This file is indexed.

/usr/include/miaviewit-1.0/viewit/event.hh is in libmiaviewit-dev 1.0.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
/* -*- mia-c++ -*-
 *
 * This file is part of viewitgui - a library and program for the
 * visualization of 3D data sets. 
 *
 * Copyright (c) Leipzig, Madrid 1999-2013 Mirco Hellmann, Gert Wollny
 *
 * viewitgui is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * viewitgui is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with viewitgui; if not, see <http://www.gnu.org/licenses/>.
 */


#ifndef __event_hh
#define __event_hh

#include <queue>
#include <iosfwd>
#include <sigc++/sigc++.h>
#include <glibmm/refptr.h>
#include <glibmm/objectbase.h>
#include <mia.hh>
#include <viewit/4DVector.hh>

using namespace mia; 

/**
   Flags for key and mouse events.
   \begin{itemize}
   \item EV\_MOUSE1\_DOWN flag for left mouse button pressed
   \item EV\_MOUSE2\_DOWN flag for middle mouse button pressed
   \item EV\_MOUSE3\_DOWN flag for right mouse button pressed
   \item EV\_MOUSEDOWN\_MASK mask  to check whether any mouse button is pressed
   \item EV\_MOUSE1\_UP flag for left mouse button released
   \item EV\_MOUSE2\_UP flag for middle mouse button pressed
   \item EV\_MOUSE3\_UP flag for right mouse button pressed
   \item EV\_MOUSEUP\_MASK mask  to check whether any mouse button was released
   \item EV\_MOUSE\_MOVE flag if mouse was moved
   \item EV\_KEY\_MODIFIER\_CTRL flag if Ctrl-Key is pressed
   \item EV\_KEY\_MODIFIER\_ALT flag if Alt-Key is pressed
   \item EV\_KEY\_MODIFIER\_SHIFT flag Shift-Key is pressed
   \end{itemize}
*/
enum event_flags {
	EV_MOUSE1_DOWN=1,
	EV_MOUSE2_DOWN=2,
	EV_MOUSE3_DOWN=4,
	EV_MOUSEDOWN_MASK=7,
	EV_MOUSE1_UP=0x10,
	EV_MOUSE2_UP=0x20,
	EV_MOUSE3_UP=0x30,	
	EV_MOUSEUP_MASK=0x70,
	EV_MOUSE_MOVE=0x80,
	EV_KEY_MODIFIER_CTRL=0x100,
	EV_KEY_MODIFIER_ALT=0x200,
	EV_KEY_MODIFIER_SHIFT=0x400
};

/// typedef to get a rgba color vector r=x, b=y, c=z, a=a
typedef C4DFVector TColor;


#if 0
#define EV_MOUSE1_DOWN           1
#define EV_MOUSE2_DOWN           2
#define EV_MOUSE3_DOWN           4
#define EV_MOUSEDOWN_MASK        7
#define EV_MOUSE1_UP          0x10
#define EV_MOUSE2_UP          0x20
#define EV_MOUSE3_UP          0x40
#define EV_MOUSEUP_MASK       0x70
#define EV_MOUSE_MOVE         0x80
#define EV_KEY_MODIFIER_CTRL  0x100
#define EV_KEY_MODIFIER_ALT   0x200
#define EV_KEY_MODIFIER_SHIFT 0x400
#endif

/// empty base class for all event-infos
class CEventInfo : public Glib::ObjectBase {
	int __command; 
public:
	CEventInfo(int command):__command(command){}
	int get_command() const {return __command;}; 
	void set_command(int command) {__command = command;}; 
	virtual void read(std::istream& is);
	virtual void write(std::ostream& os);
};

typedef std::shared_ptr<CEventInfo> PEventInfo; 

