/usr/include/smpeg/MPEG.h is in libsmpeg-dev 0.4.5+cvs20030824-7.1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | /*
SMPEG - SDL MPEG Player Library
Copyright (C) 1999 Loki Entertainment Software
- Modified by Michel Darricau from eProcess <mdarricau@eprocess.fr> for popcorn -
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* A class used to parse and play MPEG streams */
#ifndef _MPEG_H_
#define _MPEG_H_
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "SDL.h"
#include "MPEGerror.h"
#include "MPEGstream.h"
#include "MPEGaction.h"
#include "MPEGaudio.h"
#include "MPEGvideo.h"
#include "MPEGsystem.h"
#include "MPEGfilter.h"
#define LENGTH_TO_CHECK_FOR_SYSTEM 0x50000 // Added by HanishKVC
/* The main MPEG class - parses system streams and creates other streams
A few design notes:
Making this derived from MPEGstream allows us to do system stream
parsing. We create an additional MPEG object for each type of
stream in the MPEG file because each needs a separate pointer to
the MPEG data. The MPEG stream then creates an accessor object to
do all the data parsing for that stream type. It's a little odd,
but seemed like the best way to implement stream parsing.
*/
class MPEG : public MPEGerror
{
public:
/* Michel Darricau from eProcess <mdarricau@eprocess.fr> need for override in popcorn */
MPEG():MPEGerror(){}
MPEG(bool Sdlaudio, char *addresse,char *asset,long buffersize){}
MPEG(const char * name, bool SDLaudio = true);
MPEG(int Mpeg_FD, bool SDLaudio = true);
MPEG(void *data, int size, bool SDLaudio = true);
MPEG(SDL_RWops *mpeg_source,bool SDLaudio = true);
virtual ~MPEG();
/* Initialize the MPEG */
void Init(SDL_RWops *mpeg_source, bool SDLaudio);
void InitErrorState();
/* Enable/Disable audio and video */
bool AudioEnabled(void);
void EnableAudio(bool enabled);
bool VideoEnabled(void);
void EnableVideo(bool enabled);
/* MPEG actions */
void Loop(bool toggle);
/* Michel Darricau from eProcess <mdarricau@eprocess.fr> need for override in popcorn */
virtual void Play(void);
void Stop(void);
void Rewind(void);
/* Michel Darricau from eProcess <mdarricau@eprocess.fr> need for override in popcorn */
virtual void Pause(void);
virtual void Seek(int bytes);
void Skip(float seconds);
/* Michel Darricau from eProcess <mdarricau@eprocess.fr> need for override in popcorn */
MPEGstatus GetStatus(void);
void GetSystemInfo(MPEG_SystemInfo *info);
/* MPEG audio actions */
bool GetAudioInfo(MPEG_AudioInfo *info);
void Volume(int vol);
bool WantedSpec(SDL_AudioSpec *wanted);
void ActualSpec(const SDL_AudioSpec *actual);
MPEGaudio *GetAudio(void);
/* MPEG video actions */
bool GetVideoInfo(MPEG_VideoInfo *info);
bool SetDisplay(SDL_Surface *dst, SDL_mutex *lock,
MPEG_DisplayCallback callback);
void MoveDisplay(int x, int y);
void ScaleDisplayXY(int w, int h);
void SetDisplayRegion(int x, int y, int w, int h);
void RenderFrame(int frame);
void RenderFinal(SDL_Surface *dst, int x, int y);
SMPEG_Filter * Filter(SMPEG_Filter * filter);
public:
/* We need to have separate audio and video streams */
MPEGstream * audiostream;
MPEGstream * videostream;
MPEGsystem * system;
protected:
char *mpeg_mem; // Used to copy MPEG passed in as memory
SDL_RWops *source;
MPEGaudioaction *audioaction;
MPEGvideoaction *videoaction;
MPEGaudio *audio;
MPEGvideo *video;
bool audioaction_enabled;
bool videoaction_enabled;
bool sdlaudio;
bool loop;
bool pause;
void parse_stream_list();
bool seekIntoStream(int position);
};
#endif /* _MPEG_H_ */
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