/usr/include/wx-3.0/wx/wizard.h is in wx3.0-headers 3.0.2-1+b1.
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// Name: wx/wizard.h
// Purpose: wxWizard class: a GUI control presenting the user with a
// sequence of dialogs which allows to simply perform some task
// Author: Vadim Zeitlin (partly based on work by Ron Kuris and Kevin B.
// Smith)
// Modified by: Robert Cavanaugh
// Added capability to use .WXR resource files in Wizard pages
// Added wxWIZARD_HELP event
// Robert Vazan (sizers)
// Created: 15.08.99
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_WIZARD_H_
#define _WX_WIZARD_H_
#include "wx/defs.h"
#if wxUSE_WIZARDDLG
// ----------------------------------------------------------------------------
// headers and other simple declarations
// ----------------------------------------------------------------------------
#include "wx/dialog.h" // the base class
#include "wx/panel.h" // ditto
#include "wx/event.h" // wxEVT_XXX constants
#include "wx/bitmap.h"
// Extended style to specify a help button
#define wxWIZARD_EX_HELPBUTTON 0x00000010
// Placement flags
#define wxWIZARD_VALIGN_TOP 0x01
#define wxWIZARD_VALIGN_CENTRE 0x02
#define wxWIZARD_VALIGN_BOTTOM 0x04
#define wxWIZARD_HALIGN_LEFT 0x08
#define wxWIZARD_HALIGN_CENTRE 0x10
#define wxWIZARD_HALIGN_RIGHT 0x20
#define wxWIZARD_TILE 0x40
// forward declarations
class WXDLLIMPEXP_FWD_ADV wxWizard;
// ----------------------------------------------------------------------------
// wxWizardPage is one of the wizards screen: it must know what are the
// following and preceding pages (which may be NULL for the first/last page).
//
// Other than GetNext/Prev() functions, wxWizardPage is just a panel and may be
// used as such (i.e. controls may be placed directly on it &c).
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_ADV wxWizardPage : public wxPanel
{
public:
wxWizardPage() { Init(); }
// ctor accepts an optional bitmap which will be used for this page instead
// of the default one for this wizard (should be of the same size). Notice
// that no other parameters are needed because the wizard will resize and
// reposition the page anyhow
wxWizardPage(wxWizard *parent,
const wxBitmap& bitmap = wxNullBitmap);
bool Create(wxWizard *parent,
const wxBitmap& bitmap = wxNullBitmap);
// these functions are used by the wizard to show another page when the
// user chooses "Back" or "Next" button
virtual wxWizardPage *GetPrev() const = 0;
virtual wxWizardPage *GetNext() const = 0;
// default GetBitmap() will just return m_bitmap which is ok in 99% of
// cases - override this method if you want to create the bitmap to be used
// dynamically or to do something even more fancy. It's ok to return
// wxNullBitmap from here - the default one will be used then.
virtual wxBitmap GetBitmap() const { return m_bitmap; }
#if wxUSE_VALIDATORS
// Override the base functions to allow a validator to be assigned to this page.
virtual bool TransferDataToWindow()
{
return GetValidator() ? GetValidator()->TransferToWindow()
: wxPanel::TransferDataToWindow();
}
virtual bool TransferDataFromWindow()
{
return GetValidator() ? GetValidator()->TransferFromWindow()
: wxPanel::TransferDataFromWindow();
}
virtual bool Validate()
{
return GetValidator() ? GetValidator()->Validate(this)
: wxPanel::Validate();
}
#endif // wxUSE_VALIDATORS
protected:
// common part of ctors:
void Init();
wxBitmap m_bitmap;
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxWizardPage)
};
// ----------------------------------------------------------------------------
// wxWizardPageSimple just returns the pointers given to the ctor and is useful
// to create a simple wizard where the order of pages never changes.
//
// OTOH, it is also possible to dynamically decide which page to return (i.e.
