/usr/include/sofa/gui/SofaGUI.h is in libsofa1-dev 1.0~beta4-9.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the Free *
* Software Foundation; either version 2 of the License, or (at your option) *
* any later version. *
* *
* This program is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, write to the Free Software Foundation, Inc., 51 *
* Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
*******************************************************************************
* SOFA :: Applications *
* *
* Authors: M. Adam, J. Allard, B. Andre, P-J. Bensoussan, S. Cotin, C. Duriez,*
* H. Delingette, F. Falipou, F. Faure, S. Fonteneau, L. Heigeas, C. Mendoza, *
* M. Nesme, P. Neumann, J-P. de la Plata Alcade, F. Poyer and F. Roy *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_GUI_SOFAGUI_H
#define SOFA_GUI_SOFAGUI_H
#include <sofa/simulation/common/Node.h>
#include <list>
//class QWidget;
namespace sofa
{
namespace gui
{
class SofaGUI
{
public:
/// @name Static methods for direct access to GUI
/// @{
static void SetProgramName(const char* argv0);
static const char* GetProgramName();
static std::vector<std::string> ListSupportedGUI();
static std::string ListSupportedGUI(char separator);
static const char* GetGUIName();
static void SetGUIName(const char* name="");
static void AddGUIOption(const char* option);
static int Init();
static int Init(const char* argv0, const char* name = "")
{
SetProgramName(argv0);
SetGUIName(name);
return Init();
}
static int createGUI(sofa::simulation::Node* groot = NULL, const char* filename = NULL);
static int MainLoop(sofa::simulation::Node* groot = NULL, const char* filename = NULL);
static SofaGUI* CurrentGUI();
static void Redraw();
static sofa::simulation::Node* CurrentSimulation();
/// @}
public:
/// @name methods each GUI must implement
/// @{
SofaGUI();
virtual int mainLoop()=0;
virtual void redraw()=0;
virtual int closeGUI()=0;
virtual void setScene(sofa::simulation::Node* groot, const char* filename=NULL)=0;
virtual void setDimension(int /* width */, int /* height */){};
virtual void setFullScreen(){};
virtual sofa::simulation::Node* currentSimulation()=0;
/// @}
/// @name registration of each GUI
/// @{
typedef int InitGUIFn(const char* name, const std::vector<std::string>& options);
typedef SofaGUI* CreateGUIFn(const char* name, const std::vector<std::string>& options, sofa::simulation::Node* groot, const char* filename);
static int RegisterGUI(const char* name, CreateGUIFn* creator, InitGUIFn* init=NULL, int priority=0);
/// @}
protected:
/// The destructor should not be called directly. Use the closeGUI() method instead.
virtual ~SofaGUI();
static const char* programName;
static std::string guiName;
static std::vector<std::string> guiOptions;
static SofaGUI* currentGUI;
struct GUICreator
{
const char* name;
InitGUIFn* init;
CreateGUIFn* creator;
int priority;
};
//static std::list<GUICreator> guiCreators;
static std::list<GUICreator>& guiCreators();
static GUICreator* GetGUICreator(const char* name = NULL);
};
} // namespace gui
} // namespace sofa
#endif
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