/usr/include/sc/math/isosurf/triangle.h is in libsc-dev 2.3.1-16.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// triangle.h
//
// Copyright (C) 1996 Limit Point Systems, Inc.
//
// Author: Curtis Janssen <cljanss@limitpt.com>
// Maintainer: LPS
//
// This file is part of the SC Toolkit.
//
// The SC Toolkit is free software; you can redistribute it and/or modify
// it under the terms of the GNU Library General Public License as published by
// the Free Software Foundation; either version 2, or (at your option)
// any later version.
//
// The SC Toolkit is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public License
// along with the SC Toolkit; see the file COPYING.LIB. If not, write to
// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
//
// The U.S. Government is granted a limited license as per AL 91-7.
//
#ifndef _math_isosurf_triangle_h
#define _math_isosurf_triangle_h
#ifdef __GNUC__
#pragma interface
#endif
#include <math/isosurf/tricoef.h>
#include <math/isosurf/edge.h>
namespace sc {
class Triangle: public RefCount {
protected:
// these break gcc 2.5.8
//unsigned int _order:5;
//unsigned int _orientation0:1;
//unsigned int _orientation1:1;
//unsigned int _orientation2:1;
//unsigned char _order;
//unsigned char _orientation0;
//unsigned char _orientation1;
//unsigned char _orientation2;
unsigned int _order;
unsigned int _orientation0;
unsigned int _orientation1;
unsigned int _orientation2;
Ref<Edge> _edges[3];
Ref<Vertex> *_vertices;
public:
enum {max_order = 10};
Triangle(const Ref<Edge>& v1, const Ref<Edge>& v2, const Ref<Edge>& v3,
unsigned int orient0 = 0);
Ref<Edge> edge(int i) { return _edges[i]; };
int contains(const Ref<Edge>&) const;
unsigned int orientation(int i) const
{
return i==0?_orientation0:i==1?_orientation1:_orientation2;
}
unsigned int orientation(const Ref<Edge>&) const;
~Triangle();
void add_edges(std::set<Ref<Edge> >&);
void add_vertices(std::set<Ref<Vertex> >&);
// returns the surface area element
// 0<=r<=1, 0<=s<=1, 0<=r+s<=1
// Ref<Vertex> is the intepolated vertex (both point and normal)
void interpolate(const Ref<TriInterpCoef>&,
double r,double s,const Ref<Vertex>&v, SCVector3& dA);
void interpolate(double r,double s,const Ref<Vertex>&v, SCVector3& dA);
void interpolate(double r,double s,const Ref<Vertex>&v, SCVector3& dA,
const Ref<Volume> &vol, double isovalue);
// returns a corner vertex from the triangle
// i = 0 is the (0,0) vertex (or L1 = 1, L2 = 0, L3 = 0)
// i = 1 is the (r=1,s=0) vertex (or L1 = 0, L2 = 1, L3 = 0)
// i = 2 is the (r=0,s=1) vertex (or L1 = 0, L2 = 0, L3 = 1)
Ref<Vertex> vertex(int i);
double flat_area();
// flip the orientation
void flip();
unsigned int order() const { return _order; }
void set_order(int order, const Ref<Volume>&vol,double isovalue);
};
class TriangleIntegrator: public DescribedClass {
private:
int _n;
double* _r;
double* _s;
double* _w;
// precomputed interpolation coefficients for triangles of various orders
Ref<TriInterpCoef> **coef_; // max_order by _n
protected:
void set_r(int i,double r);
void set_s(int i,double s);
void set_w(int i,double w);
void init_coef();
void clear_coef();
public:
TriangleIntegrator(const Ref<KeyVal>&);
TriangleIntegrator(int n);
virtual ~TriangleIntegrator();
inline double w(int i) { return _w[i]; }
inline double r(int i) { return _r[i]; }
inline double s(int i) { return _s[i]; }
inline int n() { return _n; }
virtual void set_n(int n);
Ref<TriInterpCoef> coef(int order, int i) { return coef_[order-1][i]; }
};
class GaussTriangleIntegrator: public TriangleIntegrator {
private:
void init_rw(int order);
public:
GaussTriangleIntegrator(const Ref<KeyVal>&);
GaussTriangleIntegrator(int order);
~GaussTriangleIntegrator();
void set_n(int n);
};
}
#endif
// Local Variables:
// mode: c++
// c-file-style: "CLJ"
// End:
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