/usr/include/thunderbird/mozilla/layers/CanvasClient.h is in thunderbird-dev 1:52.8.0-1~deb8u1.
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* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_CANVASCLIENT_H
#define MOZILLA_GFX_CANVASCLIENT_H
#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
#include "mozilla/Attributes.h" // for override
#include "mozilla/RefPtr.h" // for RefPtr, already_AddRefed
#include "mozilla/layers/CompositableClient.h" // for CompositableClient
#include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
#include "mozilla/layers/PersistentBufferProvider.h"
// Fix X11 header brain damage that conflicts with MaybeOneOf::None
#undef None
#include "mozilla/MaybeOneOf.h"
#include "mozilla/mozalloc.h" // for operator delete
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/gfx/Types.h" // for SurfaceFormat
namespace mozilla {
namespace layers {
class AsyncCanvasRenderer;
class ClientCanvasLayer;
class CompositableForwarder;
class ShadowableLayer;
class SharedSurfaceTextureClient;
/**
* Compositable client for 2d and webgl canvas.
*/
class CanvasClient : public CompositableClient
{
public:
typedef MaybeOneOf<ClientCanvasLayer*, AsyncCanvasRenderer*> Renderer;
/**
* Creates, configures, and returns a new canvas client. If necessary, a
* message will be sent to the compositor to create a corresponding image
* host.
*/
enum CanvasClientType {
CanvasClientSurface,
CanvasClientGLContext,
CanvasClientTypeShSurf,
CanvasClientAsync, // webgl on workers
};
static already_AddRefed<CanvasClient> CreateCanvasClient(CanvasClientType aType,
CompositableForwarder* aFwd,
TextureFlags aFlags);
CanvasClient(CompositableForwarder* aFwd, TextureFlags aFlags)
: CompositableClient(aFwd, aFlags)
, mFrameID(0)
{
mTextureFlags = aFlags;
}
virtual ~CanvasClient() {}
virtual void Clear() {};
virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) = 0;
virtual bool AddTextureClient(TextureClient* aTexture) override
{
++mFrameID;
return CompositableClient::AddTextureClient(aTexture);
}
virtual void UpdateAsync(AsyncCanvasRenderer* aRenderer) {}
virtual void UpdateFromTexture(TextureClient* aTexture) {}
virtual void Updated() { }
protected:
int32_t mFrameID;
};
// Used for 2D canvases and WebGL canvas on non-GL systems where readback is requried.
class CanvasClient2D : public CanvasClient
{
public:
CanvasClient2D(CompositableForwarder* aLayerForwarder,
TextureFlags aFlags)
: CanvasClient(aLayerForwarder, aFlags)
{
}
TextureInfo GetTextureInfo() const override
{
return TextureInfo(CompositableType::IMAGE, mTextureFlags);
}
virtual void Clear() override
{
mBackBuffer = mFrontBuffer = nullptr;
}
virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) override;
virtual void UpdateFromTexture(TextureClient* aBuffer) override;
virtual bool AddTextureClient(TextureClient* aTexture) override
{
return CanvasClient::AddTextureClient(aTexture);
}
virtual void OnDetach() override
{
mBackBuffer = mFrontBuffer = nullptr;
}
private:
already_AddRefed<TextureClient>
CreateTextureClientForCanvas(gfx::SurfaceFormat aFormat,
gfx::IntSize aSize,
TextureFlags aFlags,
ClientCanvasLayer* aLayer);
RefPtr<TextureClient> mBackBuffer;
RefPtr<TextureClient> mFrontBuffer;
// We store this texture separately to make sure it is not written into
// in Update() if for some silly reason we end up alternating between
// UpdateFromTexture and Update.
// This code is begging for a cleanup. The situation described above should
// not be made possible.
RefPtr<TextureClient> mBufferProviderTexture;
};
// Used for GL canvases where we don't need to do any readback, i.e., with a
// GL backend.
class CanvasClientSharedSurface : public CanvasClient
{
private:
RefPtr<SharedSurfaceTextureClient> mShSurfClient;
RefPtr<TextureClient> mReadbackClient;
RefPtr<TextureClient> mFront;
RefPtr<TextureClient> mNewFront;
void ClearSurfaces();
public:
CanvasClientSharedSurface(CompositableForwarder* aLayerForwarder,
TextureFlags aFlags);
~CanvasClientSharedSurface();
virtual TextureInfo GetTextureInfo() const override {
return TextureInfo(CompositableType::IMAGE);
}
virtual void Clear() override {
ClearSurfaces();
}
virtual void Update(gfx::IntSize aSize,
ClientCanvasLayer* aLayer) override;
void UpdateRenderer(gfx::IntSize aSize, Renderer& aRenderer);
virtual void UpdateAsync(AsyncCanvasRenderer* aRenderer) override;
virtual void Updated() override;
virtual void OnDetach() override;
};
/**
* Used for OMT<canvas> uploads using the image bridge protocol.
* Actual CanvasClient is on the ImageBridgeChild thread, so we
* only forward its AsyncID here
*/
class CanvasClientBridge final : public CanvasClient
{
public:
CanvasClientBridge(CompositableForwarder* aLayerForwarder,
TextureFlags aFlags)
: CanvasClient(aLayerForwarder, aFlags)
, mAsyncID(0)
, mLayer(nullptr)
{
}
TextureInfo GetTextureInfo() const override
{
return TextureInfo(CompositableType::IMAGE);
}
virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) override
{
}
virtual void UpdateAsync(AsyncCanvasRenderer* aRenderer) override;
void SetLayer(ShadowableLayer* aLayer)
{
mLayer = aLayer;
}
protected:
uint64_t mAsyncID;
ShadowableLayer* mLayer;
};
} // namespace layers
} // namespace mozilla
#endif
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