/usr/include/root/TGLFBO.h is in libroot-graf3d-gl-dev 5.34.19+dfsg-1.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 | // @(#)root/gl:$Id$
// Author: Matevz Tadel, Aug 2009
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TGLFBO
#define ROOT_TGLFBO
#include "Rtypes.h"
class TGLFBO
{
private:
TGLFBO(const TGLFBO&); // Not implemented
TGLFBO& operator=(const TGLFBO&); // Not implemented
protected:
UInt_t fFrameBuffer;
UInt_t fColorTexture;
UInt_t fDepthBuffer;
UInt_t fMSFrameBuffer;
UInt_t fMSColorBuffer;
Int_t fW, fH, fMSSamples, fMSCoverageSamples;
Float_t fWScale, fHScale;
Bool_t fIsRescaled;
static Bool_t fgRescaleToPow2;
static Bool_t fgMultiSampleNAWarned;
void InitStandard();
void InitMultiSample();
UInt_t CreateAndAttachRenderBuffer(Int_t format, Int_t type);
UInt_t CreateAndAttachColorTexture();
public:
TGLFBO();
virtual ~TGLFBO();
void Init(int w, int h, int ms_samples=0);
void Release();
void Bind();
void Unbind();
void BindTexture();
void UnbindTexture();
void SetAsReadBuffer();
ClassDef(TGLFBO, 0); // Frame-buffer object.
};
#endif
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