/usr/share/scheme48-1.9/env/command-level.scm is in scheme48 1.9-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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; Authors: Richard Kelsey, Jonathan Rees, Mike Sperber
; Command levels for the command processor
;
; Each command level has its own threads and scheduling queues. Only one
; command level is running at any time. An exception stops the current
; level and all its threads.
;
; A command level also has the condition that caused the level to be pushed,
; if any.
;----------------------------------------------------------------
; Command levels
(define-record-type command-level :command-level
(really-make-command-level queue thread-counter dynamic-env
levels throw terminated?
condition menu menu-position value-stack
paused threads)
command-level?
(queue command-level-queue) ; queue of runnable threads
(thread-counter command-level-thread-counter) ; count of extant threads
(dynamic-env command-level-dynamic-env) ; used for spawns
(levels command-level-levels) ; levels above this one
(throw command-level-throw) ; exit from this level
(terminated? command-level-terminated? set-command-level-terminated?!)
; true if unwinds already run
(condition command-level-condition) ; condition which caused this
; level to be pushed
(menu command-level-menu set-command-level-menu!)
(menu-position command-level-menu-position set-command-level-menu-position!)
(value-stack command-level-value-stack set-command-level-value-stack!)
(repl-thread command-level-repl-thread set-command-level-repl-thread!)
; thread running the REPL
(paused command-level-paused-thread set-command-level-paused-thread!)
; thread that pushed next level
(threads x-command-level-threads set-command-level-threads!))
; lazily generated list of this level's threads
(define (make-command-level condition inspecting? dynamic-env levels throw)
(let ((level (really-make-command-level (make-queue)
(make-counter)
dynamic-env
levels
throw
#f ; not yet terminated
condition
#f ; no menu
#f ; no menu position
(if inspecting? ; value stack
'()
#f)
#f ; paused thread
#f))) ; undetermined thread list
(if (user-session-script-mode? (user-session))
(spawn-script-thread! level)
(spawn-repl-thread! level))
level))
; Add THUNK as a thread to LEVEL. The level is stored in the thread so
; that when it is rescheduled after blocking it can be put on the correct
; run queue.
(define (spawn-on-command-level level thunk id)
(let ((thread (make-thread thunk id)))
(spawn-thread-on-command-level level thread)
thread))
(define (spawn-thread-on-command-level level thread)
(set-thread-dynamic-env! thread (command-level-dynamic-env level))
(set-thread-scheduler! thread (command-thread))
(set-thread-data! thread level)
(enqueue! (command-level-queue level) thread)
(increment-counter! (command-level-thread-counter level)))
; Add a new REPL thread to LEVEL.
(define (spawn-repl-thread! level)
(let ((thread (spawn-on-command-level level
(user-session-repl-thunk (user-session))
'command-loop)))
(set-command-level-repl-thread! level thread)))
; Add a script thread to LEVEL
(define (spawn-script-thread! level)
(spawn-on-command-level level
(let ((thunk
(user-session-script-thunk (user-session))))
(lambda ()
(set-exit-status! (thunk))))
'script))
; Find all of the threads belonging to LEVEL. This may be expensive to call
; and may not return the correct value if LEVEL is currently running.
(define (command-level-threads level)
(cond ((and (x-command-level-threads level)
(weak-pointer-ref (x-command-level-threads level)))
=> (lambda (x) x))
((= 1 (counter-value (command-level-thread-counter level)))
(list (command-level-repl-thread level)))
(else
(exact-command-level-threads level))))
; Use this when you really have to know. It's still somewhat
; imprecise as we may get threads that are already dead, but at least
; it doesn't leave anything out.
(define (exact-command-level-threads level)
(let ((threads (all-threads)))
(do ((i 0 (+ i 1))
(es '() (let ((thread (vector-ref threads i)))
(if (and (thread-continuation thread)
(eq? level (thread-data thread)))
(cons thread es)
es))))
((= i (vector-length threads))
(set-command-level-threads! level (make-weak-pointer es))
es))))
;----------------------------------------------------------------
; Entry point
; Starting the command processor. This arranges for an interrupt if the heap
; begins to fill up or when a keyboard interrupts occurs, starts a new user
; session, runs an initial thunk and then pushes a command level.
