/usr/include/sipxtapi/net/SipUserAgent.h is in libsipxtapi-dev 3.3.0~test17-1.
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// Copyright (C) 2004-2006 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// Copyright (C) 2004-2006 Pingtel Corp. All rights reserved.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// $$
///////////////////////////////////////////////////////////////////////////////
#ifndef _SipUserAgent_h_
#define _SipUserAgent_h_
// SYSTEM INCLUDES
//#include <...>
// APPLICATION INCLUDES
#include <utl/UtlHashBag.h>
#include <os/OsServerTask.h>
#include <net/SipUserAgentBase.h>
#include <net/SipMessage.h>
#include <net/SipMessageEvent.h>
#include <net/SipTransaction.h>
#include <net/SipTransactionList.h>
#include <net/SipUdpServer.h>
#include <os/OsQueuedEvent.h>
#ifdef SIP_TLS
#include <net/SipTlsServer.h>
#include <os/OsTLS.h>
#endif
#include <os/OsNatKeepaliveListener.h>
// DEFINES
#define SIP_DEFAULT_RTT 500
#define SIP_MINIMUM_RTT 100
#define SIP_MAX_PORT_RANGE 10 // If a port is in use and the sip user agent
// is created with bUseNextAvailablePort set to
// true, this is the number of sequential ports
// to try.
// proxy, registrar, etc. UDP socket buffer size
#define SIPUA_DEFAULT_SERVER_UDP_BUFFER_SIZE 1000000
// proxy, registrar, etc. OsServerTask OsMsg queue size
#define SIPUA_DEFAULT_SERVER_OSMSG_QUEUE_SIZE 10000
// MACROS
// EXTERNAL FUNCTIONS
// EXTERNAL VARIABLES
// CONSTANTS
// STRUCTS
// TYPEDEFS
// FORWARD DECLARATIONS
class OsConfigDb;
class OsQueuedEvent;
class OsTimer;
class SipSession;
class SipTcpServer;
class SipLineMgr;
class SipUserAgentBase;
//! Transaction and Transport manager for SIP stack
/*! Note SipUserAgent is perhaps not the best name for this class.
* It is really the transaction and transport layers of
* of a SIP stack which may be used in a User Agent or
* server context.
*
* \par Using SipUserAgent
*
* The SipUserAgent is the primary interface for incoming
* and out going SIP messages. It handles all of the
* reliability, resending, canceling and IP layer protocol
* details. Application developers that wish to send or
* recieve SIP messages can use SipUserAgent without having
* to worry about the transaction and transport details.
* \par
* Applications send SIP messages via the send() method. Incoming
* messages are received on an OsMsgQ to be handled by the
* application. The message queue must be registered with
* the SipUserAgent via addMessageObserver() before they
* can receive incoming messages. Alternatively applications
* that are only interested in a specific transaction can
* pass the OsMsgQ as part of the send() method invocation.
* Messages which fail to be sent due to transport problems
* will be communicated back in one of three different ways:
* -# send() returns a failure indication synchronously (e.g.
* due to unresolvable DNS name)
* -# the send fails asynchronously (e.g. ICMP error) and puts
* a message in the OsMsgQ with a transport failure indication
* -# the send succeeds, but the transaction fails or times out
* due to the lack of completion or responses to a request. In
* this case a message is put in the OsMsgQ with a transport
* failure indication.
*
* In the asynchronous cases where a message is put in the message
* queue to indicate the failure, the original SIP message is attached
* so that the application can determine which SIP message send failed.
*
* \par Internal Implementation Overview
*
* All state information will be contained in transactions
* and/or the messages contained by a transaction. The transaction
* will keep track of what protocols to use and when as well as
* when to schedule timers. send() will no longer be used for
* resending. It will only be used for the first time send.
*
* The flow for outgoing messages is something like the
* following:
* - 1) An application calls send() to send a SIP request or response
* - 2) send() for requests: constructs a client transaction,
* for: responses finds an existing server transaction
* - 3) send() asks the transaction how (i.e. protocol) and whether to
* send the message
* - 4) send() calls the appropriate transport sender (e.g. sendUdp, sendTcp)
* - 5A) If the send succeeded: send() asks the transaction to schedule
* a timeout for resending the message or failing the transaction
* - 5B) If the send failed: send() asks the transaction whether to:
* - a) dispatch the transport error and mark the transaction state
* to indicate the failure.
