/usr/include/ossim/base/ossimLsrPoint.h is in libossim-dev 1.8.16-3+b1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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//
// License: See top level LICENSE.txt file.
//
// DESCRIPTION:
// Class for representing points in some local space rectangular (LSR)
// coordinate system. This coordinate system is related to the ECEF system
// by the ossimLsrSpace member object. This class simplifies coordinate
// conversions between LSR and ECEF, and other LSR points.
//
// SOFTWARE HISTORY:
//>
// 08Aug2001 Oscar Kramer (okramer@imagelinks.com)
// Initial coding.
//<
//*****************************************************************************
// $Id: ossimLsrPoint.h 22197 2013-03-12 02:00:55Z dburken $
#ifndef ossimLsrPoint_HEADER
#define ossimLsrPoint_HEADER
#include <ossim/base/ossimLsrSpace.h>
#include <ossim/base/ossimColumnVector3d.h>
#include <ossim/base/ossimNotify.h>
class ossimGpt;
class ossimLsrVector;
//*****************************************************************************
// CLASS: ossimLsrPoint
//
//*****************************************************************************
class OSSIMDLLEXPORT ossimLsrPoint
{
public:
/*!
* CONSTRUCTORS:
*/
ossimLsrPoint()
: theData(0,0,0) {}
ossimLsrPoint(const ossimLsrPoint& copy_this)
: theData(copy_this.theData), theLsrSpace(copy_this.theLsrSpace) {}
ossimLsrPoint(const ossimColumnVector3d& assign_this,
const ossimLsrSpace& space)
: theData(assign_this), theLsrSpace(space) {}
ossimLsrPoint(const double& x,
const double& y,
const double& z,
const ossimLsrSpace& space)
: theData(x, y, z), theLsrSpace(space) {}
ossimLsrPoint(const ossimLsrPoint& convert_this,
const ossimLsrSpace&);
ossimLsrPoint(const ossimGpt& convert_this,
const ossimLsrSpace&);
ossimLsrPoint(const ossimEcefPoint& convert_this,
const ossimLsrSpace&);
/*!
* OPERATORS:
*/
inline const ossimLsrPoint& operator= (const ossimLsrPoint&); //inline below
ossimLsrVector operator- (const ossimLsrPoint&) const;
ossimLsrPoint operator+ (const ossimLsrVector&) const;
inline bool operator==(const ossimLsrPoint&) const;//inline below
inline bool operator!=(const ossimLsrPoint&) const;//inline below
/*!
* CASTING OPERATOR:
* Used as: myEcefVector = ossimEcefPoint(this) -- looks like a constructor
* but is an operation on this object. ECEF knows nothing about LSR, so
* cannot provide an ossimEcefVector(ossimLsrPoint) constructor.
*/
operator ossimEcefPoint() const; // inline below
/*!
* DATA ACCESS METHODS:
*/
double x() const { return theData[0]; }
double& x() { return theData[0]; }
double y() const { return theData[1]; }
double& y() { return theData[1]; }
double z() const { return theData[2]; }
double& z() { return theData[2]; }
ossimColumnVector3d& data() { return theData; }
const ossimColumnVector3d& data() const { return theData; }
ossimLsrSpace& lsrSpace() { return theLsrSpace; }
const ossimLsrSpace& lsrSpace() const { return theLsrSpace; }
bool hasNans()const
{
return (ossim::isnan(theData[0])||
ossim::isnan(theData[1])||
ossim::isnan(theData[2]));
}
void makeNan()
{
theData[0] = ossim::nan();
theData[1] = ossim::nan();
theData[2] = ossim::nan();
}
/*!
* Debug Dump:
*/
inline void print(ostream& stream = ossimNotify(ossimNotifyLevel_INFO)) const;
friend ostream& operator<< (ostream& os , const ossimLsrPoint& instance)
{ instance.print(os); return os; }
protected:
/*!
* METHOD: initialize(ossimEcefPoint)
* Convenience method used by several constructors for initializing theData
* given an ECEF point. Assumes theLsrSpace has been previously initialized.
*/
void initialize(const ossimEcefPoint& ecef_point);
ossimColumnVector3d theData;
ossimLsrSpace theLsrSpace;
};
//================== BEGIN DEFINITIONS FOR INLINE METHODS =====================
//*****************************************************************************
// INLINE OPERATOR: ossimLsrPoint::operator=(ossimLsrPoint)
//*****************************************************************************
inline const ossimLsrPoint&
ossimLsrPoint::operator=(const ossimLsrPoint& p)
{
theData = p.theData;
theLsrSpace = p.theLsrSpace;
return *this;
}
//*****************************************************************************
// INLINE OPERATOR: ossimLsrPoint::operator==(ossimLsrPoint)
//*****************************************************************************
inline bool ossimLsrPoint::operator==(const ossimLsrPoint& p) const
{
return ((theData == p.theData) && (theLsrSpace == p.theLsrSpace));
}
//*****************************************************************************
// INLINE OPERATOR: ossimLsrPoint::operator!=(ossimLsrPoint)
//*****************************************************************************
inline bool ossimLsrPoint::operator!=(const ossimLsrPoint& p) const
{
return (!(*this == p));
}
//*****************************************************************************
// INLINE OPERATOR: ossimLsrPoint::operator ossimEcefPoint()
//
// Looks like a constructor for an ossimEcefPoint but is an operation on this
// object. Returns the ossimEcefPoint equivalent.
//*****************************************************************************
inline ossimLsrPoint::operator ossimEcefPoint() const
{
return ossimEcefPoint(theLsrSpace.origin().data() +
theLsrSpace.lsrToEcefRotMatrix()*theData);
}
//*****************************************************************************
// INLINE METHOD: ossimLsrPoint::print(ostream)
//
// Dumps contents for debug purposes.
//*****************************************************************************
inline void ossimLsrPoint::print(ostream& os) const
{
os << "(ossimLsrPoint)\n"
<< " theData = " << theData
<< "\n theLsrSpace = " << theLsrSpace;
}
#endif
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