/usr/include/ossim/imaging/ossimTiffWriter.h is in libossim-dev 1.8.16-3+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// License: See top level LICENSE.txt file.
//
// Author: Frank Warmerdam (warmerda@home.com)
//
// Description:
//
// Contains class declaration for TiffWriter.
//
//*******************************************************************
// $Id: ossimTiffWriter.h 20026 2011-09-01 16:33:18Z dburken $
#ifndef ossimTiffWriter_HEADER
#define ossimTiffWriter_HEADER
#include <ossim/imaging/ossimImageFileWriter.h>
#include <ossim/base/ossimKeywordlist.h>
#include <ossim/base/ossimRefPtr.h>
#include <ossim/projection/ossimMapProjectionInfo.h>
#include <ossim/base/ossimNBandLutDataObject.h>
#include <ossim/imaging/ossimNBandToIndexFilter.h>
class ossimMapProjectionInfo;
class OSSIMDLLEXPORT ossimTiffWriter : public ossimImageFileWriter
{
public:
ossimTiffWriter();
enum UnitType
{
UNDEFINED = 0,
LINEAR_METER = 9001,
LINEAR_FOOT = 9002,
LINEAR_FOOT_US_SURVEY = 9003,
ANGULAR_DEGREES = 9102
};
enum
{
USER_DEFINED = 32767
};
/**
* void getImageTypeList(std::vector<ossimString>& imageTypeList)const
*
* Appends this writer image types to list "imageTypeList".
*
* This writer has the following types:
* tiff_strip
* tiff_strip_band_separate
* tiff_tiled
* tiff_tiled_band_separate
*
* @param imageTypeList stl::vector<ossimString> list to append to.
*/
virtual void getImageTypeList(std::vector<ossimString>& imageTypeList)const;
virtual bool isOpen()const;
virtual bool open();
virtual void close();
/**
* Ranges from 1 to 100 with 100 being the best. This value is only used
* if the compression type is set to jpeg. (default = 75)
*
* @param quality Value to set theJpegQuality to.
*
* @note If quality is out of range it will be set to DEFAULT_JPEG_QUALITY.
*/
virtual void setJpegQuality(ossim_int32 quality);
/**
* @return theJpegQuality
*/
virtual ossim_int32 getJpegQuality()const;
/**
* compression type can be JPEG, PACKBITS, or ZIP/DEFLATE
*/
virtual void setCompressionType(const ossimString& type);
virtual ossimString getCompressionType()const;
virtual bool getGeotiffFlag()const;
virtual void setGeotiffFlag(bool flag);
virtual void setTileSize(const ossimIpt& tileSize);
virtual ossimIpt getOutputTileSize()const;
virtual ossim_int32 setProjectionInfo(const ossimMapProjectionInfo& proj);
void setLut(const ossimNBandLutDataObject& lut);
/**
* saves the state of the object.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
/**
* Method to the load (recreate) the state of an object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
/**
* Will set the property whose name matches the argument
* "property->getName()".
*
* @param property Object containing property to set.
*/
virtual void setProperty(ossimRefPtr<ossimProperty> property);
/**
* @param name Name of property to return.
*
* @returns A pointer to a property object which matches "name". Returns
* NULL if no match is found.
*/
virtual ossimRefPtr<ossimProperty> getProperty(const ossimString& name)const;
/**
* Pushes this's names onto the list of property names.
*
* @param propertyNames array to add this's property names to.
*/
virtual void getPropertyNames(std::vector<ossimString>& propertyNames)const;
/**
* Returns a 3-letter extension from the image type descriptor
* (theOutputImageType) that can be used for image file extensions.
*
* @param imageType string representing image type.
*
* @return the 3-letter string extension.
*/
virtual ossimString getExtension() const;
bool hasImageType(const ossimString& imageType) const;
//! Will take an ossimIMageData tile and write it to disk as a general raster file.
static void dumpTileToFile(ossimRefPtr<ossimImageData> t, const ossimFilename& f);
protected:
virtual ~ossimTiffWriter();
virtual bool writeFile();
/**
* @return true on success, false on error.
*/
bool openTiff();
/**
* @return true on success, false on error.
*/
bool closeTiff();
/**
* Writes image data to a tiled tiff format.
* @return true on success, false on error.
*/
bool writeToTiles();
/**
* Writes image data to a tiled tiff band separate format.
* @return true on success, false on error.
*/
bool writeToTilesBandSep();
/**
* Writes image data to a strip tiff format.
* @return true on success, false on error.
*/
bool writeToStrips();
/**
* Writes image data to a strip tiff band separate format.
* @return true on success, false on error.
*/
bool writeToStripsBandSep();
/**
* Writes tiff tags from ossimMapProjectionInfo to tiff file.
* @return true on success, false on error.
*/
bool writeTiffTags();
/**
* Writes geotiff tags from ossimMapProjectionInfo to tiff file.
* @return true on success, false on error.
*/
bool writeGeotiffTags(ossimRefPtr<ossimMapProjectionInfo> projectionInfo);
/**
* @return true if the output type is tiled, false if not.
*/
bool isTiled() const;
void writeMinMaxTags(const vector<ossim_float64>& minBand,
const vector<ossim_float64>& maxBand);
bool isLutEnabled()const;
UnitType getUnitType(ossim_int32 pcsCode,
const ossimString& projName) const;
UnitType getPcsUnitType(ossim_int32 pcsCode) const;
void checkColorLut();
void* theTif;
ossimString theCompressionType;
ossimString thePhotoMetric;
ossim_int32 theJpegQuality;
bool theOutputGeotiffTagsFlag;
bool theColorLutFlag;
ossimRefPtr<ossimMapProjectionInfo> theProjectionInfo;
ossimIpt theOutputTileSize;
ossimRefPtr<ossimNBandLutDataObject> theColorLut;
ossimFilename theLutFilename;
bool theForceBigTiffFlag;
bool theBigTiffFlag;
mutable ossimRefPtr<ossimNBandToIndexFilter> theNBandToIndexFilter;
TYPE_DATA
};
#endif /* End of "#ifndef ossimTiffWriter_HEADER" */
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