* - b) try another protocol and repeat starting at step 4 above
*
* Timeouts are handled by handle message in the following flow:
* - 1) The timeout expires and posts a SipMessageEvent on the
* SipUserAgent's queue which invokes handleMessage
* - 2) handleMessage() finds the transaction for the timeout
* - 3) handleMessage() asks the transaction if it should resend
* the message.
* - 4A) The message may not be resent for one of a number of reasons:
* - a) a response or ACK was recieved
* - b) the transaction was canceled
* - c) It is time to give up and fail the transaction
* In the latter case an error must be dispatched to the
* application. In the other cases nothing is done.
* - 4B) If the message is to be resent, the transaction tells
* which protocol sender to use (as in steps 4 & 5 above
* for outbound messages).
*
* Inbound messages are still sent via dispatch. The flow is now a
* little different due to the use of transaction objects
* - 1) dispatch() finds a matching transaction for non transport error
* messages.
* - 2A) If the message is a duplicate it is dropped on the floor
* 2B) If the message is a new request, a server transaction is
* created
* - 2C) If the message is a new response, for an exising client
* transaction, it is sent to the interested observers, with
* the original request attached.
* - 2D) If the message is a response with no existing transaction,
* it is dropped on the floor ??I think it should be for UAC
* transactions anyway. Proxy client response may need to be
* sent to observers??
* - 3) If the message was not dropped on the floor by step 2A or 2D,
* the message is sent to the interested observers
*/
class SipUserAgent : public SipUserAgentBase
#ifdef SIP_TLS
, public ITlsSink
#endif
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
friend class SipTransaction;
friend class SipUdpServer;
friend int SipUdpServer::run(void* runArg);
enum EventSubTypes
{
UNSPECIFIED = 0,
SHUTDOWN_MESSAGE = 10,
KEEPALIVE_MESSAGE
};
/* ============================ CREATORS ================================== */
//! Constructor
/*! Sets up listeners on the defined ports and IP layer
* protocols for incoming SIP messages.
* \param sipTcpPort - port to listen on for SIP TCP messages.
* Specify PORT_DEFAULT to automatically select a port, or
* PORT_NONE to disable.
* \param sipUdpPort - port to listen on for SIP UDP messages.
* Specify PORT_DEFAULT to automatically select a port, or
* PORT_NONE to disable.
* \param sipTlsPort - port to listen on for SIP TLS messages.
* Specify PORT_DEFAULT to automatically select a port, or
* PORT_NONE to disable.
* \param publicAddress - use this address in Via and Contact headers
* instead of the actual adress. This is useful for address
* spoofing in a UA when behind a NAT
* \param defaultUser - default user ID to use in Contacts which get
* inserted when missing on a UA.
* \param defaultSipAddress - deprecated
* \param sipProxyServers - server to which non-routed requests should
* be sent for next hop before going to the final destination
* \param sipDirectoryServers - deprecated
* \param sipRegistryServers - deprecated
* \param authenticationScheme - authentication scheme to use when
* challenging on behalf of the UA (i.e. 401). Valid values
* are NONE and DIGEST.
* \param authenicateRealm - The authentication realm to use when
* sending 401 challenges.
* \param authenticateDb - the authentication DB to use when
* authenticating incoming requests on behalf of the UA
* application (as a result of locally generated 401 challenges
* \param authorizeUserIds - depricated by the SipLineMgr
* \param authorizePasswords - depricated by the SipLineMgr
* \param lineMgr - SipLinMgr object which is container for user
* definitions and their credentials. This is used to
* authenticate incoming requests to the UA application.
* \param sipFirstResendTimeout - T1 in RFC 3261
* \param defaultToUaTransactions - default transactions to be
* UA or PROXY. TRUE means that this is a UA and associated
* validation should occur. FALSE means that this is a
* PROXY and that minimal validation should occur.
* \param readBufferSize - the default IP socket buffer size
* to use for the listener sockets.
