/usr/include/movit/sandbox_effect.h is in libmovit-dev 1.1.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | #ifndef _MOVIT_SANDBOX_EFFECT_H
#define _MOVIT_SANDBOX_EFFECT_H 1
// This effect, by default, does nothing.
//
// But imagine all the cool things you can make it do! Thus, the SandboxEffect
// is intended to be a sandbox for you to have a place to write your test or
// throwaway code. When you're happy, you can do a bit of search and replace
// to give it a proper name and its own place in the build system.
#include <epoxy/gl.h>
#include <string>
#include "effect.h"
namespace movit {
class SandboxEffect : public Effect {
public:
SandboxEffect();
virtual std::string effect_type_id() const { return "SandboxEffect"; }
std::string output_fragment_shader();
void set_gl_state(GLuint glsl_program_num, const std::string &prefix, unsigned *sampler_num);
private:
float parm;
};
} // namespace movit
#endif // !defined(_MOVIT_SANDBOX_EFFECT_H)
|