/usr/include/sofa/component/constraint/LinearMovementConstraint.inl is in libsofa1-dev 1.0~beta4-9.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_COMPONENT_CONSTRAINT_LINEARMOVEMENTCONSTRAINT_INL
#define SOFA_COMPONENT_CONSTRAINT_LINEARMOVEMENTCONSTRAINT_INL
#include <sofa/core/componentmodel/topology/BaseMeshTopology.h>
#include <sofa/core/componentmodel/behavior/Constraint.inl>
#include <sofa/core/componentmodel/topology/BaseMeshTopology.h>
#include <sofa/component/constraint/LinearMovementConstraint.h>
#include <sofa/helper/gl/template.h>
#include <sofa/defaulttype/RigidTypes.h>
#include <iostream>
#include <sofa/component/topology/PointSubset.h>
namespace sofa
{
namespace component
{
namespace constraint
{
using namespace core::componentmodel::topology;
using namespace sofa::defaulttype;
using namespace sofa::helper;
using namespace sofa::core::componentmodel::behavior;
// Define TestNewPointFunction
template< class DataTypes>
bool LinearMovementConstraint<DataTypes>::FCTestNewPointFunction(int /*nbPoints*/, void* param, const sofa::helper::vector< unsigned int > &, const sofa::helper::vector< double >& )
{
LinearMovementConstraint<DataTypes> *fc= (LinearMovementConstraint<DataTypes> *)param;
if (fc) {
return true;
}else{
return false;
}
}
// Define RemovalFunction
template< class DataTypes>
void LinearMovementConstraint<DataTypes>::FCRemovalFunction(int pointIndex, void* param)
{
LinearMovementConstraint<DataTypes> *fc= (LinearMovementConstraint<DataTypes> *)param;
if (fc) {
fc->removeIndex((unsigned int) pointIndex);
}
return;
}
template <class DataTypes>
LinearMovementConstraint<DataTypes>::LinearMovementConstraint()
: core::componentmodel::behavior::Constraint<DataTypes>(NULL)
, m_indices( initData(&m_indices,"indices","Indices of the constrained points") )
, m_keyTimes( initData(&m_keyTimes,"keyTimes","key times for the movements") )
, m_keyMovements( initData(&m_keyMovements,"movements","movements corresponding to the key times") )
{
// default to indice 0
m_indices.beginEdit()->push_back(0);
m_indices.endEdit();
//default valueEvent to 0
m_keyTimes.beginEdit()->push_back( 0.0 );
m_keyTimes.endEdit();
m_keyMovements.beginEdit()->push_back( Deriv() );
m_keyMovements.endEdit();
}
// Handle topological changes
template <class DataTypes> void LinearMovementConstraint<DataTypes>::handleTopologyChange()
{
std::list<const TopologyChange *>::const_iterator itBegin=topology->firstChange();
std::list<const TopologyChange *>::const_iterator itEnd=topology->lastChange();
m_indices.beginEdit()->handleTopologyEvents(itBegin,itEnd,this->getMState()->getSize());
}
template <class DataTypes>
LinearMovementConstraint<DataTypes>::~LinearMovementConstraint()
{
}
template <class DataTypes>
void LinearMovementConstraint<DataTypes>::clearIndices()
{
m_indices.beginEdit()->clear();
m_indices.endEdit();
}
template <class DataTypes>
void LinearMovementConstraint<DataTypes>::addIndex(unsigned int index)
{
m_indices.beginEdit()->push_back(index);
m_indices.endEdit();
}
template <class DataTypes>
void LinearMovementConstraint<DataTypes>::removeIndex(unsigned int index)
{
removeValue(*m_indices.beginEdit(),index);
m_indices.endEdit();
}
template <class DataTypes>
void LinearMovementConstraint<DataTypes>::clearKeyMovements()
{
m_keyTimes.beginEdit()->clear();
m_keyTimes.endEdit();
m_keyMovements.beginEdit()->clear();
m_keyMovements.endEdit();
}
template <class DataTypes>
void LinearMovementConstraint<DataTypes>::addKeyMovement(Real time, Deriv movement)
{
m_keyTimes.beginEdit()->push_back( time );
m_keyTimes.endEdit();
m_keyMovements.beginEdit()->push_back( movement );
m_keyMovements.endEdit();
}
// -- Constraint interface
template <class DataTypes>
void LinearMovementConstraint<DataTypes>::init()
