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// License & terms of use: http://www.unicode.org/copyright.html
/*
**********************************************************************
* Copyright (c) 2004-2006, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
* Author: Alan Liu
* Created: April 26, 2004
* Since: ICU 3.0
**********************************************************************
*/
#ifndef __CURRENCYAMOUNT_H__
#define __CURRENCYAMOUNT_H__
#include "unicode/utypes.h"
#if !UCONFIG_NO_FORMATTING
#include "unicode/measure.h"
#include "unicode/currunit.h"
/**
* \file
* \brief C++ API: Currency Amount Object.
*/
U_NAMESPACE_BEGIN
/**
*
* A currency together with a numeric amount, such as 200 USD.
*
* @author Alan Liu
* @stable ICU 3.0
*/
class U_I18N_API CurrencyAmount: public Measure {
public:
/**
* Construct an object with the given numeric amount and the given
* ISO currency code.
* @param amount a numeric object; amount.isNumeric() must be TRUE
* @param isoCode the 3-letter ISO 4217 currency code; must not be
* NULL and must have length 3
* @param ec input-output error code. If the amount or the isoCode
* is invalid, then this will be set to a failing value.
* @stable ICU 3.0
*/
CurrencyAmount(const Formattable& amount, const UChar* isoCode,
UErrorCode &ec);
/**
* Construct an object with the given numeric amount and the given
* ISO currency code.
* @param amount the amount of the given currency
* @param isoCode the 3-letter ISO 4217 currency code; must not be
* NULL and must have length 3
* @param ec input-output error code. If the isoCode is invalid,
* then this will be set to a failing value.
* @stable ICU 3.0
*/
CurrencyAmount(double amount, const UChar* isoCode,
UErrorCode &ec);
/**
* Copy constructor
* @stable ICU 3.0
*/
CurrencyAmount(const CurrencyAmount& other);
/**
* Assignment operator
* @stable ICU 3.0
*/
CurrencyAmount& operator=(const CurrencyAmount& other);
/**
* Return a polymorphic clone of this object. The result will
* have the same class as returned by getDynamicClassID().
* @stable ICU 3.0
*/
virtual UObject* clone() const;
/**
* Destructor
* @stable ICU 3.0
*/
virtual ~CurrencyAmount();
/**
* Returns a unique class ID for this object POLYMORPHICALLY.
* This method implements a simple form of RTTI used by ICU.
* @return The class ID for this object. All objects of a given
* class have the same class ID. Objects of other classes have
* different class IDs.
* @stable ICU 3.0
*/
virtual UClassID getDynamicClassID() const;
/**
* Returns the class ID for this class. This is used to compare to
* the return value of getDynamicClassID().
* @return The class ID for all objects of this class.
* @stable ICU 3.0
*/
static UClassID U_EXPORT2 getStaticClassID();
/**
* Return the currency unit object of this object.
* @stable ICU 3.0
*/
inline const CurrencyUnit& getCurrency() const;
/**
* Return the ISO currency code of this object.
* @stable ICU 3.0
*/
inline const UChar* getISOCurrency() const;
};
inline const CurrencyUnit& CurrencyAmount::getCurrency() const {
return (const CurrencyUnit&) getUnit();
}
inline const UChar* CurrencyAmount::getISOCurrency() const {
return getCurrency().getISOCurrency();
}
U_NAMESPACE_END
#endif // !UCONFIG_NO_FORMATTING
#endif // __CURRENCYAMOUNT_H__
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