/usr/include/MYGUI/MyGUI_Canvas.h is in libmygui-dev 3.2.1-1.
This file is owned by root:root, with mode 0o644.
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* This source file is part of MyGUI. For the latest info, see http://mygui.info/
* Distributed under the MIT License
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
*/
#ifndef __MYGUI_CANVAS_H__
#define __MYGUI_CANVAS_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_Widget.h"
#include "MyGUI_ITexture.h"
namespace MyGUI
{
/** \brief @wpage{Canvas}
Widget wrapper over Texture - shows the texture.
Implemented: resizing of texture (see TextureResizeMode); recovery after loosing device;
*/
class MYGUI_EXPORT Canvas :
public Widget,
public ITextureInvalidateListener
{
MYGUI_RTTI_DERIVED( Canvas )
public:
Canvas();
struct Event
{
Event( bool _textureChanged, bool _widgetResized, bool _requested ) :
textureChanged( _textureChanged ),
widgetResized( _widgetResized ),
requested( _requested )
{
}
bool textureChanged;
bool widgetResized;
/// This update was caused by calling updateTexture();
bool requested;
};
typedef delegates::CMultiDelegate1<Canvas*> EventHandle_CanvasPtr;
typedef delegates::CDelegate2<Canvas*, Event> EventHandle_CanvasPtrEvent;
/**
Available resize and view modes of texture
@remarks PT - Power of Two (size)
*/
enum TextureResizeMode
{
/** Mode when the texture has constant size and stretching on all widget.
@remarks
The size specified at creation of the texture increases to nearest power of two and doesn't change any more. Texture is always stretched on all widget.
*/
// Ðàçìåð óêàçàíûé ïðè ñîçäàíèè òåêñòóðû óâåëè÷èâàåòüñÿ äî ñòåïåíè äâîéêè è áîëüøå íå ìåíÿåòñÿ.
// Òåêñòóðà âñåãäà ðàñòÿãèâàåòüñÿ âî âåñü âèäæåò.
TRM_PT_CONST_SIZE,
/**
Mode when texture pixels look as is.
@remarks
The texture size is always more or equal than the widget size and is equal to a power of two.
@note
The size specified at creation of the texture is ignored.
The texture is automatically recreated if the size of the widget becomes bigger.
*/
// Ðàçìåð óêàçàíûé ïðè ñîçäàíèè òåêñòóðû èãíîðèðóåòñÿ.
// Òåêñòóðà âñåãäà áîëüøå ðàçìåðà îêíà è êðàòíà ñòåïåíè äâîéêè.
// Åñëè ðàçìåð âèäæåòà ñòàíîâèòñÿ áîëüøå ÷åì ðàçìåð òåêñòóðû, òåêñòóðà ïåðåñîçäàåòñÿ.
// Òåêñòóðà âñåãäà îòîáðàæàòñÿ ïèêñåëü â ïèêñåëü íà âèäæåò, îáðàçóÿ ðàáî÷óþ îáëàñòü òåêñòóðû.
TRM_PT_VIEW_REQUESTED,
/** Mode when the texture stretched on all widget and automatically changes the size for nice look.
@remarks
The mode same as TRM_PT_VIEW_REQUESTED, but the texture is scaled till the size of the widget.
@note
The size specified at creation of the texture is ignored.
The texture is automatically recreated if the size of the widget becomes bigger.
*/
// Ðàçìåð óêàçàíûé ïðè ñîçäàíèè òåêñòóðû èãíîðèðóåòñÿ.
// Òåêñòóðà âñåãäà áîëüøå ðàçìåðà îêíà è êðàòíà ñòåïåíè äâîéêè.
// Åñëè ðàçìåð âèäæåòà ñòàíîâèòñÿ áîëüøå ÷åì ðàçìåð òåêñòóðû, òåêñòóðà ïåðåñîçäàåòñÿ.
// Òåêñòóðà âñåãäà ðàñòÿãèâàåòüñÿ âî âåñü âèäæåò.
TRM_PT_VIEW_ALL
};
public:
/// Creates texture
void createTexture(TextureResizeMode _resizeMode, TextureUsage _usage = getDefaultTextureUsage(), PixelFormat _format = getDefaultTextureFormat());
/// Creates texture
void createTexture(int _width, int _height, TextureResizeMode _resizeMode, TextureUsage _usage = getDefaultTextureUsage(), PixelFormat _format = getDefaultTextureFormat());
/// Creates texture
void createTexture(const IntSize& _size, TextureResizeMode _resizeMode, TextureUsage _usage = getDefaultTextureUsage(), PixelFormat _format = getDefaultTextureFormat());
/// Destroys texture
void destroyTexture();
/// Call user delegate update and removes old texture if it isn't original.
void updateTexture();
/// Locks hardware pixel buffer.
void* lock(TextureUsage _usage = TextureUsage::Write);
/// Unlocks hardware pixel buffer.
void unlock();
/// Checks lockness of hardware _pixel buffer.
bool isLocked() const;
/// Returns real width of texture.
int getTextureRealWidth() const;
/// Returns real height of texture.
int getTextureRealHeight() const;
/// Returns real _size of texture.
IntSize getTextureRealSize() const;
/// Returns needed width while creating texture.
int getTextureSrcWidth() const;
/// Returns needed height while creating texture.
int getTextureSrcHeight() const;
/// Returns needed sizes while creating texture.
IntSize getTextureSrcSize() const;
/// Returns needed sizes while creating texture.
PixelFormat getTextureFormat() const;
/// Returns name of the current texture.
const std::string& getTextureName() const;
//! @copydoc Widget::setSize(const IntSize& _value)
virtual void setSize(const IntSize& _value);
//! @copydoc Widget::setCoord(const IntCoord& _value)
virtual void setCoord(const IntCoord& _value);
/** @copydoc Widget::setSize(int _width, int _height) */
void setSize(int _width, int _height);
/** @copydoc Widget::setCoord(int _left, int _top, int _width, int _height) */
void setCoord(int _left, int _top, int _width, int _height);
/// Returns resize mode
TextureResizeMode getResizeMode() const;
/// Sets resize mode of texture \sa TextureResizeMode
void setResizeMode(TextureResizeMode _value);
/// Checks if the texture has the source (required by user) size, otherwise real texture size are bigger.
bool isTextureSrcSize() const;
/// Returns true if the texture was created (and exists), otherwise false
bool isTextureCreated() const;
/// Returns true if we own the texture, otherwise false. \sa mManaged
bool isTextureManaged() const;
/// Reurns interface texture.
ITexture* getTexture() const;
/// Sets the texture managed @remarks Be careful with assigning managed status to texture, which wasn't created in Canvas! \sa mManaged
void setTextureManaged(bool _value);
/// Returns default GUI texture usage
static TextureUsage getDefaultTextureUsage();
/// Returns default GUI texture format
static PixelFormat getDefaultTextureFormat();
/*events:*/
/** Event : Notify user texture instance will be changed \sa requestUpdateCanvas.\n
signature : void method(MyGUI::Canvas* _canvas)\n
@param _canvas, which will be updated
*/
EventHandle_CanvasPtr eventPreTextureChanges;
/** Event : Texture instance was changed (May be caused by resizing texture or lossing device). User have to update all references to new instance of texture.\n
signature : void method(MyGUI::Canvas* _canvas, MyGUI::Canvas::Event _event)\n
@param _canvas, which needs to update
@param _event
*/
EventHandle_CanvasPtrEvent requestUpdateCanvas;
protected:
virtual void shutdownOverride();
virtual void initialiseOverride();
/// Destroys texture
void _destroyTexture(bool _sendEvent);
/// Update entered parameters according to current texture resize mode(size) and restore (if can) parameters of usage and format from texture
void validate(int& _width, int& _height, TextureUsage& _usage, PixelFormat& _format) const;
/// Creates the texture itself
void createExactTexture(int _width, int _height, TextureUsage _usage, PixelFormat _format);
/// Checks if we need to create a texture with such sizes.
bool checkCreate(int _width, int _height) const;
/// Calls when resize widget
void resize(const IntSize& _size);
/// Correct texture uv-coordinates
void correctUV();
/// For updating once per frame.
void frameAdvise(bool _advise);
/// For updating once per frame.
void frameEntered(float _time);
virtual void textureInvalidate(ITexture* _texture);
void _setUVSet(const FloatRect& _rect);
protected:
/// Current texture
ITexture* mTexture;
/// Requested bu user sizes
IntSize mReqTexSize;
/// Generated texture name
std::string mGenTexName;
/// Texture resize mode \sa TextureResizeMode
TextureResizeMode mTexResizeMode;
/// Saved pointer from last calling lock. \sa lock
uint8* mTexData;
/// true if we own the texture (can delete it or replace by another instance), otherwise false
bool mTexManaged;
/// For updating once per frame. True state means updating before next frame starts.
bool mFrameAdvise;
bool mInvalidateData;
};
} // namespace MyGUI
#endif // __MYGUI_CANVAS_H__
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