/usr/include/sbml/packages/render/extension/RenderListOfLayoutsPlugin.h is in libsbml5-dev 5.10.0+dfsg-1.
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* @file RenderListOfLayoutsPlugin.h
* @brief Definition of RenderListOfLayoutsPlugin, the plugin class of
* fbc package for the Model element.
* @author Frank T. Bergmann
*
* $Id$
* $HeadURL$
*
*<!---------------------------------------------------------------------------
* This file is part of libSBML. Please visit http://sbml.org for more
* information about SBML, and the latest version of libSBML.
*
* Copyright 2009-2013 California Institute of Technology.
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation. A copy of the license agreement is provided
* in the file named "LICENSE.txt" included with this software distribution
* and also available online as http://sbml.org/software/libsbml/license.html
*------------------------------------------------------------------------- -->
*/
#ifndef RenderListOfLayoutsPlugin_h
#define RenderListOfLayoutsPlugin_h
#include <sbml/common/extern.h>
#include <sbml/common/sbmlfwd.h>
#include <sbml/packages/render/common/renderfwd.h>
#ifdef __cplusplus
#include <sbml/SBMLErrorLog.h>
#include <sbml/Model.h>
#include <sbml/xml/XMLInputStream.h>
#include <sbml/xml/XMLOutputStream.h>
#include <sbml/extension/SBasePlugin.h>
#include <sbml/packages/render/extension/RenderExtension.h>
#include <sbml/packages/render/sbml/GlobalRenderInformation.h>
#include <sbml/packages/render/sbml/LocalRenderInformation.h>
LIBSBML_CPP_NAMESPACE_BEGIN
class LIBSBML_EXTERN RenderListOfLayoutsPlugin : public SBasePlugin
{
public:
/**
* Constructor
*/
RenderListOfLayoutsPlugin (const std::string &uri, const std::string &prefix,
RenderPkgNamespaces *groupsns);
/**
* Copy constructor. Creates a copy of this SBase object.
*/
RenderListOfLayoutsPlugin (const RenderListOfLayoutsPlugin & orig);
/**
* Destroy this object.
*/
virtual ~RenderListOfLayoutsPlugin ();
/**
* Assignment operator for RenderListOfLayoutsPlugin .
*/
RenderListOfLayoutsPlugin & operator=(const RenderListOfLayoutsPlugin & orig);
/**
* Creates and returns a deep copy of this RenderListOfLayoutsPlugin object.
*
* @return a (deep) copy of this RenderListOfLayoutsPlugin object
*/
virtual RenderListOfLayoutsPlugin * clone () const;
// --------------------------------------------------------
//
// overridden virtual functions for reading/writing/checking
// elements
//
// --------------------------------------------------------
/** @cond doxygenLibsbmlInternal */
/**
* Checks if this plugin object has all the required elements.
*
* Subclasses should override this function if they have their specific
* elements.
*
* @return true if this pugin object has all the required elements,
* otherwise false will be returned.
*/
virtual bool hasRequiredElements() const ;
/** @endcond */
/** @cond doxygenLibsbmlInternal */
int appendFrom(const Model* model);
/** @endcond */
/** ------------------------------------------------------------------
*
* Additional public functions
*
* ------------------------------------------------------------------
*/
/**
* Returns a pointer to the list object that contains local render information.
*/
ListOfGlobalRenderInformation* getListOfGlobalRenderInformation();
/**
* Returns a const pointer to the list object that contains local render information.
*/
const ListOfGlobalRenderInformation* getListOfGlobalRenderInformation() const;
/**
* Returns the number of local render information objects.
*/
unsigned int getNumGlobalRenderInformationObjects() const;
/**
* Returns a pointer to the local render information object with the given
* index.
* If the index is invalid, @c NULL is returned.
*/
GlobalRenderInformation* getRenderInformation(unsigned int index);
/**
* Returns a const pointer to the local render information object with the given
* index.
* If the index is invalid, @c NULL is returned.
*/
const GlobalRenderInformation* getRenderInformation(unsigned int index) const;
/**
* Returns a pointer to the local render information object with the given
* id.
* If no object with the given @p id exists, @c NULL is returned.
*/
GlobalRenderInformation* getRenderInformation(const std::string& id);
/**
* Returns a const pointer to the local render information object with the given
* id.
* If no object with the given @p id exists, @c NULL is returned.
*/
const GlobalRenderInformation* getRenderInformation(const std::string& id) const;
/**
* Adds a copy of the given local render information object to the list of
* local render information objects.
* If an object with the same id exists, it is replaced.
*/
void addGlobalRenderInformation(const GlobalRenderInformation* pLRI);
/**
* Creates a new local render information object and adds it to the list.
* The created object does not have a id and it is the responsibility of
* the calling code to ensure that it gets one.
* For constraints on the id, please consult the render information document.
*/
GlobalRenderInformation* createGlobalRenderInformation();
/**
* Removed the render information with the given index from the list.
* The removed object is returned. It is the responsibility of the calling
* code to delete the object.
* If the index is not valid, @c NULL is returned.
*/
GlobalRenderInformation* removeGlobalRenderInformation(unsigned int index);
/**
* Removed the render information with the given @p id from the list.
* The removed object is returned. It is the responsibility of the calling
* code to delete the object.
* If an object with the given @p id does not exist, @c NULL is returned.
*/
GlobalRenderInformation* removeGlobalRenderInformation(const std::string& id);
/**
* Returns a List of all child SBase objects, including those nested to an
* arbitrary depth
*
* @return a List* of pointers to all children objects.
*/
virtual List* getAllElements(ElementFilter* filter=NULL);
/**
* Sets the value of the "annotation" subelement of this SBML object to a
* copy of @p annotation.
