/usr/share/appdata/freedoom2.appdata.xml is in freedoom 0.10.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | <?xml version="1.0" encoding="UTF-8"?>
<!-- Copyright 2014-2015 Contributors to the Freedoom project -->
<!-- Copyright 2014 Edgar Muniz Berlinck <edgar.vv@gmail.com> -->
<component type="desktop">
<id>freedoom2.desktop</id>
<name>Freedoom: Phase 2</name>
<summary>First-person shooter based on the Doom engine</summary>
<metadata_license>CC0-1.0</metadata_license>
<project_license>BSD-3-Clause</project_license>
<developer_name>Freedoom Project</developer_name>
<url type="homepage">https://freedoom.github.io/</url>
<url type="bugtracker">https://github.com/freedoom/freedoom/issues</url>
<description>
<p>
Freedoom: Phase 2 is a 32-level game, expanding upon Phase 1 and
adding a double-barrelled shotgun and more enemy types, along
with even more brutal gameplay to really test your limits.
</p>
<p>
The Freedoom project aims to produce three base-game data files
(IWADs) for Doom-compatible engines. With it comes the
capability to also play the wide range of mods created for Doom
by a vibrant community. Freedoom: Phase 2 is fully compatible
with Doom II and Final Doom mods.
</p>
</description>
<screenshots>
<screenshot type="default">
<image>https://freedoom.github.io/img/screenshots/phase2-0.10_01.png</image>
<caption>MAP08</caption>
</screenshot>
<screenshot>
<image>https://freedoom.github.io/img/screenshots/phase2-0.10_03.png</image>
<caption>MAP25</caption>
</screenshot>
<screenshot>
<image>https://freedoom.github.io/img/screenshots/phase2-0.10_05.png</image>
<caption>MAP14: The Acid Trip</caption>
</screenshot>
<screenshot>
<image>https://freedoom.github.io/img/screenshots/phase2-0.10_07.png</image>
<caption>MAP11</caption>
</screenshot>
</screenshots>
</component>
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