(define (start-command-levels resume-args context
greeting-thunk start-thunk
repl-thunk script-thunk
condition inspector-state
input-port output-port error-port)
;(debug-message "[Starting levels]")
(notify-on-interrupts (current-thread))
(let ((dynamic-env (get-dynamic-env))
(session (make-user-session (current-thread)
(or context (make-user-context))
repl-thunk script-thunk
input-port
output-port
error-port
resume-args ; focus values
#f ; exit status
(and (pair? resume-args)
(string=? (os-string->string (car resume-args)) "batch"))
(and (pair? resume-args)
(string=? (os-string->string (car resume-args)) "run-script")))))
(with-handler command-levels-condition-handler
(lambda ()
(let-fluids $command-level-thread? #t
$user-session session
(lambda ()
(with-translations (translations)
(lambda ()
(if (not (or (user-session-batch-mode? session)
(user-session-script-mode? session)))
(greeting-thunk))
;;(debug-message "[start-thunk]")
(start-thunk)
(let ((thunk (really-push-command-level condition
inspector-state
dynamic-env
'())))
(ignore-further-interrupts)
thunk)))))))))
; A fluid to tell us when we are in the command level thread (used to
; avoid sending upcalls to whomever is running us).
(define $command-level-thread? (make-fluid #f))
(define (on-command-level-thread?)
(fluid $command-level-thread?))
(define $user-session (make-fluid #f))
; If true exceptions cause a new command level to be pushed.
(define push-command-levels?
(user-context-accessor 'push-command-levels (lambda () #t)))
(define set-push-command-levels?!
(user-context-modifier 'push-command-levels))
; Have THREAD be sent an event when an interrupt occurs.
(define (notify-on-interrupts thread)
(set-interrupt-handler! (enum interrupt keyboard)
(lambda stuff
(schedule-event thread
(enum event-type interrupt)
(enum interrupt keyboard))))
(call-before-heap-overflow!
(lambda stuff
(schedule-event thread
(enum event-type interrupt)
(enum interrupt post-major-gc))))
(call-when-deadlocked!
(lambda stuff
(schedule-event thread
(enum event-type deadlock)))))
(define (ignore-further-interrupts)
(set-interrupt-handler! (enum interrupt keyboard)
(lambda stuff
(signal-condition
(condition
(make-interrupt-condition (enum interrupt keyboard))
(make-irritants-condition stuff)
(make-who-condition 'ignore-further-interrupts)))))
(call-before-heap-overflow! (lambda stuff #f))
(call-when-deadlocked! #f))
; Handler for the command-levels thread. Warnings and notes are printed,
; errors cause an exit. This handler is used to catch errors before they
; go to the
(define (command-levels-condition-handler c next-handler)
(cond ((or (warning? c)
(note? c))
(force-output (current-output-port)) ; keep synchronous
(display-condition c (current-error-port)
(condition-writing-depth) (condition-writing-length))
(unspecific)) ; proceed
((serious-condition? c)
(force-output (current-output-port)) ; keep synchronous
(display-condition c (current-error-port)
(condition-writing-depth) (condition-writing-length))
(scheme-exit-now 1))
(else
(next-handler))))
;----------------------------------------------------------------
; Grab the current continuation, then make a command level and run it.
;
; The double-paren around the CWCC is because it returns a continuation which
; is the thing to do after the command level exits.
;
; Should this detect the difference between normal termination and a throw
; out?
(define (really-push-command-level condition inspecting? dynamic-env levels)
((call-with-current-continuation
(lambda (throw)
(let ((level (make-command-level condition
inspecting?
(preserve-interaction-env dynamic-env)
levels
throw)))
(let-fluid $current-level level
(lambda ()
(dynamic-wind
(lambda ()
(if (command-level-terminated? level)
(assertion-violation 'really-push-command-level
"trying to throw back into a command level"
level)))
(lambda ()
(run-command-level level #f))
(lambda ()
(if (command-level-terminated? level)
(warning 'really-push-command-level
"abandoning failed level-termination unwinds."
level)
(begin
(set-command-level-terminated?! level #t)
(terminate-level level))))))))))))
; Rebind the interaction environment so that side-effects to it are local
; to a command level.
(define (preserve-interaction-env dynamic-env)
(let ((old (get-dynamic-env)))
(set-dynamic-env! dynamic-env)
(let ((new (with-interaction-environment (interaction-environment)
get-dynamic-env)))
(set-dynamic-env! old)
new)))
; Fluid to tell us what the current level is. This is only visible in the
; command-levels thread.
