/usr/include/sipxtapi/mp/MpPlayerEvent.h is in libsipxtapi-dev 3.3.0~test17-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (C) 2006 SIPez LLC.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// Copyright (C) 2004-2006 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// Copyright (C) 2004-2006 Pingtel Corp. All rights reserved.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// $$
///////////////////////////////////////////////////////////////////////////////
#ifndef _MpPlayerEvent_h_
#define _MpPlayerEvent_h_
// SYSTEM INCLUDES
// APPLICATION INCLUDES
#include "mp/StreamDefs.h"
#include "mp/MpPlayer.h"
// DEFINES
// MACROS
// EXTERNAL FUNCTIONS
// EXTERNAL VARIABLES
// CONSTANTS
// STRUCTS
// TYPEDEFS
// FORWARD DECLARATIONS
class MpPlayer ;
//:Event encapsulating a change of player state.
class MpPlayerEvent
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
/* ============================ CREATORS ================================== */
///@name Creators
//@{
MpPlayerEvent() ;
//:Default Constructor
MpPlayerEvent(MpPlayer* pPlayer,
void* pUserData,
PlayerState state) ;
//:Constructor requiring a player, user data, and state
MpPlayerEvent(const MpPlayerEvent& rMpPlayerEvent);
//:Copy constructor
virtual
~MpPlayerEvent();
//:Destructor
//@}
/* ============================ MANIPULATORS ============================== */
///@name Manipulators
//@{
MpPlayerEvent& operator=(const MpPlayerEvent& rhs);
//:Assignment operator
/* ============================ ACCESSORS ================================= */
MpPlayer* getPlayer() const ;
//: Gets the player responsible for firing this event
void* getUserData() const ;
//: Gets the user supplied data supplied when adding the listener
PlayerState getState() const ;
//: Gets the state of player snapshotted when the event was fired.
//@}
/* ============================ INQUIRY =================================== */
///@name Inquiry
//@{
//@}
/* //////////////////////////// PROTECTED ///////////////////////////////// */
protected:
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
MpPlayer* mpPlayer ; // Reference to the Stream Player
void* mpUserData ; // Reference to the user data
PlayerState mState ; // State snapshot when fired
};
/* ============================ INLINE METHODS ============================ */
#endif // _MpPlayerEvent_h_
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