// depending on the user's choices) as the wizard sample shows - in order to do
// this, you must derive from wxWizardPage directly.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_ADV wxWizardPageSimple : public wxWizardPage
{
public:
wxWizardPageSimple() { Init(); }
// ctor takes the previous and next pages
wxWizardPageSimple(wxWizard *parent,
wxWizardPage *prev = NULL,
wxWizardPage *next = NULL,
const wxBitmap& bitmap = wxNullBitmap)
{
Create(parent, prev, next, bitmap);
}
bool Create(wxWizard *parent = NULL, // let it be default ctor too
wxWizardPage *prev = NULL,
wxWizardPage *next = NULL,
const wxBitmap& bitmap = wxNullBitmap)
{
m_prev = prev;
m_next = next;
return wxWizardPage::Create(parent, bitmap);
}
// the pointers may be also set later - but before starting the wizard
void SetPrev(wxWizardPage *prev) { m_prev = prev; }
void SetNext(wxWizardPage *next) { m_next = next; }
// Convenience functions to make the pages follow each other without having
// to call their SetPrev() or SetNext() explicitly.
wxWizardPageSimple& Chain(wxWizardPageSimple* next)
{
SetNext(next);
next->SetPrev(this);
return *next;
}
static void Chain(wxWizardPageSimple *first, wxWizardPageSimple *second)
{
wxCHECK_RET( first && second,
wxT("NULL passed to wxWizardPageSimple::Chain") );
first->SetNext(second);
second->SetPrev(first);
}
// base class pure virtuals
virtual wxWizardPage *GetPrev() const;
virtual wxWizardPage *GetNext() const;
private:
// common part of ctors:
void Init()
{
m_prev = m_next = NULL;
}
// pointers are private, the derived classes shouldn't mess with them -
// just derive from wxWizardPage directly to implement different behaviour
wxWizardPage *m_prev,
*m_next;
DECLARE_DYNAMIC_CLASS_NO_COPY(wxWizardPageSimple)
};
// ----------------------------------------------------------------------------
// wxWizard
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_ADV wxWizardBase : public wxDialog
{
public:
/*
The derived class (i.e. the real wxWizard) has a ctor and Create()
function taking the following arguments:
wxWizard(wxWindow *parent,
int id = wxID_ANY,
const wxString& title = wxEmptyString,
const wxBitmap& bitmap = wxNullBitmap,
const wxPoint& pos = wxDefaultPosition,
long style = wxDEFAULT_DIALOG_STYLE);
*/
wxWizardBase() { }
// executes the wizard starting from the given page, returns true if it was
// successfully finished, false if user cancelled it
virtual bool RunWizard(wxWizardPage *firstPage) = 0;
// get the current page (NULL if RunWizard() isn't running)
virtual wxWizardPage *GetCurrentPage() const = 0;
// set the min size which should be available for the pages: a
// wizard will take into account the size of the bitmap (if any)
// itself and will never be less than some predefined fixed size
virtual void SetPageSize(const wxSize& size) = 0;
// get the size available for the page
virtual wxSize GetPageSize() const = 0;
// set the best size for the wizard, i.e. make it big enough to contain all
// of the pages starting from the given one
//
// this function may be called several times and possible with different
// pages in which case it will only increase the page size if needed (this
// may be useful if not all pages are accessible from the first one by
// default)
virtual void FitToPage(const wxWizardPage *firstPage) = 0;
// Adding pages to page area sizer enlarges wizard
virtual wxSizer *GetPageAreaSizer() const = 0;
// Set border around page area. Default is 0 if you add at least one
// page to GetPageAreaSizer and 5 if you don't.
virtual void SetBorder(int border) = 0;
// the methods below may be overridden by the derived classes to provide
// custom logic for determining the pages order
virtual bool HasNextPage(wxWizardPage *page)
{ return page->GetNext() != NULL; }
virtual bool HasPrevPage(wxWizardPage *page)
{ return page->GetPrev() != NULL; }
/// Override these functions to stop InitDialog from calling TransferDataToWindow
/// for _all_ pages when the wizard starts. Instead 'ShowPage' will call
/// TransferDataToWindow for the first page only.
