/usr/include/torch/Linear.h is in libtorch3-dev 3.1-2.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// This file is part of Torch 3.1.
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#ifndef LINEAR_INC
#define LINEAR_INC
#include "GradientMachine.h"
namespace Torch {
/** Linear layer for #GradientMachine#.
Formally speaking, $ouputs[i] = \sum_j w_{ij} inputs[i] + b_i$.\\
$w_{ij}$ and $b_j$ are in #params#, with the following structure:\\
$w_00... w_0n, b_0, w_10... w_1n, b_1, ...$\\
If you want, you can add a weight decay which looks like
$\sum_i,j w_{ij}^2 + sum_i b_i^2$.
Options:
\begin{tabular}{lcll}
"weight decay" & real & the weight decay & [0]
\end{tabular}
@author Ronan Collobert (collober@idiap.ch)
*/
class Linear : public GradientMachine
{
public:
real weight_decay;
real *weights;
real *bias;
real *der_weights;
real *der_bias;
void reset_();
//-----
///
Linear(int n_inputs_, int n_outputs_);
//-----
virtual void frameForward(int t, real *f_inputs, real *f_outputs);
virtual void frameBackward(int t, real *f_inputs, real *beta_, real *f_outputs, real *alpha_);
/// Computes new random values for weights.
virtual void reset();
virtual ~Linear();
};
}
#endif
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