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// This may look like C code, but it's really -*- C++ -*-
/*
 * Copyright (C) 2008 Emweb bvba, Kessel-Lo, Belgium.
 *
 * See the LICENSE file for terms of use.
 */
#ifndef EXT_MENU_H_
#define EXT_MENU_H_

#include <Wt/Ext/Widget>
#include <Wt/Ext/MenuItem>

namespace Wt {
  namespace Ext {

/*! \class Menu Wt/Ext/Menu Wt/Ext/Menu
 *  \brief A menu presented in a popup window.
 *
 * A menu is always presented in a popup window, and, unlike other
 * widgets, cannot be instantiated on its own (by adding to a
 * WContainerWidget). Instead it must be associated with a Button or
 * MenuItem (to create sub menus).
 *
 * Usage example:
 * \code
 * // Create a menu with some items
 * Wt::Ext::Menu *menu = new Wt::Ext::Menu();
 * Wt::Ext::MenuItem *item;
 *
 * item = menu->addItem("File open...");
 * item->setIcon("icons/yellow-folder-open.png");
 *
 * item = menu->addItem("I dig Wt");
 * item->setCheckable(true);
 * item->setChecked(true);
 *
 * item = menu->addItem("I dig Wt too");
 * item->setCheckable(true);
 *
 * menu->addSeparator();
 * menu->addItem("Menu item");
 * menu->addSeparator();
 *
 * // Add a sub menu
 * Wt::Ext::Menu *subMenu = new Wt::Ext::Menu();
 * subMenu->addItem("Do this");
 * subMenu->addItem("And that");
 *
 * item = menu->addMenu("More ...", subMenu);
 * item->setIcon("icons/yellow-folder-open.png");
 *
 * // Create a tool bar
 * Wt::Ext::ToolBar *toolBar = new Wt::Ext::ToolBar(ex);
 *
 * // Associate the menu with a button
 * Wt::Ext::Button *b = toolBar->addButton("Button w/Menu", menu);
 * b->setIcon("icons/yellow-folder-closed.png");
 * \endcode
 *
 * \image html ExtMenu-1.png "Example of a Menu"
 *
 * \sa MenuItem, AbstractButton::setMenu()
 *
 * \ingroup ext
 */
class WT_EXT_API Menu : public Widget
{
public:
  /*! \brief Create a new menu.
   *
   * The menu cannot be added to a WContainerWidget, but must instead be
   * associated with a Button or MenuItem.
   *
   * \sa Button::setMenu(), MenuItem::setMenu(), addMenu().
   */
  Menu();

  /*! \brief Add an item with given text.
   */
  MenuItem *addItem(const WString& text);

  /*! \brief Add an item with given icon and text.
   */
  MenuItem *addItem(const std::string& iconPath, const WString& text);

  /*! \brief Add an item with given text, and specify a slot method to be
   *         called when activated.
   *
   * The <i>target</i> and <i>method</i> are connected to the
   * MenuItem::activated() signal.
   */
  template<class T, class V>
    MenuItem *addItem(const WString& text,
			T *target, void (V::*method)());

  /*! \brief Add an item with given text, and specify a slot method to be
   *         called when activated.
   *
   * This variant of the overloaded singleShot() method supports a
   * template function object (which supports operator ()).
   */
  template <class F>
    MenuItem *addItem(const WString& text, const F& f);
    
  /*! \brief Add an item with given text and icon, and specify a slot
   *         method to be called when activated.
   *
   * The <i>target</i> and <i>method</i> are connected to the
   * MenuItem::activated() signal.
   */
  template<class T, class V>
    MenuItem *addItem(const std::string& iconPath, const WString& text,
			T *target, void (V::*method)());

  /*! \brief Add an item with given text and icon, and specify a slot
   *         method to be called when activated.
   *
   * This variant of the overloaded singleShot() method supports a
   * template function object (which supports operator ()).
   */
  template<class F>
    MenuItem *addItem(const std::string& iconPath, const WString& text,
			const F& f);

  /*! \brief Add a submenu, with given text.
   */
  MenuItem *addMenu(const WString& text, Menu *menu);

  /*! \brief Add a submenu, with given icon and text.
   */
  MenuItem *addMenu(const std::string& iconPath, const WString& text,
		    Menu *menu);

  /*! \brief Add a menu item.
   */
  void add(MenuItem *item);

  /*! \brief Add a widget to the menu.
   */
  void add(WWidget *item);

  /*! \brief Add a separator to the menu.
   */
  void addSeparator();

protected:
  void removeChild(WWidget *child);

private:
  virtual std::string createJS(DomElement *inContainer);

  std::vector<WWidget *> items_;
};

#ifndef JAVA
template<class T, class V>
MenuItem *Menu::addItem(const WString& text,
			T *target, void (V::*method)())
{
  return addItem(std::string(), text, boost::bind(method, target));
}

template <class F>
MenuItem *Menu::addItem(const WString& text, const F& f)
{
  return addItem(std::string(), text, f);
}

template<class T, class V>
MenuItem *Menu::addItem(const std::string& iconPath, const WString& text,
			T *target, void (V::*method)())
{
  return addItem(iconPath, text, boost::bind(method, target));
}

template<class F>
MenuItem *Menu::addItem(const std::string& iconPath, const WString& text,
			const F& f)
{
  MenuItem *item = addItem(iconPath, text);
  item->activated().connect(f);
  return item;
}

#endif // JAVA

  }
}

#endif // EXT_MENU_H_