* \param queueSize - Size of the OsMsgQ to use for the queues
* internal to the SipUserAgent and subsystems.
* \param bUseNextAvailablePort - When setting up the sip user
* agent using the designated sipTcp, sipUdp, and sipTls
* ports, select the next available port if the supplied
* port is busy. If enable, this will attempt at most
* 10 sequential ports.
* \param doUaMessageChecks - check the acceptability of method,
* extensions, and encoding. The default is TRUE; it may
* be set to false in applications such as a redirect server
* that will never actually send a 2xx response, so the
* checks might cause errors that the application should
* never generate.
*/
SipUserAgent(int sipTcpPort = SIP_PORT,
int sipUdpPort = SIP_PORT,
int sipTlsPort = SIP_PORT+1,
const char* publicAddress = NULL,
const char* defaultUser = NULL,
const char* defaultSipAddress = NULL,
const char* sipProxyServers = NULL,
const char* sipDirectoryServers = NULL,
const char* sipRegistryServers = NULL,
const char* authenticationScheme = NULL,
const char* authenicateRealm = NULL,
OsConfigDb* authenticateDb = NULL,
OsConfigDb* authorizeUserIds = NULL,
OsConfigDb* authorizePasswords = NULL,
SipLineMgr* lineMgr = NULL,
int sipFirstResendTimeout = SIP_DEFAULT_RTT,
UtlBoolean defaultToUaTransactions = TRUE,
int readBufferSize = -1,
int queueSize = OsServerTask::DEF_MAX_MSGS,
UtlBoolean bUseNextAvailablePort = FALSE,
UtlString certNickname = "",
UtlString certPassword = "",
UtlString dbLocation = ".",
UtlBoolean doUaMessageChecks = TRUE);
//! Destructor
virtual
~SipUserAgent();
/* ============================ MANIPULATORS ============================== */
//! Cleanly shuts down SipUserAgent.
/*! This method can block until the shutdown is complete, or it can be
* non-blocking. When complete, the SipUserAgent can be deleted.
* \sa isShutdownDone
*
* \param blockingShutdown - TRUE if this method should block until the
* shutdown is complete, FALSE if this method should be non-blocking.
*/
void shutdown(UtlBoolean blockingShutdown = TRUE);
//! Enable stun lookups for UDP signaling. Use a NULL szStunServer to
//! disable
virtual void enableStun(const char* szStunServer,
int iStunPort,
int refreshPeriodInSecs,
OsNotification* pNotification = NULL,
const char* szIp = NULL) ;
//! For internal use only
virtual UtlBoolean handleMessage(OsMsg& eventMessage);
//! Deprecated (Add a SIP message recipient)
virtual void addMessageConsumer(OsServerTask* messageConsumer);
//! Add a SIP message observer for receiving SIP messages meeting the
//! given filter criteria
/*! SIP messages will be added to the \a messageQueue if they meet
* the given filter criteria.
*
* \param messageQueue - the queue on which an SipMessageEvent is
* dispatched
* \param sipMethod - the specific method type of the requests or
* responses to be observed. NULL or a null string indicates
* all methods.
* \param wantRequests - want to observe SIP requests
* \param wantResponses - want to observe SIP responses
* \param wantIncoming - want to observe SIP messages originating
* from the network.
* \param wantOutGoing - (not implemented) want to observe SIP
* messages originating from locally.
* \param eventName - want to observer SUBSCRIBE or NOTIFY requests
* having the given event type
* \param pSession - want to observe SIP message with the
* specified session (call-id, to url, from url)
* \param observerData - data to be attached to SIP messages queued
* on the observer
*/
void addMessageObserver(OsMsgQ& messageQueue,
const char* sipMethod = NULL,
UtlBoolean wantRequests = TRUE,
UtlBoolean wantResponses = TRUE,
UtlBoolean wantIncoming = TRUE,
UtlBoolean wantOutGoing = FALSE,
const char* eventName = NULL,
SipSession* pSession = NULL,
void* observerData = NULL);
//! Removes all SIP message observers for the given message/queue
//! observer
/*! This undoes what addMessageObserver() does.
* \param messageQueue - All observers dispatching to this message queue
* will be removed if the pObserverData is NULL or matches.
