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// Created on: 2014-01-26
// Created by: Kirill GAVRILOV
// Copyright (c) 2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and / or modify it
// under the terms of the GNU Lesser General Public version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef _OpenGl_ExtFBO_H__
#define _OpenGl_ExtFBO_H__

#include <OpenGl_GlCore12.hxx>

//! FBO is available on OpenGL 2.0+ hardware
struct OpenGl_ExtFBO
{

  PFNGLGENFRAMEBUFFERSEXTPROC         glGenFramebuffersEXT;
  PFNGLDELETEFRAMEBUFFERSEXTPROC      glDeleteFramebuffersEXT;
  PFNGLBINDFRAMEBUFFEREXTPROC         glBindFramebufferEXT;
  PFNGLFRAMEBUFFERTEXTURE2DEXTPROC    glFramebufferTexture2DEXT;
  PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC  glCheckFramebufferStatusEXT;
  PFNGLGENRENDERBUFFERSEXTPROC        glGenRenderbuffersEXT;
  PFNGLDELETERENDERBUFFERSEXTPROC     glDeleteRenderbuffersEXT;
  PFNGLBINDRENDERBUFFEREXTPROC        glBindRenderbufferEXT;
  PFNGLRENDERBUFFERSTORAGEEXTPROC     glRenderbufferStorageEXT;
  PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT;
  PFNGLGENERATEMIPMAPEXTPROC          glGenerateMipmapEXT;

};

#endif // _OpenGl_ExtFBO_H__