/usr/include/thunderbird/mozilla/dom/AnimationEffectReadOnlyBinding.h is in thunderbird-dev 1:52.8.0-1~deb8u1.
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#ifndef mozilla_dom_AnimationEffectReadOnlyBinding_h
#define mozilla_dom_AnimationEffectReadOnlyBinding_h
#include "AnimationEffectReadOnlyBinding.h"
#include "js/RootingAPI.h"
#include "jspubtd.h"
#include "mozilla/ErrorResult.h"
#include "mozilla/dom/BindingDeclarations.h"
#include "mozilla/dom/Nullable.h"
#include "mozilla/dom/UnionTypes.h"
namespace mozilla {
namespace dom {
class AnimationEffectReadOnly;
struct AnimationEffectReadOnlyAtoms;
struct AnimationEffectTimingPropertiesAtoms;
struct ComputedTimingPropertiesAtoms;
struct NativePropertyHooks;
class OwningUnrestrictedDoubleOrString;
class ProtoAndIfaceCache;
class UnrestrictedDoubleOrString;
} // namespace dom
} // namespace mozilla
namespace mozilla {
namespace dom {
enum class FillMode : uint32_t {
None,
Forwards,
Backwards,
Both,
Auto,
EndGuard_
};
namespace FillModeValues {
extern const EnumEntry strings[6];
} // namespace FillModeValues
bool
ToJSValue(JSContext* aCx, FillMode aArgument, JS::MutableHandle<JS::Value> aValue);
enum class PlaybackDirection : uint32_t {
Normal,
Reverse,
Alternate,
Alternate_reverse,
EndGuard_
};
namespace PlaybackDirectionValues {
extern const EnumEntry strings[5];
} // namespace PlaybackDirectionValues
bool
ToJSValue(JSContext* aCx, PlaybackDirection aArgument, JS::MutableHandle<JS::Value> aValue);
struct AnimationEffectTimingProperties : public DictionaryBase
{
MOZ_INIT_OUTSIDE_CTOR double mDelay;
MOZ_INIT_OUTSIDE_CTOR PlaybackDirection mDirection;
MOZ_INIT_OUTSIDE_CTOR OwningUnrestrictedDoubleOrString mDuration;
MOZ_INIT_OUTSIDE_CTOR nsString mEasing;
MOZ_INIT_OUTSIDE_CTOR double mEndDelay;
MOZ_INIT_OUTSIDE_CTOR FillMode mFill;
MOZ_INIT_OUTSIDE_CTOR double mIterationStart;
MOZ_INIT_OUTSIDE_CTOR double mIterations;
AnimationEffectTimingProperties();
explicit inline AnimationEffectTimingProperties(const FastDictionaryInitializer& )
{
// Do nothing here; this is used by our "Fast" subclass
}
explicit inline AnimationEffectTimingProperties(const AnimationEffectTimingProperties& aOther)
{
*this = aOther;
}
bool
Init(JSContext* cx, JS::Handle<JS::Value> val, const char* sourceDescription = "Value", bool passedToJSImpl = false);
bool
ToObjectInternal(JSContext* cx, JS::MutableHandle<JS::Value> rval) const;
void
TraceDictionary(JSTracer* trc);
void
operator=(const AnimationEffectTimingProperties& aOther);
private:
static bool
InitIds(JSContext* cx, AnimationEffectTimingPropertiesAtoms* atomsCache);
};
namespace binding_detail {
struct FastAnimationEffectTimingProperties : public AnimationEffectTimingProperties
{
inline FastAnimationEffectTimingProperties()
: AnimationEffectTimingProperties(FastDictionaryInitializer())
{
// Doesn't matter what int we pass to the parent constructor
}
};
} // namespace binding_detail
struct ComputedTimingProperties : public AnimationEffectTimingProperties
{
MOZ_INIT_OUTSIDE_CTOR double mActiveDuration;
MOZ_INIT_OUTSIDE_CTOR Nullable<double> mCurrentIteration;
MOZ_INIT_OUTSIDE_CTOR double mEndTime;
MOZ_INIT_OUTSIDE_CTOR Nullable<double> mLocalTime;
MOZ_INIT_OUTSIDE_CTOR Nullable<double> mProgress;
ComputedTimingProperties();
explicit inline ComputedTimingProperties(const FastDictionaryInitializer& )
: AnimationEffectTimingProperties(FastDictionaryInitializer())
{
// Do nothing here; this is used by our "Fast" subclass
}
explicit inline ComputedTimingProperties(const ComputedTimingProperties& aOther)
{
*this = aOther;
}
bool
Init(JSContext* cx, JS::Handle<JS::Value> val, const char* sourceDescription = "Value", bool passedToJSImpl = false);
bool
ToObjectInternal(JSContext* cx, JS::MutableHandle<JS::Value> rval) const;
void
TraceDictionary(JSTracer* trc);
void
operator=(const ComputedTimingProperties& aOther);
private:
static bool
InitIds(JSContext* cx, ComputedTimingPropertiesAtoms* atomsCache);
};
namespace binding_detail {
struct FastComputedTimingProperties : public ComputedTimingProperties
{
inline FastComputedTimingProperties()
: ComputedTimingProperties(FastDictionaryInitializer())
{
// Doesn't matter what int we pass to the parent constructor
}
};
} // namespace binding_detail
namespace AnimationEffectReadOnlyBinding {
typedef mozilla::dom::AnimationEffectReadOnly NativeType;
bool
ConstructorEnabled(JSContext* aCx, JS::Handle<JSObject*> aObj);
JSObject*
DefineDOMInterface(JSContext* aCx, JS::Handle<JSObject*> aGlobal, JS::Handle<jsid> id, bool aDefineOnGlobal);
// We declare this as an array so that retrieving a pointer to this
// binding's property hooks only requires compile/link-time resolvable
// address arithmetic. Declaring it as a pointer instead would require
// doing a run-time load to fetch a pointer to this binding's property
// hooks. And then structures which embedded a pointer to this structure
// would require a run-time load for proper initialization, which would
// then induce static constructors. Lots of static constructors.
extern const NativePropertyHooks sNativePropertyHooks[];
void
CreateInterfaceObjects(JSContext* aCx, JS::Handle<JSObject*> aGlobal, ProtoAndIfaceCache& aProtoAndIfaceCache, bool aDefineOnGlobal);
JS::Handle<JSObject*>
GetProtoObjectHandle(JSContext* aCx);
JSObject*
GetProtoObject(JSContext* aCx);
JS::Handle<JSObject*>
GetConstructorObjectHandle(JSContext* aCx, bool aDefineOnGlobal = true);
JSObject*
GetConstructorObject(JSContext* aCx);
} // namespace AnimationEffectReadOnlyBinding
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_AnimationEffectReadOnlyBinding_h
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