/usr/include/root/TGLFormat.h is in libroot-graf3d-gl-dev 5.34.19+dfsg-1.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | // @(#)root/gl:$Id$
// Author: Timur Pocheptsov, Jun 2007
/*************************************************************************
* Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TGLFormat
#define ROOT_TGLFormat
#include "TVirtualGL.h"
#include "Rtypes.h"
#include <vector>
/*
TGLFormat class describes the pixel format of a drawing surface.
It's a generic analog of PIXELFORMATDESCRIPTOR (win32) or
array of integer constants array for glXChooseVisual (X11).
This class is in a very preliminary state, different
options have not been tested yet, only defaults.
Surface can be:
-RGBA
-with/without depth buffer
-with/without stencil buffer
-with/without accum buffer
-double/single buffered
*/
class TGLFormat
{
private:
Bool_t fDoubleBuffered;
Bool_t fStereo;
Int_t fDepthSize;
Int_t fAccumSize;
Int_t fStencilSize;
Int_t fSamples;
static std::vector<Int_t> fgAvailableSamples;
static Int_t GetDefaultSamples();
static void InitAvailableSamples();
public:
TGLFormat();
TGLFormat(Rgl::EFormatOptions options);
//Virtual dtor only to supress warnings from g++ -
//ClassDef adds virtual functions, so g++ wants virtual dtor.
virtual ~TGLFormat();
Bool_t operator == (const TGLFormat &rhs)const;
Bool_t operator != (const TGLFormat &rhs)const;
Int_t GetDepthSize()const;
void SetDepthSize(Int_t depth);
Bool_t HasDepth()const;
Int_t GetStencilSize()const;
void SetStencilSize(Int_t stencil);
Bool_t HasStencil()const;
Int_t GetAccumSize()const;
void SetAccumSize(Int_t accum);
Bool_t HasAccumBuffer()const;
Bool_t IsDoubleBuffered()const;
void SetDoubleBuffered(Bool_t db);
Bool_t IsStereo()const;
void SetStereo(Bool_t db);
Int_t GetSamples()const;
void SetSamples(Int_t samples);
Bool_t HasMultiSampling()const;
ClassDef(TGLFormat, 0); // Describes GL buffer format.
};
#endif
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