bool TransferDataToWindow() { return true; }
bool TransferDataFromWindow() { return true; }
bool Validate() { return true; }
private:
wxDECLARE_NO_COPY_CLASS(wxWizardBase);
};
// include the real class declaration
#include "wx/generic/wizard.h"
// ----------------------------------------------------------------------------
// wxWizardEvent class represents an event generated by the wizard: this event
// is first sent to the page itself and, if not processed there, goes up the
// window hierarchy as usual
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_ADV wxWizardEvent : public wxNotifyEvent
{
public:
wxWizardEvent(wxEventType type = wxEVT_NULL,
int id = wxID_ANY,
bool direction = true,
wxWizardPage* page = NULL);
// for EVT_WIZARD_PAGE_CHANGING, return true if we're going forward or
// false otherwise and for EVT_WIZARD_PAGE_CHANGED return true if we came
// from the previous page and false if we returned from the next one
// (this function doesn't make sense for CANCEL events)
bool GetDirection() const { return m_direction; }
wxWizardPage* GetPage() const { return m_page; }
virtual wxEvent *Clone() const { return new wxWizardEvent(*this); }
private:
bool m_direction;
wxWizardPage* m_page;
DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxWizardEvent)
};
// ----------------------------------------------------------------------------
// macros for handling wxWizardEvents
// ----------------------------------------------------------------------------
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_WIZARD_PAGE_CHANGED, wxWizardEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_WIZARD_PAGE_CHANGING, wxWizardEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_WIZARD_CANCEL, wxWizardEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_WIZARD_HELP, wxWizardEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_WIZARD_FINISHED, wxWizardEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_WIZARD_PAGE_SHOWN, wxWizardEvent );
wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_ADV, wxEVT_WIZARD_BEFORE_PAGE_CHANGED, wxWizardEvent );
typedef void (wxEvtHandler::*wxWizardEventFunction)(wxWizardEvent&);
#define wxWizardEventHandler(func) \
wxEVENT_HANDLER_CAST(wxWizardEventFunction, func)
#define wx__DECLARE_WIZARDEVT(evt, id, fn) \
wx__DECLARE_EVT1(wxEVT_WIZARD_ ## evt, id, wxWizardEventHandler(fn))
// notifies that the page has just been changed (can't be vetoed)
#define EVT_WIZARD_PAGE_CHANGED(id, fn) wx__DECLARE_WIZARDEVT(PAGE_CHANGED, id, fn)
// the user pressed "<Back" or "Next>" button and the page is going to be
// changed - unless the event handler vetoes the event
#define EVT_WIZARD_PAGE_CHANGING(id, fn) wx__DECLARE_WIZARDEVT(PAGE_CHANGING, id, fn)
// Called before GetNext/GetPrev is called, so that the handler can change state that will be
// used when GetNext/GetPrev is called. PAGE_CHANGING is called too late to influence GetNext/GetPrev.
#define EVT_WIZARD_BEFORE_PAGE_CHANGED(id, fn) wx__DECLARE_WIZARDEVT(BEFORE_PAGE_CHANGED, id, fn)
// the user pressed "Cancel" button and the wizard is going to be dismissed -
// unless the event handler vetoes the event
#define EVT_WIZARD_CANCEL(id, fn) wx__DECLARE_WIZARDEVT(CANCEL, id, fn)
// the user pressed "Finish" button and the wizard is going to be dismissed -
#define EVT_WIZARD_FINISHED(id, fn) wx__DECLARE_WIZARDEVT(FINISHED, id, fn)
// the user pressed "Help" button
#define EVT_WIZARD_HELP(id, fn) wx__DECLARE_WIZARDEVT(HELP, id, fn)
// the page was just shown and laid out
#define EVT_WIZARD_PAGE_SHOWN(id, fn) wx__DECLARE_WIZARDEVT(PAGE_SHOWN, id, fn)
#endif // wxUSE_WIZARDDLG
#endif // _WX_WIZARD_H_
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