/usr/include/root/TGLContextPrivate.h is in libroot-graf3d-gl-dev 5.34.19+dfsg-1.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | // @(#)root/gl:$Id$
// Author: Timur Pocheptsov, Matevz Tadel, June 2007
#ifndef ROOT_TGLContextPrivate
#define ROOT_TGLContextPrivate
#include <map>
#include "TGLIncludes.h"
#include "TGLWSIncludes.h"
#include "TGLContext.h"
#include "RConfigure.h"
#include "GuiTypes.h"
#ifdef WIN32
class TGLContextPrivate {
public:
HWND fHWND;
HDC fHDC;
HGLRC fGLContext;
TGLContextPrivate()
: fHWND(0),
fHDC(0),
fGLContext(0)
{
}
static void RegisterContext(TGLContext *ctx);
static void RemoveContext(TGLContext *ctx);
static TGLContext *GetCurrentContext();
private:
TGLContextPrivate(const TGLContextPrivate &);
TGLContextPrivate &operator = (const TGLContextPrivate &);
static std::map<HGLRC, TGLContext *> fgContexts;
};
#elif defined(R__HAS_COCOA)
class TGLContextPrivate {
public:
Handle_t fWindowID;
Handle_t fGLContext;
TGLContextPrivate()
: fGLContext(0)
{
}
static void RegisterContext(TGLContext *ctx);
static void RemoveContext(TGLContext *ctx);
static TGLContext *GetCurrentContext();
private:
TGLContextPrivate(const TGLContextPrivate &);
TGLContextPrivate &operator = (const TGLContextPrivate &);
static std::map<Handle_t, TGLContext *> fgContexts;
};
#else
class TGLContextPrivate {
public:
Display *fDpy;
XVisualInfo *fVisualInfo;
GLXContext fGLContext;
Window fWindowID;
//GLXPbuffer fPBDC;
TGLContextPrivate()
: fDpy(0),
fVisualInfo(0),
fGLContext(0),
fWindowID(0)
{
}
static void RegisterContext(TGLContext *ctx);
static void RemoveContext(TGLContext *ctx);
static TGLContext *GetCurrentContext();
private:
TGLContextPrivate(const TGLContextPrivate &);
TGLContextPrivate &operator = (const TGLContextPrivate &);
static std::map<GLXContext, TGLContext *> fgContexts;
};
#endif
#endif
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