*
* Any existing content of the "annotation" subelement is discarded.
* Unless you have taken steps to first copy and reconstitute any
* existing annotations into the @p annotation that is about to be
* assigned, it is likely that performing such wholesale replacement is
* unfriendly towards other software applications whose annotations are
* discarded. An alternative may be to use appendAnnotation().
*
* @param annotation an XML structure that is to be used as the content
* of the "annotation" subelement of this object
*
* @see appendAnnotation(const XMLNode* annotation)
*/
//virtual int setAnnotation (const XMLNode* annotation);
/**
* Sets the value of the "annotation" subelement of this SBML object to a
* copy of @p annotation.
*
* Any existing content of the "annotation" subelement is discarded.
* Unless you have taken steps to first copy and reconstitute any
* existing annotations into the @p annotation that is about to be
* assigned, it is likely that performing such wholesale replacement is
* unfriendly towards other software applications whose annotations are
* discarded. An alternative may be to use appendAnnotation().
*
* @param annotation an XML string that is to be used as the content
* of the "annotation" subelement of this object
*
* @see appendAnnotation(const std::string& annotation)
*/
//virtual int setAnnotation (const std::string& annotation);
/**
* Appends annotation content to any existing content in the "annotation"
* subelement of this object.
*
* The content in @p annotation is copied. Unlike setAnnotation(), this
* method allows other annotations to be preserved when an application
* adds its own data.
*
* @param annotation an XML structure that is to be copied and appended
* to the content of the "annotation" subelement of this object
*
* @see setAnnotation(const XMLNode* annotation)
*/
//virtual int appendAnnotation (const XMLNode* annotation);
/**
* Appends annotation content to any existing content in the "annotation"
* subelement of this object.
*
* The content in @p annotation is copied. Unlike setAnnotation(), this
* method allows other annotations to be preserved when an application
* adds its own data.
*
* @param annotation an XML string that is to be copied and appended
* to the content of the "annotation" subelement of this object
*
* @see setAnnotation(const std::string& annotation)
*/
//virtual int appendAnnotation (const std::string& annotation);
// ---------------------------------------------------------
//
// virtual functions (internal implementation) which should
// be overridden by subclasses.
//
// ---------------------------------------------------------
/** @cond doxygenLibsbmlInternal */
/**
* Sets the parent SBMLDocument of this plugin object.
*
* Subclasses which contain one or more SBase derived elements must
* override this function.
*
* @param d the SBMLDocument object to use
*
* @see connectToParent
* @see enablePackageInternal
*/
virtual void setSBMLDocument (SBMLDocument* d);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Sets the parent SBML object of this plugin object to
* this object and child elements (if any).
* (Creates a child-parent relationship by this plugin object)
*
* This function is called when this object is created by
* the parent element.
* Subclasses must override this this function if they have one
* or more child elements.Also, SBasePlugin::connectToParent()
* must be called in the overridden function.
*
* @param sbase the SBase object to use
*
* @see setSBMLDocument
* @see enablePackageInternal
*/
virtual void connectToParent (SBase *sbase);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Enables/Disables the given package with child elements in this plugin
* object (if any).
* (This is an internal implementation invoked from
* SBase::enablePakcageInternal() function)
*
* @note Subclasses in which one or more SBase derived elements are
* defined must override this function.
*
* @see setSBMLDocument
* @see connectToParent
*/
virtual void enablePackageInternal(const std::string& pkgURI,
const std::string& pkgPrefix, bool flag);
/** @endcond */
void parseAnnotation();
protected:
/*-- data members --*/
/** @cond doxygenLibsbmlInternal */
ListOfGlobalRenderInformation mGlobalRenderInformation;
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Synchronizes the annotation of this SBML object.
*
* Annotation element (XMLNode* mAnnotation) is synchronized with the
* current CVTerm objects (List* mCVTerm), ModelHistory object
* (ModelHistory* mHistory) and ListOfLayouts object (ListOfLayouts mLayouts).
* Currently, this method is called in getAnnotation, isSetAnnotation,
* and writeElements methods.
*/
virtual void syncAnnotation(SBase* parentObject, XMLNode *annotation);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Parse L2 annotation if supported
*
*/
virtual void parseAnnotation(SBase *parentObject, XMLNode *annotation);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses should override this method to read (and store) XHTML,
* MathML, etc. directly from the XMLInputStream.
*
* @return true if the subclass read from the stream, false otherwise.
*/
virtual bool readOtherXML (SBase* parentObject, XMLInputStream& stream);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses must override this method to create, store, and then
* return an SBML object corresponding to the next XMLToken in the
* XMLInputStream if they have their specific elements.
*
* @return the SBML object corresponding to next XMLToken in the
* XMLInputStream or NULL if the token was not recognized.
*/
virtual SBase* createObject (XMLInputStream& stream);
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Subclasses must override this method to write out their contained
* SBML objects as XML elements if they have their specific elements.
*/
virtual void writeElements (XMLOutputStream& stream) const;
/** @endcond */
/** @cond doxygenLibsbmlInternal */
/**
* Serialize the render information as L2 annotation
*/
virtual void writeAttributes (XMLOutputStream& stream) const;
/** @endcond */
};
LIBSBML_CPP_NAMESPACE_END
#endif /* __cplusplus */
#ifndef SWIG
LIBSBML_CPP_NAMESPACE_BEGIN
BEGIN_C_DECLS
END_C_DECLS
LIBSBML_CPP_NAMESPACE_END
#endif /* !SWIG */
#endif /* RenderListOfLayoutsPlugin_h */
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