* \param pObserverData - If null, all observers that match the message
* queue will be removed. Otherwise, only observers that match
* both the message queue and observer data will be removed.
* \return TRUE if one or more observers are removed otherwise FALSE.
*/
UtlBoolean removeMessageObserver(OsMsgQ& messageQueue,
void* pObserverData = NULL);
//! Send a SIP message over the net
/*! This method sends the SIP message via
* a SIP UDP or TCP client as dictated by policy and the address
* specified in the message. Most applications will register a
* OsMsgQ via addMessageObserver() prior to calling send and so
* should call send with only one argument.
* \note If the application does register the message queue via
* addMessageObserver() it should not pass the message queue as
* an argument to send or it will receive multiple copies of the
* incoming responses.
* \param message - the sip message to be sent
* \param responseListener - the optional queue on which to place
* SipMessageEvents containing SIP responses from the same
* transaction as the request sent in message
* \param responseListenerData - optional data to be passed back
* with responses
*/
virtual UtlBoolean send(SipMessage& message,
OsMsgQ* responseListener = NULL,
void* responseListenerData = NULL,
SIPX_TRANSPORT_DATA* pTransport = NULL);
//! Dispatch the SIP message to the message consumer(s)
/*! This is typically only used by the SipUserAgent and its sub-system.
* So unless you know what you are doing you should not be using this
* method. All incoming SIP message need to be dispatched via the
* user agent server so that it can provide the reliablity for UDP
* (i.e. resend requests when no response is received)
* \param messageType - is as define by SipMessageEvent::MessageStatusTypes
* APPLICATION type are normal incoming messages
* TRANSPORT_ERROR type are notification of failures to
* send messages
*/
virtual void dispatch(SipMessage* message,
int messageType = SipMessageEvent::APPLICATION,
SIPX_TRANSPORT_DATA* pData = NULL);
void allowMethod(const char* methodName, const bool bAllow = true);
void allowExtension(const char* extension);
void getSupportedExtensions(UtlString& extensionsString);
//! Set the SIP proxy servers for the user agent.
/*! This method will clear any existing proxy servers before
* resetting this list. NOTE: As for 12/2004, only the first
* proxy server is used. Please consider using DNS SRV in
* until fully implemented.
*/
void setProxyServers(const char* sipProxyServers);
UtlBoolean addCrLfKeepAlive(const char* szLocalIp,
const char* szRemoteIp,
const int remotePort,
const int keepAliveSecs,
OsNatKeepaliveListener* pListener) ;
UtlBoolean removeCrLfKeepAlive(const char* szLocalIp,
const char* szRemoteIp,
const int remotePort) ;
UtlBoolean addStunKeepAlive(const char* szLocalIp,
const char* szRemoteIp,
const int remotePort,
const int keepAliveSecs,
OsNatKeepaliveListener* pListener) ;
UtlBoolean removeStunKeepAlive(const char* szLocalIp,
const char* szRemoteIp,
const int remotePort) ;
OsTimer* getTimer() { return mpTimer; }
UtlBoolean addSipKeepAlive(const char* szLocalIp,
const char* szRemoteIp,
const int remotePort,
const char* szMethod,
const int keepAliveSecs,
OsNatKeepaliveListener* pListener) ;
UtlBoolean removeSipKeepAlive(const char* szLocalIp,
const char* szRemoteIp,
const int remotePort,
const char* szMethod) ;
/* ============================ ACCESSORS ================================= */
//! Enable or disable the outbound use of rport (send packet to actual
//! port -- not advertised port).
UtlBoolean setUseRport(UtlBoolean bEnable) ;
//! Is use report set?
UtlBoolean getUseRport() const ;
//! Enable or disable use of rport IP and port in response via for contact mapping database
void setUseRportMapping(UtlBoolean bEnable);
//! Get if use of rport IP and port in response via for contact mapping database is enabled
UtlBoolean getUseRportMapping() const;
//! Get the manually configured public address
UtlBoolean getConfiguredPublicAddress(UtlString* pIpAddress, int* pPort) ;
//! Get the local address and port
UtlBoolean getLocalAddress(UtlString* pIpAddress,
int* pPort,
SIPX_TRANSPORT_TYPE protocol = TRANSPORT_UDP) ;
//! Get the NAT mapped address and port
UtlBoolean getNatMappedAddress(UtlString* pIpAddress, int* pPort) ;
void setIsUserAgent(UtlBoolean isUserAgent);
/// Provides a string to be appended to the standard User-Agent header.
void setUserAgentHeaderProperty( const char* property );
/**<
* The property is added between "<product>/<version>" and the platform (eg "(VxWorks)")
* The value should be formated either as "token/token", "token", or "(string)"
* with no leading or trailing space.
