/usr/include/odinseq/seqtree.h is in libodin-dev 1.8.8-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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seqtree.h - description
-------------------
begin : Fri Oct 17 2003
copyright : (C) 2000-2014 by Thies H. Jochimsen
email : thies@jochimsen.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef SEQTREE_H
#define SEQTREE_H
#include <tjutils/tjvallist.h>
#include <odinseq/seqclass.h>
#include <odinseq/seqoperator.h>
/**
* @addtogroup odinseq_internals
* @{
*/
///////////////////////////////////////////////////////////////////////////
/**
* Callback to display tree-like structures
*/
class SeqTreeCallbackAbstract {
public:
virtual void display_node(const SeqClass* thisnode, const SeqClass* parentnode, int treelevel, const svector& columntext) = 0;
};
///////////////////////////////////////////////////////////////////////////
class ProgressMeter; // forward declaration
/**
* This enum is used to specify the behaviour for an event:
* - seqRun: trigger the hardware events
* - printEvent: Print all events to the console
* - countEvents: Returns the number of events without actually executing them
*/
enum eventAction {seqRun=0, printEvent, countEvents};
/**
* Structure that holds the context in which the event of a sequence object is requested
*/
struct eventContext {
eventContext() : action(seqRun), abort(false), noflush(false), seqcheck(false),
elapsed(0.0),
event_display(0), event_progmeter(0) {}
// the action to be performed
eventAction action;
// signal to abort execution of the sequence
bool abort;
// do not flush eventblock
bool noflush;
// just a test run (e.g. fSEQCheck on Idea)
bool seqcheck;
// counter for time elapsed since start of the sequence
double elapsed;
// callback pointers to display events in GUI/console
SeqTreeCallbackAbstract* event_display;
// pointer for progess meter
ProgressMeter* event_progmeter;
// helper function to update/increase progmeter and store status in 'abort'
void increase_progmeter();
};
///////////////////////////////////////////////////////////////////////////
/**
* This enum is used to specify the behaviour for a call to get_freqvallist:
* - calcDeps: Calculates dependencies between consecutive pulse frequency events
* - calcList: Creates the gloabal pulse frequency list
* - calcAcqList: Creates the gloabal acquisition frequency list
* - calcDecList: Creates the gloabal decoupling frequency list
*/
enum freqlistAction {calcDeps=0,calcList,calcAcqList,calcDecList};
///////////////////////////////////////////////////////////////////////////
/**
* This enum is used to specify the behaviour for program printing:
* - brukerPpg: create Bruker pulse program
* - brukerGpg: create Bruker gradient program
* - brukerParx: create Bruker parx interface file (to set ACQP parameters)
* - epicCode: Sequence source code for the EPIC framework
* - epicPg: Code for the pulsegen section (EPIC)
*/
enum programMode {brukerPpg=0, brukerGpg, brukerParx, epicCode, epicPg, epicScan, epicPreScan, epicPreScanDummy, numOfProgModes};
/**
* Structure that holds the context the sequence program is (recursively) generated with, i.e. type of program or formatting
*/
struct programContext {
programContext() : mode(programMode(0)), formatted(true), nestlevel(0), neststatus(false) {}
// the type of program to generate
programMode mode;
// whether code is nicely formatted (indention, comments), the main
// use of this flag is to decide whether to blocks of code are the
// same (despite formatting) and whether they can be wrapped in a loop
bool formatted;
// counter for indention if generating pulse programs
int nestlevel;
// whether indention is currently enabled
bool neststatus;
};
///////////////////////////////////////////////////////////////////////////
class SeqTreeObj; //forward declaration
/**
* This enum is used to specify the behaviour for a call to query:
* - count_acqs: Count the number of acquisition objects
* - checkoccur: Check the occurence of a particular sequence object in this branch of the tree
* - check_acq_iter: Check for an iterator in subtree which is relevant for reco indicies
* - tag_toplevel_reploop: Identify and tag outermost repetition loop
* - display_tree: Display sequence tree
*/
enum queryAction {count_acqs, checkoccur, check_acq_iter, tag_toplevel_reploop, display_tree};
/**
* Structure that holds the context the sequence tree is (recursively) queried with
*/
struct queryContext {
queryContext() : action(count_acqs), numof_acqs(0),
checkoccur_sto(0), checkoccur_result(false),
check_acq_iter_result(false),
tree_display(0), parentnode(0), treelevel(0),
repetitions_prot(0) {}
// the action requested
queryAction action;
// stuff for action 'count_acqs'
unsigned int numof_acqs;
// stuff for action 'checkoccur'
const SeqTreeObj* checkoccur_sto;
bool checkoccur_result;
bool check_acq_iter_result;
// stuff for action 'display_tree'
SeqTreeCallbackAbstract* tree_display;
const SeqTreeObj* parentnode;
int treelevel;
// stuff for action 'tag_toplevel_reploop'
int repetitions_prot; // the number of reps in the protocol
};
///////////////////////////////////////////////////////////////////////////
/**
* Instantiation of value list (SeqValList) with double.
* It is used in sequence trees to retrieve frequency lists, delay lists, etc.
*/
struct SeqValList : public ValList<double> {
SeqValList(const STD_string& object_label="unnamedSeqValList", unsigned int repetitions=1) : ValList<double>(object_label,repetitions) {}
};
///////////////////////////////////////////////////////////////////////////
/**
* This is the base class for all objects that can be part of the sequence tree
*/
class SeqTreeObj : public virtual SeqClass {
public:
/**
* Returns the duration of the sequence object.
*/
virtual double get_duration() const = 0;
/**
* Returns the part in the pulse/gradient program of this sequence object.
* 'context' holds data about how the program should be generated, e.g. type
* of program and formatting.
*/
virtual STD_string get_program(programContext& context) const {return "";}
/**
* Returns a string describing the object
*/
virtual STD_string get_properties() const {return "";}
/**
* Queries the sequence tree for events, returns the number of events executed
*/
virtual unsigned int event(eventContext& context) const { // make inline to speed up event execution
if(context.action==printEvent) display_event(context);
context.elapsed+=get_duration();
return 0; // no real hardware events played out
}
/**
* Appends the k-space coordinates in this branch of the sequence tree to 'coords'
* and returns their ordering
*/
virtual RecoValList get_recovallist(unsigned int reptimes, JDXkSpaceCoords& coords) const {return RecoValList();}
/**
* Returns true if 'sto' can be found in the objects branch of the sequence tree
*/
bool contains(const SeqTreeObj* sto) const;
/**
* Generates a graphical representation of the sequence tree using 'display'
*/
void tree(SeqTreeCallbackAbstract* display) const;
/**
* Returns the list of frequency values in the objects branch of the sequence tree
*/
virtual SeqValList get_freqvallist(freqlistAction action) const {return SeqValList();}
/**
* Returns the list of delay values in the objects branch of the sequence tree
*/
virtual SeqValList get_delayvallist() const {return SeqValList();}
/**
* Returns the RF power deposition in the objects branch of the sequence tree.
* The physical unit is unspecified, it depends on the current platform.
*/
virtual double get_rf_energy() const {return 0.0;}
protected:
friend class SeqObjList;
friend class SeqObjVector;
friend class SeqParallel;
SeqTreeObj();
virtual ~SeqTreeObj() {}
SeqTreeObj& operator = (const SeqTreeObj& sto) {
SeqClass::operator =(sto);
return *this;
}
/**
* Query the sequence tree recursively
*/
virtual void query(queryContext& context) const;
static int looplevel;
private:
void display_event(eventContext& context) const;
};
/** @}
*/
#endif
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