/** Drawable commands
   \begin{itemize}
   \item EV\_DRAWABLE\_GET\_STATE to obtain the state of the drawable by the given EventInfo structure
   \item EV\_DRAWABLE\_SHOW to show the drawable
   \item EV\_DRAWABLE\_HIDE to hide the drawable
   \item EV\_DRAWABLE\_SET\_TRANSPARENCY to update the transparency value
   \item EV\_DRAWABLE\_XYCLIP\_ON to activate the xy-clipplane
   \item EV\_DRAWABLE\_XYCLIP\_OFF to deactivate the xy-clipplane
   \item EV\_DRAWABLE\_XZCLIP\_ON to activate the xz-clipplane
   \item EV\_DRAWABLE\_XZCLIP\_OFF  to deactivate the xz-clipplane
   \item EV\_DRAWABLE\_YZCLIP\_ON to activate the yz-clipplane
   \item EV\_DRAWABLE\_YZCLIP\_OFF to deactivate the yz-clipplane
   \item EV\_DRAWABLE\_FREECLIP\_ON to activate the free-clipplane
   \item EV\_DRAWABLE\_FREECLIP\_OFF to deactivate the free-clipplane
   \item EV\_DRAWABLE\_RESET\_STATE to reset the state of this drawable to its initial state
   \end{itemize}
*/
#define EV_DRAWABLE_GET_STATE		0x2000
#define EV_DRAWABLE_SHOW		0x2001
#define EV_DRAWABLE_HIDE		0x2002 
#define EV_DRAWABLE_SET_TRANSPARENCY    0x2003
#define EV_DRAWABLE_XYCLIP_ON		0x2004
#define EV_DRAWABLE_XYCLIP_OFF		0x2005
#define EV_DRAWABLE_XZCLIP_ON		0x2006
#define EV_DRAWABLE_XZCLIP_OFF		0x2007
#define EV_DRAWABLE_YZCLIP_ON		0x2008
#define EV_DRAWABLE_YZCLIP_OFF		0x2009
#define EV_DRAWABLE_FREECLIP_ON		0x200A
#define EV_DRAWABLE_FREECLIP_OFF	0x200B
#define EV_DRAWABLE_RESET_STATE		0x200C


class TDrawableEventInfo : public CEventInfo {
	bool __clipxy;
	bool __clipxz;
	bool __clipyz;
	bool __clipfree;
	bool __visible;
	float __transparency;
	
public:
	TDrawableEventInfo(int command, bool clipxy, bool clipxz, bool clipyz, bool clipfree, bool visible, float transparency)
		: CEventInfo(command), __clipxy(clipxy), __clipxz(clipxz), __clipyz(clipyz), __clipfree(clipfree),
		  __visible(visible), __transparency(transparency < 0.0 ? 0.0 : (transparency > 1.0 ? 1.0 : transparency))
	{;}
	
	TDrawableEventInfo(int command)
		: CEventInfo(command), __clipxy(false), __clipxz(false), __clipyz(false), __clipfree(false), __visible(false), __transparency(1.0) 
	{;}
	
	bool get_clipxy() const { return __clipxy; }
	bool get_clipxz() const { return __clipxz; }
	bool get_clipyz() const { return __clipyz; }
	bool get_clipfree() const { return __clipfree; }
	bool get_visibility() const { return __visible; }
	float get_transparency() const { return __transparency; }
	void set_clipxy(bool clipxy) { __clipxy = clipxy; }
	void set_clipxz(bool clipxz) { __clipxz = clipxz; }	
	void set_clipyz(bool clipyz) { __clipyz = clipyz; }
	void set_clipfree(bool clipfree) { __clipfree = clipfree; }
	void set_visibility(bool visible) { __visible = visible; }
	float set_transparency(float transparency) { return __transparency = (transparency < 0.0 ? 0.0 : (transparency > 1.0 ? 1.0 : transparency)); }
};

typedef std::shared_ptr<TDrawableEventInfo> PDrawableEventInfo; 

/** Coordaxes commands
   \begin{itemize}
   \item EV\_COORDAXES\_GET\_STATE to obtain the state of a TCoordAxes object by the given EventInfo structure
   \item EV\_COORDAXES\_SHOW_DECORATION toggle the drawing of the legend
   \end{itemize}
   \remark EV\_COORDAXES\_GET\_STATE will be ignored at present (only for the sake of completeness)
*/
#define EV_COORDAXES_GET_STATE		0x2050
#define EV_COORDAXES_SHOW_DECORATION	0x2051