{
this->core::componentmodel::behavior::Constraint<DataTypes>::init();
topology = getContext()->getMeshTopology();
// Initialize functions and parameters
topology::PointSubset my_subset = m_indices.getValue();
my_subset.setTestFunction(FCTestNewPointFunction);
my_subset.setRemovalFunction(FCRemovalFunction);
my_subset.setTestParameter( (void *) this );
my_subset.setRemovalParameter( (void *) this );
x0.resize(0);
nextM = prevM = Deriv();
}
template <class DataTypes>
void LinearMovementConstraint<DataTypes>::projectResponse(VecDeriv& )
{
}
template <class DataTypes>
void LinearMovementConstraint<DataTypes>::projectVelocity(VecDeriv& dx)
{
Real cT = (Real) this->getContext()->getTime();
if(m_keyTimes.getValue().size() != 0 && cT >= *m_keyTimes.getValue().begin() && cT <= *m_keyTimes.getValue().rbegin()){
const SetIndexArray & indices = m_indices.getValue().getArray();
bool finished=false;
typename helper::vector<Real>::const_iterator it_t = m_keyTimes.getValue().begin();
typename VecDeriv::const_iterator it_m = m_keyMovements.getValue().begin();
//WARNING : we consider that the key-events are in chronological order
//here we search between which keyTimes we are, to know which are the motion to interpolate
while( it_t != m_keyTimes.getValue().end() && !finished)
{
if( *it_t <= cT) {
prevT = *it_t;
prevM = *it_m;
}
else {
nextT = *it_t;
nextM = *it_m;
finished = true;
}
it_t++;
it_m++;
}
//if we found 2 keyTimes, we have to interpolate a velocity (linear interpolation)
if(finished){
Real dTsimu = (Real) this->getContext()->getDt();
Real dt = (cT - prevT) / (nextT - prevT);
Deriv m= (nextM-prevM)*dt;
Deriv mPrev= (nextM-prevM)*(((cT-dTsimu) - prevT) / (nextT - prevT));
//set the motion to the Dofs
for (SetIndexArray::const_iterator it = indices.begin(); it != indices.end(); ++it)
{
dx[*it] = (m - mPrev) * (1/dTsimu);
}
}
}
}
template <class DataTypes>
void LinearMovementConstraint<DataTypes>::projectPosition(VecCoord& x)
{
Real cT = (Real) this->getContext()->getTime();
//initialize initial Dofs positions, if it's not done
if (x0.size() == 0){
const SetIndexArray & indices = m_indices.getValue().getArray();
x0.resize( x.size() );
for (SetIndexArray::const_iterator it = indices.begin(); it != indices.end(); ++it)
x0[*it] = x[*it];
}
//if we found 2 keyTimes, we have to interpolate a position (linear interpolation)
if(m_keyTimes.getValue().size() != 0 && cT >= *m_keyTimes.getValue().begin() && cT <= *m_keyTimes.getValue().rbegin() && nextT!=prevT){
const SetIndexArray & indices = m_indices.getValue().getArray();
Real dt = (cT - prevT) / (nextT - prevT);
Deriv m = prevM + (nextM-prevM)*dt;
//set the motion to the Dofs
for (SetIndexArray::const_iterator it = indices.begin(); it != indices.end(); ++it)
{
x[*it] = x0[*it] + m ;
}
}
}
//display the path the constrained dofs will go through
template <class DataTypes>
void LinearMovementConstraint<DataTypes>::draw()
{
if (!getContext()->getShowBehaviorModels() || m_keyTimes.getValue().size() == 0 ) return;
glDisable (GL_LIGHTING);
glPointSize(10);
glColor4f (1,0.5,0.5,1);
glBegin (GL_LINES);
const SetIndexArray & indices = m_indices.getValue().getArray();
for (unsigned int i=0 ; i<m_keyMovements.getValue().size()-1 ; i++) {
for (SetIndexArray::const_iterator it = indices.begin(); it != indices.end(); ++it)
{
gl::glVertexT(x0[*it]+m_keyMovements.getValue()[i]);
gl::glVertexT(x0[*it]+m_keyMovements.getValue()[i+1]);
}
}
glEnd();
}
// Specialization for rigids
template <>
void LinearMovementConstraint<Rigid3dTypes >::draw();
template <>
void LinearMovementConstraint<Rigid3fTypes >::draw();
} // namespace constraint
} // namespace component
} // namespace sofa
#endif
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