/usr/include/root/TGLOverlay.h is in libroot-graf3d-gl-dev 5.34.19+dfsg-1.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 | // @(#)root/gl:$Id$
// Author: Matevz Tadel, Feb 2007
/*************************************************************************
* Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TGLOverlay_H
#define ROOT_TGLOverlay_H
#include <GuiTypes.h>
class TGLRnrCtx;
class TGLOvlSelectRecord;
#include <list>
class TGLOverlayElement
{
public:
enum ERole { kUser, kViewer, kAnnotation, kAll };
enum EState { kInvisible = 1, kDisabled = 2, kActive = 4,
kAllVisible = kDisabled | kActive };
private:
TGLOverlayElement(const TGLOverlayElement&); // Not implemented
TGLOverlayElement& operator=(const TGLOverlayElement&); // Not implemented
protected:
ERole fRole;
EState fState;
void ProjectionMatrixPushIdentity();
public:
TGLOverlayElement(ERole r=kUser, EState s=kActive) :
fRole(r), fState(s) {}
virtual ~TGLOverlayElement() {}
virtual Bool_t MouseEnter(TGLOvlSelectRecord& selRec);
virtual Bool_t MouseStillInside(TGLOvlSelectRecord& selRec);
virtual Bool_t Handle(TGLRnrCtx& rnrCtx, TGLOvlSelectRecord& selRec,
Event_t* event);
virtual void MouseLeave();
virtual void Render(TGLRnrCtx& rnrCtx) = 0;
ERole GetRole() const { return fRole; }
void SetRole(ERole r) { fRole = r; }
EState GetState() const { return fState; }
void SetState(EState s) { fState = s; }
void SetBinaryState(Bool_t s) { SetState(s ? kActive : kInvisible); }
ClassDef(TGLOverlayElement, 0) // Base class for GL overlay elements.
};
class TGLOverlayList
{
private:
TGLOverlayList(const TGLOverlayList&); // Not implemented
TGLOverlayList& operator=(const TGLOverlayList&); // Not implemented
protected:
std::list<TGLOverlayElement*> fElements;
public:
TGLOverlayList() : fElements() {}
virtual ~TGLOverlayList() {}
// void AddElement(TGLOverlayElement* element);
// void RemoveElement(TGLOverlayElement* element);
// TGLOverlayElement* SelectElement(TGLSelectRecord& selRec, Int_t nameOff);
ClassDef(TGLOverlayList, 0) // Collection of overlay elements to draw/select together.
};
#endif
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