/usr/include/osgEarth/CacheSeed is in libosgearth-dev 2.5.0+dfsg-2+b2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2013 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_CACHE_SEED_H
#define OSGEARTH_CACHE_SEED_H 1
#include <osgEarth/Common>
#include <osgEarth/Map>
#include <osgEarth/TileKey>
#include <osgEarth/Progress>
#include <OpenThreads/Mutex>
#include <OpenThreads/Atomic>
namespace osgEarth
{
class CacheSeed;
class CacheTileOperation : public osg::Operation
{
public:
CacheTileOperation(const MapFrame& mapFrame, CacheSeed& cacheSeed, const TileKey& key);
virtual void operator()(osg::Object*);
// The MapFrame to operate on
const MapFrame& _mapFrame;
// The parent CacheSeed
CacheSeed& _cacheSeed;
// The TileKey to process
const TileKey _key;
};
/**
* Utility class for seeding a cache
*/
class OSGEARTH_EXPORT CacheSeed
{
public:
friend class CacheTileOperation;
CacheSeed();
CacheSeed( const CacheSeed& rhs);
/** dtor */
virtual ~CacheSeed() { }
/**
* Sets the minimum level to seed to
*/
void setMinLevel(const unsigned int& minLevel) {_minLevel = minLevel;}
/**
* Gets the minimum level to cache to.
*/
const unsigned int getMinLevel() const {return _minLevel;}
/**
* Sets the maximum level to seed to
*/
void setMaxLevel(const unsigned int& maxLevel) {_maxLevel = maxLevel;}
/**
* Gets the maximum level to cache to.
*/
const unsigned int getMaxLevel() const {return _maxLevel;}
/*
* The number of threads to use when seeding
*/
unsigned int getNumThreads() const;
void setNumThreads( unsigned int numThreads );
std::vector< GeoExtent >& getExtents() { return _extents; }
/**
*Adds an extent to cache
*/
void addExtent( const GeoExtent& value );
/**
* Set progress callback for reporting which tiles are seeded
*/
void setProgressCallback(osgEarth::ProgressCallback* progress) { _progress = progress? progress : new ProgressCallback; }
/**
* Performs the seed operation
*/
void seed( Map* map );
protected:
void incrementCompleted() const;
void reportProgress( const std::string& msg ) const;
unsigned int _minLevel;
unsigned int _maxLevel;
unsigned int _total;
OpenThreads::Atomic _completed;
unsigned int _numThreads;
osg::ref_ptr<ProgressCallback> _progress;
bool cacheTile( const MapFrame& mapf, const TileKey& key ) const;
std::vector< GeoExtent > _extents;
// The work queue to pass seed operations to
osg::ref_ptr< osg::OperationQueue > _queue;
OpenThreads::Mutex _mutex;
};
}
#endif //OSGEARTH_CACHE_SEED_H
|