/** slice command
   \begin{itemize}
   \item EV\_SLICE\_GET\_STATE to obtain the state of a TSlice object by the given EventInfo structure
   \item EV\_SLICE\_UP to increment the index of the slice slice to be displayed
   \item EV\_SLICE\_DOWN to decrement the index of the slice slice to be displayed
   \item EV\_SLICE\_SET\_SLICE to set index of the slice to be displayed with the value given by the EventInfo
   \end{itemize}
*/
#define EV_SLICE_GET_STATE	0x2100
#define EV_SLICE_UP		0x2101
#define EV_SLICE_DOWN		0x2102
#define EV_SLICE_SET_SLICE	0x2103

class TSliceEventInfo : public CEventInfo {
	float __slice;
	float __range_from;
	float __range_to;
public:
	TSliceEventInfo(int command, float slice, float from, float to)
		: CEventInfo(command), __slice(slice), __range_from(from), __range_to(to)
	{;}
	TSliceEventInfo(int command)
		: CEventInfo(command),__slice(0.0), __range_from(0.0), __range_to(0.0)
	{;}
	void get_slice_range(float& from, float& to)const{from=__range_from; to=__range_to;}
	void set_slice_range(float from, float to){__range_from= from; __range_to=to;}
	float get_slice_nr()const{return __slice;}
	void set_slice_nr(float slice){__slice = slice;}
};



/** clipplane commands
    \begin{itemize}
    \item EV\_CLIPPLANE\_GET\_STATE to obtain the state of a TClipPlane object by the given EventInfo structure
    \item EV\_CLIPPLANE\_INVERT to flip the side to be clipped
    \end{itemize}
    \remark EV\_CLIPPLANE\_GET\_STATE will be ignored at present (only for the sake of completeness)
*/
#define EV_CLIPPLANE_GET_STATE			0x2200
#define EV_CLIPPLANE_INVERT			0x2201

class TClipPlaneEventInfo : public CEventInfo {
public:
	TClipPlaneEventInfo(int command)
		: CEventInfo(command)
	{;}
};



/** freeclipplane commands
    \begin{itemize}
    \item EV\_FREECLIPPLANE\_GET\_STATE to obtain the state of a TFreeClipPlane object by the given EventInfo structure
    \item EV\_FREECLIPPLANE\_SET\_ROTATION to rotate the clipplane around the x,y,z-axis (in that order applied)
    \item EV\_FREECLIPPLANE\_ACTIVATE\_TRIPOD to activate the selection of three points to reposition the clipplane
    \end{itemize}
*/
#define EV_FREECLIPPLANE_GET_STATE		0x2210
#define EV_FREECLIPPLANE_SET_ROTATION		0x221A
#define EV_FREECLIPPLANE_ACTIVATE_TRIPOD	0x221B

class TFreeClipPlaneEventInfo : public CEventInfo {
	float __alpha;
	float __beta;
	float __gamma;
public:
	TFreeClipPlaneEventInfo(int command)
		: CEventInfo(command), __alpha(0.0), __beta(0.0), __gamma(0.0)
	{;}

	TFreeClipPlaneEventInfo(int command, float alpha, float beta, float gamma)
		: CEventInfo(command), __alpha(alpha), __beta(beta), __gamma(gamma)
	{;}

	float get_alpha() const { return __alpha; }
	float get_beta()  const { return __beta; }
	float get_gamma() const { return __gamma; }

	void set_alpha(float alpha) { __alpha = alpha; }
	void set_beta(float beta)  { __beta = beta; }
	void set_gamma(float gamma) { __gamma = gamma; }
};




/** glslice commands
    \begin{itemize}
    \item EV\_GLSLICE\_GET\_STATE to obtain the state of a TGLSlice object by the given EventInfo structure
    \item EV\_GLSLICE\_SET\_TRANSLUCENCY to set the translucency
    \end{itemize}
*/
#define EV_GLSLICE_GET_STATE			0x2300
#define EV_GLSLICE_SET_TRANSLUCENCY		0x2301

class TGLSliceEventInfo : public CEventInfo {
	float __translucency;
public:
	TGLSliceEventInfo(int command, float translucency)
		: CEventInfo(command), __translucency(translucency)
	{;}

	TGLSliceEventInfo(int command)
		: CEventInfo(command), __translucency(0.2f)
	{;}

	float set_translucency(float translucency) { return __translucency = (translucency < 0.0 ? 0.0 : (translucency > 1.0 ? 1.0 : translucency)); }
	float get_translucency()const { return __translucency; }
};


