/usr/include/root/TEveWindowEditor.h is in libroot-graf3d-eve-dev 5.34.19+dfsg-1.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 | // @(#)root/eve:$Id$
// Author: Matevz Tadel 2007
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TEveWindowEditor
#define ROOT_TEveWindowEditor
#include "TGedFrame.h"
class TGButton;
class TGCheckButton;
class TGNumberEntry;
class TGColorSelect;
class TEveWindow;
class TEveWindowEditor : public TGedFrame
{
private:
TEveWindowEditor(const TEveWindowEditor&); // Not implemented
TEveWindowEditor& operator=(const TEveWindowEditor&); // Not implemented
protected:
TEveWindow *fM; // Model object.
TGCheckButton *fShowTitleBar;
public:
TEveWindowEditor(const TGWindow* p=0, Int_t width=170, Int_t height=30,
UInt_t options=kChildFrame, Pixel_t back=GetDefaultFrameBackground());
virtual ~TEveWindowEditor() {}
virtual void SetModel(TObject* obj);
void DoShowTitleBar();
ClassDef(TEveWindowEditor, 0); // GUI editor for TEveWindow.
};
#endif
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