(define $current-level (make-fluid #f))
(define (terminate-level level)
(let ((threads (exact-command-level-threads level))
(*out?* #f))
(for-each (lambda (thread)
(if (thread-continuation thread)
(terminate-level-thread thread level)))
threads)
(dynamic-wind
(lambda ()
(if *out?*
(assertion-violation 'terminate-level
"trying to throw back into a command level" level)))
(lambda ()
(run-command-level level (length threads)))
(lambda ()
(set! *out?* #t)
(let ((levels (command-level-levels level)))
(if (not (null? levels))
(reset-command-input! (car levels))))))))
; Put the thread on the runnable queue if it is not already there and then
; terminate it. Termination removes the thread from any blocking queues
; and interrupts with a throw that will run any pending dynamic-winds.
(define (terminate-level-thread thread level)
(let ((queue (command-level-queue level)))
(if (not (on-queue? queue thread))
(enqueue! queue thread))
(terminate-thread! thread)))
(define (reset-command-input! level)
(let ((repl (command-level-repl-thread level)))
(if repl
(interrupt-thread repl
(lambda return-values
(signal-condition the-reset-command-input-condition)
(apply values return-values))))))
(define-condition-type &reset-command-input &condition
make-reset-command-input-condition
reset-command-input-condition?)
(define the-reset-command-input-condition
(make-reset-command-input-condition))
; Make sure the input and output ports are available and then run the threads
; on LEVEL's queue.
; TERMINATE-COUNT is a number if we're terminating, indicating the
; exact number of threads that must still terminate. Note that the
; current value of the thread counter is not a good indication, as it
; includes threads that have died a quiet death by garbage collection:
; We'll never see them again, but if they were included in the count,
; the thread system would falsely detect deadlock.
(define (run-command-level level terminate-count)
(let ((counter (command-level-thread-counter level))
(terminating? (and terminate-count #t)))
(if terminating?
(set-counter! counter terminate-count)
(set-exit-status! #f))
(run-threads
(round-robin-event-handler (command-level-queue level)
command-quantum
(unspecific)
counter
(command-level-event-handler level terminating?)
command-level-upcall-handler
(command-level-wait level terminating?)))))
; The number of milliseconds per timeslice in the command interpreter
; scheduler. Should be elsewhere?
(define command-quantum 200)
; Handling events.
; SPAWNED and RUNNABLE events require putting the job on the correct queue.
; A keyboard interrupt exits when in batch mode and pushes a new command
; level otherwise.
(define (command-level-event-handler level terminating?)
(let ((levels (cons level (command-level-levels level))))
(lambda (event args)
(enum-case event-type event
((spawned)
(spawn-thread-on-command-level level (car args))
#t)
((runnable)
(let* ((thread (car args))
(level (thread-data thread)))
(cond ((not (command-level? level))
(assertion-violation
'command-level-event-handler
"non-command-level thread restarted on a command level"
level thread))
((memq level levels)
(enqueue! (command-level-queue level) thread))
(else
(warning 'command-level-event-handler
"dropping thread from exited command level"
level thread)))
#t))
((interrupt)
(if terminating?
(warning 'command-level-event-handler
"Interrupted while unwinding terminated level's threads."
level))
(let ((int (car args)))
(quit-or-push-level
(condition
(make-message-condition
(enum-case interrupt int
((keyboard) "keyboard interrupt")
((post-major-gc) "insufficient memory after major GC")
(else "interrupt")))
(make-interrupt-condition int)
(make-who-condition 'command-level-event-handler)
(make-irritants-condition
(list
(enumerand->name int interrupt))))
levels))
#t)
((deadlock)
(if terminating?
(warning 'command-level-event-handler
"Deadlocked while unwinding terminated level's threads."
level))
(quit-or-push-level (make-deadlock-condition) levels)
#t)
(else
#f)))))
(define (quit-or-push-level condition levels)
(if (batch-mode?)
((command-level-throw (last levels)) (lambda () (lambda () 0)))
(really-push-command-level condition
#f
(command-level-dynamic-env (car levels))
levels)))
; Wait for events if there are blocked threads, otherwise add a new REPL
; thread if we aren't on the way out.
(define (command-level-wait level terminating?)
(lambda ()
(cond ((positive? (counter-value (command-level-thread-counter level)))
(wait-for-event)
#t)
(terminating?
#f)
((exit-status)
(exit-levels level (exit-status)))
(else
(warning 'command-level-wait
"command interpreter has died; restarting" level)
(spawn-repl-thread! level)
#t))))
; Leave the command-level system with STATUS.
(define (exit-levels level status)
(let ((top-level (last (cons level (command-level-levels level)))))
((command-level-throw top-level)
(lambda () (lambda () status)))))
;----------------------------------------------------------------
; Upcalls
; The tokens are records which have contain the upcall procedure.
(define command-level-upcall-handler
(lambda (thread token args)
(if (upcall? token)
(apply (upcall-procedure token) args)
(begin
(propogate-upcall thread token args)))))
(define-record-type upcall :upcall
(make-upcall procedure id)
upcall?
(procedure upcall-procedure)
(id upcall-id))
(define-record-discloser :upcall
(lambda (upcall)
(list 'upcall-token (upcall-id upcall))))
; If we are already in the command-level thread we just make the call;
; if not, we have to actually do the upcall.
(define-syntax define-upcall
(syntax-rules ()
((define-upcall (id args ...) . body)
(define id
(let ((token (make-upcall (lambda (args ...) . body)
'id)))
(lambda (args ...)
(if (on-command-level-thread?)
((upcall-procedure token) args ...)
(upcall token args ...))))))))
;----------------
; The current command level and friends
; Return the current command level.
(define-upcall (command-level)
(fluid $current-level))
; Return the current list of command levels.
(define (command-levels)
(let ((current-level (command-level)))
(cons current-level
(command-level-levels current-level))))
; Top-most command level.
(define (top-command-level)
(last (command-levels)))
;----------------
; Menus and the value stack.
(define (maybe-menu)
(command-level-menu (command-level)))
(define (set-menu! value)
(set-command-level-menu! (command-level) value))
(define (menu-position)
(command-level-menu-position (command-level)))
(define (set-menu-position! value)
(set-command-level-menu-position! (command-level) value))
(define (value-stack)
(command-level-value-stack (command-level)))
(define (set-value-stack! value)
(set-command-level-value-stack! (command-level) value))
;----------------
; User session
(define-upcall (user-session)
(fluid $user-session))
;----------------
; Command-level control
(define-upcall (terminate-command-processor! status)
(set-exit-status! status)
(let* ((level (command-level))
(repl-thread (command-level-repl-thread level)))
(if repl-thread
(begin
(set-command-level-repl-thread! level #f)
(terminate-thread! repl-thread)))))
(define-upcall (push-command-level-upcall condition inspecting?
thread dynamic-env)
(set-command-level-paused-thread! (command-level) thread)
(really-push-command-level condition
inspecting?
dynamic-env
(command-levels)))
; Have to grab the current thread and dynamic environment before making the
; upcall.
(define (push-command-level condition inspecting?)
(push-command-level-upcall condition
inspecting?
(current-thread)
(get-dynamic-env)))
(define-upcall (throw-to-command-level level thunk)
((command-level-throw level) thunk))
; This makes a new level just like the old one.
(define (restart-command-level level)
(throw-to-command-level
level
(lambda ()
(really-push-command-level (command-level-condition level)
#f ; drop the old value stack
(command-level-dynamic-env level)
(command-level-levels level)))))
; Proceed with LEVEL causing RETURN-VALUES to be returned from the
; PUSH-COMMAND-LEVELS call that started LEVEL.
(define (proceed-with-command-level level . return-values)
(throw-to-command-level (level-pushed-from level)
(lambda ()
(apply values return-values))))
; Find the level that was pushed from LEVEL.
(define (level-pushed-from level)
(let loop ((levels (command-levels)))
(cond ((null? (cdr levels))
(assertion-violation 'level-pushed-from "level not found" level))
((eq? level (cadr levels))
(car levels))
(else
(loop (cdr levels))))))
; Kill the thread on LEVEL that caused a new level to be pushed. This is
; used when the user wants to continue running the rest of LEVEL's threads.
; We enqueue the paused thread so that its dynamic-winds will be run.
(define (kill-paused-thread! level)
(let ((paused (command-level-paused-thread level)))
(if paused
(begin
(if (eq? paused (command-level-repl-thread level))
(spawn-repl-thread! level))
(terminate-thread! paused) ; it's already running, so no enqueue
(set-command-level-paused-thread! level #f))
(warning 'kill-paused-thread! "level has no paused thread" level))))
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