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/usr/include/oce/Aspect_Grid.hxx is in liboce-visualization-dev 0.15-5.

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// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to 
// this header file considered to be the "object code" form of the original source.

#ifndef _Aspect_Grid_HeaderFile
#define _Aspect_Grid_HeaderFile

#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_Aspect_Grid_HeaderFile
#include <Handle_Aspect_Grid.hxx>
#endif

#ifndef _Quantity_PlaneAngle_HeaderFile
#include <Quantity_PlaneAngle.hxx>
#endif
#ifndef _Quantity_Length_HeaderFile
#include <Quantity_Length.hxx>
#endif
#ifndef _Quantity_Color_HeaderFile
#include <Quantity_Color.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _Aspect_GridDrawMode_HeaderFile
#include <Aspect_GridDrawMode.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
class Quantity_Color;



class Aspect_Grid : public MMgt_TShared {

public:

  //! defines the x Origin of the grid. <br>
  Standard_EXPORT     void SetXOrigin(const Quantity_Length anOrigin) ;
  //! defines the y Origin of the grid. <br>
  Standard_EXPORT     void SetYOrigin(const Quantity_Length anOrigin) ;
  //! defines the orientation of the the grid. <br>
  Standard_EXPORT     void SetRotationAngle(const Quantity_PlaneAngle anAngle) ;
  //! Rotate the grid from a relative angle. <br>
  Standard_EXPORT     void Rotate(const Quantity_PlaneAngle anAngle) ;
  //! Translate the grid from a relative distance. <br>
  Standard_EXPORT     void Translate(const Quantity_Length aDx,const Quantity_Length aDy) ;
  //! Change the colors of the grid <br>
  Standard_EXPORT   virtual  void SetColors(const Quantity_Color& aColor,const Quantity_Color& aTenthColor) ;
  //! returns the point of the grid the closest to the point X,Y <br>
//!          if the grid is active. If the grid is not active returns <br>
//!          X,Y. <br>
  Standard_EXPORT     void Hit(const Quantity_Length X,const Quantity_Length Y,Quantity_Length& gridX,Quantity_Length& gridY) const;
  //! returns the point of the grid the closest to the point X,Y <br>
  Standard_EXPORT   virtual  void Compute(const Quantity_Length X,const Quantity_Length Y,Quantity_Length& gridX,Quantity_Length& gridY) const = 0;
  //! activates the grid. The Hit method will return <br>
//!          gridx and gridx computed according to the steps <br>
//!          of the grid. <br>
  Standard_EXPORT     void Activate() ;
  //! deactivates the grid. The hit method will return <br>
//!          gridx and gridx as the enter value X & Y. <br>
  Standard_EXPORT     void Deactivate() ;
  //! returns the x Origin of the grid. <br>
  Standard_EXPORT     Quantity_Length XOrigin() const;
  //! returns the x Origin of the grid. <br>
  Standard_EXPORT     Quantity_Length YOrigin() const;
  //! returns the x Angle of the grid. <br>
  Standard_EXPORT     Quantity_PlaneAngle RotationAngle() const;
  //! Returns TRUE when the grid is active. <br>
  Standard_EXPORT     Standard_Boolean IsActive() const;
  //! Returns the colors of the grid. <br>
  Standard_EXPORT     void Colors(Quantity_Color& aColor,Quantity_Color& aTenthColor) const;
  //! Change the grid aspect. <br>
  Standard_EXPORT     void SetDrawMode(const Aspect_GridDrawMode aDrawMode) ;
  //! Returns the grid aspect. <br>
  Standard_EXPORT     Aspect_GridDrawMode DrawMode() const;
  //! Display the grid at screen. <br>
  Standard_EXPORT   virtual  void Display() ;
  //! Erase the grid from screen. <br>
  Standard_EXPORT   virtual  void Erase() const;
  //! Returns TRUE when the grid is displayed at screen. <br>
  Standard_EXPORT   virtual  Standard_Boolean IsDisplayed() const;
  
  Standard_EXPORT   virtual  void Init()  = 0;




  DEFINE_STANDARD_RTTI(Aspect_Grid)

protected:

  //! creates a new grid. By default this grid is not <br>
//!          active. <br>
  Standard_EXPORT   Aspect_Grid(const Quantity_Length anXOrigin = 0.0,const Quantity_Length anYOrigin = 0.0,const Quantity_PlaneAngle aRotationAngle = 0,const Quantity_Color& aColor = Quantity_NOC_GRAY50,const Quantity_Color& aTenthColor = Quantity_NOC_GRAY70);
  //! Updates the grid parameters. <br>
  Standard_EXPORT   virtual  void UpdateDisplay() ;

Quantity_PlaneAngle myRotationAngle;
Quantity_Length myXOrigin;
Quantity_Length myYOrigin;
Quantity_Color myColor;
Quantity_Color myTenthColor;


private: 


Standard_Boolean myIsActive;
Aspect_GridDrawMode myDrawMode;


};





// other Inline functions and methods (like "C++: function call" methods)


#endif