*/
//! Set the limit of allowed hops a message can make
void setMaxForwards(int maxForwards);
//! Get the limit of allowed hops a message can make
int getMaxForwards();
//! Allow or disallow recursion and forking of 3xx class requests
void setForking(UtlBoolean enabled);
void getFromAddress(UtlString* address, int* port, UtlString* protocol);
void getViaInfo(int protocol,
UtlString& address,
int& port,
const char* pszTargetAddress,
const int* piTargetPort);
void getDirectoryServer(int index, UtlString* address,
int* port, UtlString* protocol);
void getProxyServer(int index, UtlString* address,
int* port, UtlString* protocol);
//! Print diagnostics
void printStatus();
void startMessageLog(int newMaximumLogSize = 0);
void stopMessageLog();
void clearMessageLog();
virtual void logMessage(const char* message, int messageLength);
void getMessageLog(UtlString& logData);
int getSipStateTransactionTimeout();
int getDefaultExpiresSeconds() const;
const int getRegisterResponseTimeout() const { return mRegisterTimeoutSeconds; }
void setRegisterResponseTimeout(const int seconds) { mRegisterTimeoutSeconds = seconds; }
void setDefaultExpiresSeconds(int expiresSeconds);
int getDefaultSerialExpiresSeconds() const;
void setLocationHeader(const char* szHeader);
//! Tells the User Agent whether or not to append
//! the platform name onto the User Agent string
void setIncludePlatformInUserAgentName(const bool bInclude);
void setDefaultSerialExpiresSeconds(int expiresSeconds);
//! Period of time a TCP socket can remain idle before it is removed
void setMaxTcpSocketIdleTime(int idleTimeSeconds);
//! Get the maximum number of DNS SRV records to pursue in the
//! case of failover
int getMaxSrvRecords() const;
//! Set the maximum number of DNS SRV records to pursue in the
//! case of failover
void setMaxSrvRecords(int numRecords);
//! Get the number of seconds to wait before trying the next DNS SRV record
int getDnsSrvTimeout();
//! Set the number of seconds to wait before trying the next DNS SRV record
void setDnsSrvTimeout(int timeout);
//! Set other DNS names or IP addresses which are considered to
//! refer to this SipUserAgent.
/*! Used with routing decisions to determine whether routes
* are targeted to this SIP server or not.
* \param aliases - space or comma separated of the format:
* "sip:host:port" or "host:port"
*/
void setHostAliases(UtlString& aliases);
//! Flag to recurse only one contact in a 300 response
void setRecurseOnlyOne300Contact(UtlBoolean recurseOnlyOne);
/***< @note this is a 300 not 3xx class response.@endnote */
//! Flag to return Vias in too many hops response to request with max-forwards == 0
void setReturnViasForMaxForwards(UtlBoolean returnVias);
//! Get a copy of the original request that was sent corresponding
//! to this incoming response
/*! \returns NULL if not found. Caller MUST free the copy of the
* request when done
*/
SipMessage* getRequest(const SipMessage& response);
int getUdpPort() const ;
//! Get the local UDP port number (or PORT_NONE if disabled)
int getTcpPort() const ;
//! Get the local TCP port number (or PORT_NONE if disabled)
int getTlsPort() const ;
//! Get the local Tls port number (or PORT_NONE if disabled)
void setUserAgentName(const UtlString& name);
//! Sets the User Agent name sent with outgoing sip messages.
const UtlString& getUserAgentName() const;
//! Sets the User Agent name sent with outgoing sip messages.
