This file is indexed.

/usr/share/doc/libntl-dev/NTL/vec_lzz_p.cpp.html is in libntl-dev 6.2.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8">
<title>/Volumes/Unix/unix-files.noindex/ntl-new/ntl-6.1.0/doc/vec_lzz_p.cpp.html</title>
<meta name="Generator" content="Vim/7.3">
<meta name="plugin-version" content="vim7.3_v6">
<meta name="syntax" content="cpp">
<meta name="settings" content="use_css">
<style type="text/css">
<!--
pre { font-family: monospace; color: #000000; background-color: #ffffff; }
body { font-family: monospace; color: #000000; background-color: #ffffff; }
.Statement { color: #b03060; font-weight: bold; }
.Type { color: #008b00; font-weight: bold; }
.String { color: #4a708b; }
.PreProc { color: #1874cd; }
.Comment { color: #0000ee; font-style: italic; }
-->
</style>
</head>
<body>
<pre>

<span class="Comment">/*</span><span class="Comment">*************************************************************************\</span>

<span class="Comment">MODULE: vec_zz_p</span>

<span class="Comment">SUMMARY:</span>

<span class="Comment">Provides vectors over zz_p, along with some related operations.</span>

<span class="Comment">\*************************************************************************</span><span class="Comment">*/</span>

<span class="PreProc">#include </span><span class="String">&quot;zz_p.h&quot;</span>
<span class="PreProc">#include </span><span class="String">&quot;vec_zz.h&quot;</span>
<span class="PreProc">#include </span><span class="String">&lt;NTL/vector.h&gt;</span>

<span class="Type">typedef</span> Vec&lt;zz_p&gt; vec_zz_p; <span class="Comment">// backward compatibility</span>

<span class="Type">void</span> mul(vec_zz_p&amp; x, <span class="Type">const</span> vec_zz_p&amp; a, zz_p b);
<span class="Type">void</span> mul(vec_zz_p&amp; x, <span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">long</span> b);

<span class="Type">void</span> mul(vec_zz_p&amp; x, zz_p a, <span class="Type">const</span> vec_zz_p&amp; b);
<span class="Type">void</span> mul(vec_zz_p&amp; x, <span class="Type">long</span> a, <span class="Type">const</span> vec_zz_p&amp; b);
<span class="Comment">// x = a * b</span>

<span class="Type">void</span> add(vec_zz_p&amp; x, <span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">const</span> vec_zz_p&amp; b);
<span class="Comment">// x = a + b</span>

<span class="Type">void</span> sub(vec_zz_p&amp; x, <span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">const</span> vec_zz_p&amp; b);
<span class="Comment">// x = a - b</span>

<span class="Type">void</span> clear(vec_zz_p&amp; x);
<span class="Comment">// x = 0 (length unchanged)</span>

<span class="Type">void</span> negate(vec_zz_p&amp; x, <span class="Type">const</span> vec_zz_p&amp; a);
<span class="Comment">// x = -a</span>

<span class="Type">long</span> IsZero(<span class="Type">const</span> vec_zz_p&amp; a);
<span class="Comment">// test if a is the zero vector</span>

<span class="Type">void</span> VectorCopy(vec_zz_p&amp; x, <span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">long</span> n);
vec_zz_p VectorCopy(<span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">long</span> n);
<span class="Comment">// x = a copy of a of length exactly n.</span>
<span class="Comment">// The input is truncated or padded with zeroes, as necessary.</span>



<span class="Type">void</span> InnerProduct(zz_p&amp; x, <span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">const</span> vec_zz_p&amp; b);
<span class="Comment">// x = sum_{i=0}^{n-1} a[i]*b[i], where n = min(a.length(),</span>
<span class="Comment">// b.length())</span>

<span class="Type">void</span> InnerProduct(zz_p&amp; x, <span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">const</span> vec_zz_p&amp; b,
                  <span class="Type">long</span> offset);
<span class="Comment">// x = sum_{i=offset}^{n-1} a[i]*b[i-offset], where n = min(a.length(),</span>
<span class="Comment">// b.length()+offset)</span>

<span class="Type">long</span> CRT(vec_ZZ&amp; a, ZZ&amp; prod, <span class="Type">const</span> vec_zz_p&amp; A);
<span class="Comment">// Incremental Chinese Remaindering: If p is the current zz_p modulus with</span>
<span class="Comment">// (p, prod) = 1; Computes a' such that a' = a mod prod and a' = A mod p,</span>
<span class="Comment">// with coefficients in the interval (-p*prod/2, p*prod/2]; </span>
<span class="Comment">// Sets a := a', prod := p*prod, and returns 1 if a's value changed.</span>


<span class="Comment">// operator notation:</span>

vec_zz_p <span class="Statement">operator</span>+(<span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">const</span> vec_zz_p&amp; b);
vec_zz_p <span class="Statement">operator</span>-(<span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">const</span> vec_zz_p&amp; b);

vec_zz_p <span class="Statement">operator</span>-(<span class="Type">const</span> vec_zz_p&amp; a);


<span class="Comment">// vector/scalar multiplication:</span>

vec_zz_p <span class="Statement">operator</span>*(<span class="Type">const</span> vec_zz_p&amp; a, zz_p b);
vec_zz_p <span class="Statement">operator</span>*(<span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">long</span> b);

vec_zz_p <span class="Statement">operator</span>*(zz_p a, <span class="Type">const</span> vec_zz_p&amp; b);
vec_zz_p <span class="Statement">operator</span>*(<span class="Type">long</span> a, <span class="Type">const</span> vec_zz_p&amp; b);


<span class="Comment">// inner product:</span>

zz_p <span class="Statement">operator</span>*(<span class="Type">const</span> vec_zz_p&amp; a, <span class="Type">const</span> vec_zz_p&amp; b);



<span class="Comment">// assignment operator notation:</span>

vec_zz_p&amp; <span class="Statement">operator</span>+=(vec_zz_p&amp; x, <span class="Type">const</span> vec_zz_p&amp; a);
vec_zz_p&amp; <span class="Statement">operator</span>-=(vec_zz_p&amp; x, <span class="Type">const</span> vec_zz_p&amp; a);

vec_zz_p&amp; <span class="Statement">operator</span>*=(vec_zz_p&amp; x, zz_p a);
vec_zz_p&amp; <span class="Statement">operator</span>*=(vec_zz_p&amp; x, <span class="Type">long</span> a);

</pre>
</body>
</html>