/usr/include/sofa/component/visualmodel/OglShaderVisualModel.h is in libsofa1-dev 1.0~beta4-9.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
/*
* GlslModel.h
*
* Created on: 9 févr. 2009
* Author: froy
*/
#ifndef OGLSHADERVISUALMODEL_H_
#define OGLSHADERVISUALMODEL_H_
#include <sofa/component/visualmodel/OglModel.h>
#include <sofa/component/visualmodel/OglShader.h>
#include <sofa/component/visualmodel/OglAttribute.inl>
namespace sofa
{
namespace component
{
namespace visualmodel
{
class SOFA_COMPONENT_VISUALMODEL_API OglShaderVisualModel : public OglModel
{
protected:
typedef ExtVec3fTypes::Coord Coord;
GLuint abo;
OglShader* shader;
public:
// These attributes are public due to dynamic topologies updates.
OglFloat3Attribute vrestpositions;
OglFloat3Attribute vrestnormals;
OglShaderVisualModel();
virtual ~OglShaderVisualModel();
void init();
void initVisual();
// handle topological changes
virtual void handleTopologyChange();
void computeRestNormals();
};
} //namespace visualmodel
} //namespace component
} //namespace sofa
#endif /* OGLSHADERVISUALMODEL_H_ */
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