameter_description"><p>Where you want the result written</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>u</p></td>
<td class="parameter_description"><p>Your first 3 component vector</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>v</p></td>
<td class="parameter_description"><p>Your second 3 component vector</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="cogl-vector3-cross-product.returns"></a><h4>Returns</h4>
<p> The cross product between two vectors <em class="parameter"><code>u</code></em>
and <em class="parameter"><code>v</code></em>
.</p>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-dot-product"></a><h3>cogl_vector3_dot_product ()</h3>
<pre class="programlisting"><span class="returnvalue">float</span>
cogl_vector3_dot_product (<em class="parameter"><code>const <span class="type">float</span> *a</code></em>,
                          <em class="parameter"><code>const <span class="type">float</span> *b</code></em>);</pre>
<p>Calculates the dot product of the two 3 component vectors. This
can be used to determine the magnitude of one vector projected onto
another. (for example a surface normal)</p>
<p>For example if you have a polygon with a given normal vector and
some other point for which you want to calculate its distance from
the polygon, you can create a vector between one of the polygon
vertices and that point and use the dot product to calculate the
magnitude for that vector but projected onto the normal of the
polygon. This way you don't just get the distance from the point to
the edge of the polygon you get the distance from the point to the
nearest part of the polygon.</p>
<div class="note">If you don't use a unit length normal in the above example
then you would then also have to divide the result by the magnitude
of the normal</div>
<p>The dot product is calculated as:</p>
<div class="informalexample">
  <table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
    <tbody>
      <tr>
        <td class="listing_lines" align="right"><pre>1</pre></td>
        <td class="listing_code"><pre class="programlisting"><span class="gtkdoc opt">(</span>a<span class="gtkdoc opt">-&gt;</span>x <span class="gtkdoc opt">*</span> b<span class="gtkdoc opt">-&gt;</span>x <span class="gtkdoc opt">+</span> a<span class="gtkdoc opt">-&gt;</span>y <span class="gtkdoc opt">*</span> b<span class="gtkdoc opt">-&gt;</span>y <span class="gtkdoc opt">+</span> a<span class="gtkdoc opt">-&gt;</span>z <span class="gtkdoc opt">*</span> b<span class="gtkdoc opt">-&gt;</span>z<span class="gtkdoc opt">)</span></pre></td>
      </tr>
    </tbody>
  </table>
</div>

<p></p>
<p>For reference, the dot product can also be calculated from the
angle between two vectors as:</p>
<div class="informalexample">
  <table class="listing_frame" border="0" cellpadding="0" cellspacing="0">
    <tbody>
      <tr>
        <td class="listing_lines" align="right"><pre>1</pre></td>
        <td class="listing_code"><pre class="programlisting"><span class="gtkdoc opt">|</span>a<span class="gtkdoc opt">||</span>b<span class="gtkdoc opt">|</span>cos𝜃</pre></td>
      </tr>
    </tbody>
  </table>
</div>

<p></p>
<div class="refsect3">
<a name="cogl-vector3-dot-product.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>a</p></td>
<td class="parameter_description"><p>Your first 3 component vector</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>b</p></td>
<td class="parameter_description"><p>Your second 3 component vector</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="cogl-vector3-dot-product.returns"></a><h4>Returns</h4>
<p> The dot product of two vectors.</p>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
<hr>
<div class="refsect2">
<a name="cogl-vector3-distance"></a><h3>cogl_vector3_distance ()</h3>
<pre class="programlisting"><span class="returnvalue">float</span>
cogl_vector3_distance (<em class="parameter"><code>const <span class="type">float</span> *a</code></em>,
                       <em class="parameter"><code>const <span class="type">float</span> *b</code></em>);</pre>
<p>If you consider the two given vectors as (x,y,z) points instead
then this will compute the distance between those two points.</p>
<div class="refsect3">
<a name="cogl-vector3-distance.parameters"></a><h4>Parameters</h4>
<div class="informaltable"><table class="informaltable" width="100%" border="0">
<colgroup>
<col width="150px" class="parameters_name">
<col class="parameters_description">
<col width="200px" class="parameters_annotations">
</colgroup>
<tbody>
<tr>
<td class="parameter_name"><p>a</p></td>
<td class="parameter_description"><p>The first point</p></td>
<td class="parameter_annotations"> </td>
</tr>
<tr>
<td class="parameter_name"><p>b</p></td>
<td class="parameter_description"><p>The second point</p></td>
<td class="parameter_annotations"> </td>
</tr>
</tbody>
</table></div>
</div>
<div class="refsect3">
<a name="cogl-vector3-distance.returns"></a><h4>Returns</h4>
<p> The distance between two points given as 3 component
vectors.</p>
</div>
<p class="since">Since: <a class="link" href="ix06.html#api-index-1.4">1.4</a></p>
<p class="stability">Stability Level: <acronym title="Unstable interfaces are experimental or transitional. They are typically used to
give outside developers early access to new or rapidly changing technology, or
to provide an interim solution to a problem where a more general solution is
anticipated. No claims are made about either source or binary compatibility from
one minor release to the next.

The Unstable interface level is a warning that these interfaces are  subject to
change without warning and should not be used in unbundled products.

Given such caveats, customer impact need not be a factor when considering
incompatible changes to an Unstable interface in a major or minor release.
Nonetheless, when such changes are introduced, the changes should still be
mentioned in the release notes for the affected release.
"><span class="acronym">Unstable</span></acronym></p>
</div>
</div>
<div class="refsect1">
<a name="cogl-2.0-experimental-3-Component-Vectors.other_details"></a><h2>Types and Values</h2>
</div>
</div>
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