/usr/include/MYGUI/MyGUI_OpenGLVertexBuffer.h is in libmygui-dev 3.2.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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@file
@author George Evmenov
@date 07/2009
*/
#ifndef __MYGUI_OPENGL_VERTEX_BUFFER_H__
#define __MYGUI_OPENGL_VERTEX_BUFFER_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_IVertexBuffer.h"
//#include "MyGUI_OpenGLRenderManager.h"
namespace MyGUI
{
class OpenGLVertexBuffer : public IVertexBuffer
{
public:
OpenGLVertexBuffer();
virtual ~OpenGLVertexBuffer();
virtual void setVertexCount(size_t _count);
virtual size_t getVertexCount();
virtual Vertex* lock();
virtual void unlock();
/*internal:*/
void destroy();
void create();
unsigned int getBufferID() const
{
return mBufferID;
}
private:
unsigned int mBufferID;
size_t mVertexCount;
size_t mNeedVertexCount;
size_t mSizeInBytes;
};
} // namespace MyGUI
#endif // __MYGUI_OPENGL_VERTEX_BUFFER_H__
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