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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Select3D_SensitiveCircle_HeaderFile
#define _Select3D_SensitiveCircle_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Select3D_SensitiveCircle_HeaderFile
#include <Handle_Select3D_SensitiveCircle.hxx>
#endif

#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Select3D_Pnt2d_HeaderFile
#include <Select3D_Pnt2d.hxx>
#endif
#ifndef _Select3D_Pnt_HeaderFile
#include <Select3D_Pnt.hxx>
#endif
#ifndef _Handle_Geom_Circle_HeaderFile
#include <Handle_Geom_Circle.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Select3D_SensitivePoly_HeaderFile
#include <Select3D_SensitivePoly.hxx>
#endif
#ifndef _Handle_SelectBasics_EntityOwner_HeaderFile
#include <Handle_SelectBasics_EntityOwner.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
#ifndef _Handle_TColgp_HArray1OfPnt_HeaderFile
#include <Handle_TColgp_HArray1OfPnt.hxx>
#endif
#ifndef _SelectBasics_PickArgs_HeaderFile
#include <SelectBasics_PickArgs.hxx>
#endif
#ifndef _Standard_OStream_HeaderFile
#include <Standard_OStream.hxx>
#endif
#ifndef _Handle_Select3D_SensitiveEntity_HeaderFile
#include <Handle_Select3D_SensitiveEntity.hxx>
#endif
#ifndef _Handle_Select3D_Projector_HeaderFile
#include <Handle_Select3D_Projector.hxx>
#endif
class Geom_Circle;
class Standard_ConstructionError;
class Standard_OutOfRange;
class SelectBasics_EntityOwner;
class TColgp_HArray1OfPnt;
class TColgp_Array1OfPnt;
class TColgp_Array1OfPnt2d;
class Bnd_Box2d;
class gp_Lin;
class gp_Pnt;
class Select3D_SensitiveEntity;
class TopLoc_Location;
class Select3D_Projector;


//! A framework to define sensitive 3D arcs and circles. <br>
//! In some cases this class can raise Standard_ConstructionError and <br>
//! Standard_OutOfRange exceptions. For more details see Select3D_SensitivePoly. <br>
class Select3D_SensitiveCircle : public Select3D_SensitivePoly {

public:

  //! Constructs the sensitive circle object defined by the <br>
//! owner OwnerId, the circle Circle, the Boolean <br>
//! FilledCircle and the number of points NbOfPoints. <br>
  Standard_EXPORT   Select3D_SensitiveCircle(const Handle(SelectBasics_EntityOwner)& OwnerId,const Handle(Geom_Circle)& TheCircle,const Standard_Boolean FilledCircle = Standard_False,const Standard_Integer NbOfPoints = 6);
  //! Constructs the sensitive arc object defined by the <br>
//! owner OwnerId, the circle Circle, the parameters u1 <br>
//! and u2, the Boolean FilledCircle and the number of points NbOfPoints. <br>
//! u1 and u2 define the first and last points of the arc on Circle. <br>
  Standard_EXPORT   Select3D_SensitiveCircle(const Handle(SelectBasics_EntityOwner)& OwnerId,const Handle(Geom_Circle)& TheCircle,const Standard_Real u1,const Standard_Real u2,const Standard_Boolean FilledCircle = Standard_False,const Standard_Integer NbOfPoints = 6);
  //! Constructs the sensitive circle object defined by the <br>
//! owner OwnerId, the array of triangles apolyg3d, and the Boolean FilledCircle. <br>
//! apolyg3d is an array of consecutive triangles on the <br>
//! circle. The triangle i+1 lies on the intersection of the <br>
//! tangents to the circle of i and i+2. Note, that the first point of apolyg3d <br>
//! must be equal to the last point of apolyg3d. <br>
  Standard_EXPORT   Select3D_SensitiveCircle(const Handle(SelectBasics_EntityOwner)& OwnerId,const Handle(TColgp_HArray1OfPnt)& apolyg3d,const Standard_Boolean FilledCircle = Standard_False);
  //! Constructs the sensitive circle object defined by the <br>
//! owner OwnerId, the array of points apolyg3d, and the Boolean FilledCircle. <br>
//! If the length of apolyg3d is more then 1, the first point of apolyg3d <br>
//! must be equal to the last point of apolyg3d. <br>
  Standard_EXPORT   Select3D_SensitiveCircle(const Handle(SelectBasics_EntityOwner)& OwnerId,const TColgp_Array1OfPnt& apolyg3d,const Standard_Boolean FilledCircle = Standard_False);
  //! Checks whether the sensitive entity matches the picking <br>
//! detection area (close to the picking line). <br>
//! For details please refer to base class declaration. <br>
  Standard_EXPORT     Standard_Boolean Matches(const SelectBasics_PickArgs& thePickArgs,Standard_Real& theMatchDMin,Standard_Real& theMatchDepth) ;
  
  Standard_EXPORT     Standard_Boolean Matches(const Standard_Real XMin,const Standard_Real YMin,const Standard_Real XMax,const Standard_Real YMax,const Standard_Real aTol) ;
  
  Standard_EXPORT   virtual  Standard_Boolean Matches(const TColgp_Array1OfPnt2d& Polyline,const Bnd_Box2d& aBox,const Standard_Real aTol) ;
  //! Compute depth of sensitive circle for the detected sub-part. <br>
//! @param thePickLine [in] the picking line. <br>
//! @param theDetectedIndex [in] index of the detected sub-part. <br>
//! @return depth on the picking line. <br>
  Standard_EXPORT     Standard_Real ComputeDepth(const gp_Lin& thePickLine,const Standard_Integer theDetectedIndex) const;
  
  Standard_EXPORT     void ArrayBounds(Standard_Integer& Low,Standard_Integer& Up) const;
  
  Standard_EXPORT     gp_Pnt GetPoint3d(const Standard_Integer rank) const;
  
  Standard_EXPORT   virtual  void Dump(Standard_OStream& S,const Standard_Boolean FullDump = Standard_True) const;
  //! Returns the copy of this. <br>
  Standard_EXPORT   virtual  Handle_Select3D_SensitiveEntity GetConnected(const TopLoc_Location& theLocation) ;
  
  Standard_EXPORT   virtual  void Project(const Handle(Select3D_Projector)& aProjector) ;




  DEFINE_STANDARD_RTTI(Select3D_SensitiveCircle)

protected:




private: 

  //! Computes myCenter3D as the barycenter of points from mypolyg3d <br>
  Standard_EXPORT     void ComputeCenter3D() ;

Standard_Boolean myFillStatus;
Select3D_Pnt2d myCenter2D;
Select3D_Pnt myCenter3D;
Handle_Geom_Circle myCircle;
Standard_Real mystart;
Standard_Real myend;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif