/usr/include/libmpd-1.0/libmpd/libmpd-internal.h is in libmpd-dev 0.20.0-1.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 | /* libmpd (high level libmpdclient library)
* Copyright (C) 2004-2009 Qball Cow <qball@sarine.nl>
* Project homepage: http://gmpcwiki.sarine.nl/
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __MPD_INTERNAL_LIB_
#define __MPD_INTERNAL_LIB_
#include "libmpdclient.h"
struct _MpdData_real;
typedef struct _MpdData_real {
/* MpdDataType */
MpdDataType type;
union {
struct {
int tag_type;
char *tag;
};
char *directory;
mpd_PlaylistFile *playlist;
mpd_Song *song;
mpd_OutputEntity *output_dev; /* from devices */
};
void *userdata;
void (*freefunc)(void *userdata);
struct _MpdData_real *next;
/* Previous MpdData in the list */
struct _MpdData_real *prev;
struct _MpdData_real *first;
}MpdData_real;
/* queue struct */
typedef struct _MpdQueue MpdQueue;
typedef struct _MpdServerState {
/* information needed to detect changes on mpd's side */
long long playlistid;
long long storedplaylistid;
int songid;
int songpos;
int nextsongpos;
int nextsongid;
int state;
unsigned long dbUpdateTime;
int updatingDb;
int random;
int repeat;
int volume;
int xfade;
int totaltime;
int elapsedtime;
int bitrate;
unsigned int samplerate;
int bits;
int channels;
unsigned long playlistLength;
char error[512];
int single;
int consume;
} MpdServerState;
/* command struct */
/* internal use only */
typedef struct _MpdCommand {
char *command_name;
int enabled;
} MpdCommand;
typedef struct _MpdObj {
/* defines if we are connected */
/* This should be made true if and only if the connection is up and running */
short int connected;
/* information needed to connect to mpd */
char *hostname;
int port;
char *password;
float connection_timeout;
/* mpd's structures */
mpd_Connection *connection;
mpd_Status *status;
mpd_Stats *stats;
mpd_Song *CurrentSong;
/* used to store/detect serverside status changes */
MpdServerState CurrentState;
MpdServerState OldState;
/* new style signals */
/* error signal */
ErrorCallback the_error_callback;
void *the_error_signal_userdata;
/* song status changed */
StatusChangedCallback the_status_changed_callback;
void *the_status_changed_signal_userdata;
/* (dis)connect signal */
ConnectionChangedCallback the_connection_changed_callback;
void *the_connection_changed_signal_userdata;
/* error message */
int error;
int error_mpd_code;
char *error_msg;
/* internal values */
/* this "locks" the connections. so we can't have to commands competing with eachother */
short int connection_lock;
/* queue */
MpdQueue *queue;
/* commands */
/* TODO: this is a temporary implementation, I want something nice with commands that are and aren't allowed to use.
* so use commands and notcommands functions
*TODO: Make a callback when a commando isn't allowed, so the client application can actually offer the user to enter password
*/
MpdCommand * commands;
/**
* tag type for a search
*/
int search_type;
int search_field;
/**
* For tracking changed outputs.
* A hack for retarted mpd
*/
int num_outputs;
int *output_states;
/**
* Supported url handlers
*/
char **url_handlers;
/**
* For testing supported tags
*/
int supported_tags[MPD_TAG_NUM_OF_ITEM_TYPES];
int has_idle;
}_MpdObj;
typedef enum MpdQueueType {
MPD_QUEUE_ADD,
MPD_QUEUE_LOAD,
MPD_QUEUE_DELETE_ID,
MPD_QUEUE_DELETE_POS,
MPD_QUEUE_COMMAND /* abuse!!! */
} MpdQueueType;
typedef struct _MpdQueue {
struct _MpdQueue *next;
struct _MpdQueue *prev;
struct _MpdQueue *first;
/* what item to queue, (add/load/remove)*/
int type;
/* for adding files/load playlist/adding streams */
char *path;
/* for removing */
int id;
}_MpdQueue;
/* Internal Queue struct functions */
MpdQueue * mpd_new_queue_struct ();
void mpd_queue_get_next (MpdObj *mi);
/* Internal Data struct functions */
MpdData * mpd_new_data_struct (void);
MpdData * mpd_new_data_struct_append (MpdData * data);
MpdData * mpd_data_concatenate (MpdData * const first, MpdData * const second);
MpdData * mpd_data_get_next_real (MpdData * const data, int kill_list);
/* more internal stuff*/
/**
* @param mi a #MpdObj
*
* Checks if mpd_stats is available, and updates when needed.
*
* @returns a #MpdError
*/
int mpd_stats_check(MpdObj *mi);
int mpd_lock_conn(MpdObj *mi);
int mpd_unlock_conn(MpdObj *mi);
/*MpdData * mpd_playlist_sort_artist_list(MpdData *data);*/
MpdData * mpd_misc_sort_tag_list(MpdData *data);
#ifndef HAVE_STRNDUP
char * strndup (const char *s, size_t n);
#endif
int mpd_server_get_allowed_commands(MpdObj *mi);
typedef enum _MpdSearchType {
MPD_SEARCH_TYPE_NONE,
MPD_SEARCH_TYPE_FIND,
MPD_SEARCH_TYPE_SEARCH,
MPD_SEARCH_TYPE_LIST,
MPD_SEARCH_TYPE_PLAYLIST_FIND,
MPD_SEARCH_TYPE_PLAYLIST_SEARCH,
MPD_SEARCH_TYPE_STATS
}MpdSearchType;
int mpd_server_update_outputs(MpdObj *mi);
#endif
|