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// Created on: 2011-07-13
// Created by: Sergey ZERCHANINOV
// Copyright (c) 2011-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and / or modify it
// under the terms of the GNU Lesser General Public version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef OpenGl_Light_Header
#define OpenGl_Light_Header

#include <Graphic3d_CLight.hxx>
#include <Visual3d_TypeOfLightSource.hxx>
#include <NCollection_List.hxx>

#define OpenGLMaxLights 8

typedef Graphic3d_CLight               OpenGl_Light;
typedef NCollection_List<OpenGl_Light> OpenGl_ListOfLight;

#endif // OpenGl_Light_Header