void setHeaderOptions(const bool bAllowHeader,
const bool bDateHeader,
const bool bShortNames,
const UtlString& acceptLanguage);
//! Sets header options - send or not send
bool getEnabledShortNames()
{return mbShortNames;}
// Return enabled state of short names
void setEnableLocationHeader(const bool bLocationHeader)
{mbUseLocationHeader=bLocationHeader;}
// Set if location header is enabled or not
void stopTransactionTimers() { mSipTransactions.stopTransactionTimers(); }
void startTransactionTimers() { mSipTransactions.startTransactionTimers(); }
/* ============================ INQUIRY =================================== */
virtual UtlBoolean isMessageLoggingEnabled();
virtual UtlBoolean isReady();
//: Return boolean if the UA is started and initialized
virtual UtlBoolean waitUntilReady();
//: Block and wait until the UA is started and initialized
UtlBoolean isMethodAllowed(const char* method);
UtlBoolean isExtensionAllowed(const char* extension) const;
UtlBoolean isForkingEnabled();
UtlBoolean isMyHostAlias(Url& route) const;
UtlBoolean recurseOnlyOne300Contact();
UtlBoolean isOk(OsSocket::IpProtocolSocketType socketType);
//! Find out if SipUserAgent has finished shutting down.
/*! Useful when using the non-blocking form of \ref shutdown.
*
* \returns TRUE if SipUserAgent has finished shutting down, FALSE otherwise.
*/
UtlBoolean isShutdownDone();
void setUserAgentHeader(SipMessage& message);
void setServerHeader(SipMessage& message);
/// Add either Server or User-Agent header, as appropriate based on isUserAgent
void setSelfHeader(SipMessage& message);
SipContactDb& getContactDb() { return mContactDb; }
//! Adds a contact record to the contact db
const bool addContactAddress(SIPX_CONTACT_ADDRESS& contactAddress);
//! Gets all contact addresses for this user agent
void getContactAddresses(SIPX_CONTACT_ADDRESS* pContacts[], int &numContacts);
void prepareVia(SipMessage& message,
UtlString& branchId,
OsSocket::IpProtocolSocketType& toProtocol,
const char* szTargetAddress,
const int* piTargetPort,
SIPX_TRANSPORT_DATA* pTransport = NULL) ;
#ifdef SIP_TLS
SipTlsServer* getTlsServer() { return mSipTlsServer; }
// ITlsSink implementation
bool onServerCertificate(void* pCert, char* serverHostName);
bool onTlsEvent(int cause);
#endif
void addExternalTransport(const UtlString tranportName, const SIPX_TRANSPORT_DATA* const pTransport);
void removeExternalTransport(const UtlString transportName, const SIPX_TRANSPORT_DATA* const pTransport);
const SIPX_TRANSPORT_DATA* const lookupExternalTransport(const UtlString transportName, const UtlString ipAddress) const;
/* //////////////////////////// PROTECTED ///////////////////////////////// */
protected:
void prepareContact(SipMessage& message,
const char* szTargetAddress,
const int* piTargetPort) ;
/// constuct the value to be used in either user-agent or server header.
void selfHeaderValue(UtlString& self);
void getAllowedMethods(UtlString* allowedMethods);
void whichExtensionsNotAllowed(const SipMessage* message,
UtlString* disallowedExtensions) const;
UtlBoolean checkMethods(SipMessage* message);
UtlBoolean checkExtensions(SipMessage* message);
UtlBoolean sendStatelessResponse(SipMessage& response);
UtlBoolean sendStatelessRequest(SipMessage& request,
UtlString& address,
int port,
OsSocket::IpProtocolSocketType protocol,
UtlString& branchId);
UtlBoolean sendTls(SipMessage* message,
const char* serverAddress,
int port);
UtlBoolean sendTcp(SipMessage* message,
const char* serverAddress,
int port);
UtlBoolean sendUdp(SipMessage* message,
const char* serverAddress,
int port);
UtlBoolean sendCustom(SIPX_TRANSPORT_DATA* pTransport,
SipMessage* message,
const char* sendAddress,
const int sendPort);
UtlBoolean sendSymmetricUdp(SipMessage& message,
const char* serverAddress,
int port);
//! DNS SRV lookup for to address
void lookupSRVSipAddress(UtlString protocol,
UtlString& sipAddress,
int& port,
UtlString& srcIp);
int getReliableTransportTimeout();
int getFirstResendTimeout();
int getLastResendTimeout();
UtlBoolean shouldAuthenticate(SipMessage* message) const;
UtlBoolean authorized(SipMessage* request,
const char* uri = NULL) const;
void addAuthentication(SipMessage* message) const;
UtlBoolean resendWithAuthorization(SipMessage* response,
SipMessage* request,
int* messageType,
int authorizationEntity);
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
SipTcpServer* mSipTcpServer;
SipUdpServer* mSipUdpServer;
#ifdef SIP_TLS
SipTlsServer* mSipTlsServer;
#endif
SipTransactionList mSipTransactions;
UtlString defaultSipUser;
UtlString defaultSipAddress;
UtlString proxyServers;
UtlString directoryServers;
UtlString registryServers;
int registryPeriod;
int lastRegisterSeqNum;
UtlString registerCallId;
UtlString sipIpAddress;
UtlString mConfigPublicAddress ;
int mSipPort;
UtlDList allowedSipMethods;
UtlDList allowedSipExtensions;
UtlString mUserAgentHeaderProperties;
UtlHashBag mMyHostAliases;
UtlHashBag mMessageObservers;
UtlHashMap mExternalTransports;
OsRWMutex mMessageLogRMutex;
OsRWMutex mMessageLogWMutex;
//times
int mFirstResendTimeoutMs; //intialtimeout
int mLastResendTimeoutMs; //timeout between last 2 resends
int mReliableTransportTimeoutMs;//TCP timeout
int mTransactionStateTimeoutMs;//transaction timeout
int mDefaultExpiresSeconds; // Seconds
int mDefaultSerialExpiresSeconds;
int mMinInviteTransactionTimeout; // INVITE tx must live longer so the phone can ring
int mMaxTcpSocketIdleTime; // time after which unused TCP sockets are removed
int mMaxSrvRecords; // Max num of DNS SRV records to use before giving up
int mDnsSrvTimeout; // second to give up & try the next DNS SRV record
SipMessage* mpLastSipMessage;
UtlString defaultUserAgentName;
long mLastCleanUpTime;
UtlString mAuthenticationScheme;
UtlString mAuthenticationRealm;
OsConfigDb* mpAuthenticationDb;
OsConfigDb* mpAuthorizationUserIds;
OsConfigDb* mpAuthorizationPasswords;
SipLineMgr* mpLineMgr;
int mMaxMessageLogSize;
UtlString mMessageLog;
UtlString mLocationHeader;
UtlBoolean mIsUaTransactionByDefault;
UtlBoolean mForkingEnabled;
int mMaxForwards;
UtlBoolean mRecurseOnlyOne300Contact;
UtlBoolean mReturnViasForMaxForwards;
UtlBoolean mbUseRport;
UtlBoolean mUseRportMapping; // use Rport IP and port for contact database
UtlBoolean mbUseLocationHeader;
bool mbIncludePlatformInUserAgentName; // whether or not the platform name should
// be appended to the user agent name
/** check the acceptability of method, extensions, and encoding.
* The default is TRUE; it may be set to false in applications such as a redirect server
* that will never actually send a 2xx response, so the checks might cause errors that
* the application should never generate.
*/
UtlBoolean mDoUaMessageChecks;
void garbageCollection();
void queueMessageToInterestedObservers(SipMessageEvent& event,
const UtlString& method);
void queueMessageToObservers(SipMessage* message,
int messageType);
//! timer that sends events to the queue periodically
OsTimer* mpTimer;
//! flags used during shutdown
UtlBoolean mbShuttingDown;
UtlBoolean mbShutdownDone;
UtlBoolean mbBlockingShutdown;
bool mbAllowHeader;
bool mbDateHeader;
bool mbShortNames;
UtlString mAcceptLanguage;
int mRegisterTimeoutSeconds;
//! Disabled copy constructor
SipUserAgent(const SipUserAgent& rSipUserAgent);
//! Disabled assignment operator
SipUserAgent& operator=(const SipUserAgent& rhs);
};
/* ============================ INLINE METHODS ============================ */
#endif // _SipUserAgent_h_
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