/** voxelcloud commands
    \begin{itemize}
    \item EV\_VOXELCLOUD\_GET\_STATE to obtain the state of a TVoxelCloud object by the given EventInfo structure
    \item EV\_VOXELCLOUD\_SET\_LIFETIME to set the lifetime of a voxel
    \item EV\_VOXELCLOUD\_TOGGLE\_DIFFUSION to start or stop the diffusion algorithm
    \end{itemize}
*/
#define EV_VOXELCLOUD_GET_STATE			0x2400
#define EV_VOXELCLOUD_SET_LIFETIME		0x2401
#define EV_VOXELCLOUD_TOGGLE_DIFFUSION		0x2402

class TVoxelCloudEventInfo : public CEventInfo {
	float __lifetime;
public:
	TVoxelCloudEventInfo(int command, float lifetime)
		: CEventInfo(command), __lifetime(lifetime)
	{;}
	TVoxelCloudEventInfo(int command)
		: CEventInfo(command), __lifetime(2000.0f)
	{;}
	
	float get_lifetime()const { return __lifetime; }
	void set_lifetime(float lifetime) { __lifetime = lifetime; }
};

/** arrowlist commands
    \begin{itemize}
    \item EV\_ARROWLIST\_GET\_STATE to obtain the state of a TArrowList object by the given EventInfo structure
    \item EV\_ARROWLIST\_INCREASE\_ARROW\_NUMBER to increase the number of arrows to be displayed
    \item EV\_ARROWLIST\_DECREASE\_ARROW\_NUMBER to decrease the number of arrows to be displayed
    \item EV\_ARROWLIST\_INCREASE\_ARROW\_LENGTH to increase the arrow length
    \item EV\_ARROWLIST\_DECREASE\_ARROW\_LENGTH to decrease the arrow length
    \end{itemize}
    \remark EV\_ARROWLIST\_GET\_STATE will be ignored at present (only for the sake of completeness)    
*/
#define EV_ARROWLIST_GET_STATE			0x2500
#define EV_ARROWLIST_INCREASE_ARROW_NUMBER	0x2501
#define EV_ARROWLIST_DECREASE_ARROW_NUMBER	0x2502
#define EV_ARROWLIST_INCREASE_ARROW_LENGTH	0x2503
#define EV_ARROWLIST_DECREASE_ARROW_LENGTH	0x2504
#define EV_ARROWLIST_FLIP_ARROWS                0x2505

/** arrowlistgrow commands
    \begin{itemize}
    \item EV\_ARROWLISTGROW\_GET\_STATE to obtain the state of a TArrowListGrow object by the given EventInfo structure
    \item EV\_ARROWLISTGROW\_ADD\_ARROW to add an arrow to the list
    \end{itemize}
    \remark EV\_ARROWLISTGROW\_GET\_STATE will be ignored at present (just for the sake of completeness)    
*/
#define EV_ARROWLISTGROW_GET_STATE		0x2600
#define EV_ARROWLISTGROW_ADD_ARROW		0x2601

/** glmesh commands
    \begin{itemize}
    \item EV\_GLMESH\_GET\_STATE to obtain the state of a TGLMesh object by the given EventInfo structure
    \item EV\_GLMESH\_TOGGLE\_SHINY to toggle shiny drawing
    \item EV\_GLMESH\_TOGGLE\_LIGHTMODEL to toggle between the lightmodels
    \item EV\_GLMESH\_TOGGLE\_CULLING to enable or disable culling
    \item EV\_GLMESH\_TOGGLE\_FRONTFACECULLING to toggle between front- or backface culling
    \item EV\_GLMESH\_SET\_COLOR1 to set the first color
    \item EV\_GLMESH\_SET\_COLOR2 to set the second color
    \item EV\_GLMESH\_SET\_COLOR3 to set the third color
    \item EV\_GLMESH\_TOGGLE\_COLORSCALE to toggle between the scale types
    \end{itemize}
*/
#define EV_GLMESH_GET_STATE				0x2700
#define EV_GLMESH_TOGGLE_SHINY				0x2701
#define EV_GLMESH_TOGGLE_LIGHTMODEL			0x2702
#define EV_GLMESH_TOGGLE_CULLING			0x2703
#define EV_GLMESH_TOGGLE_FRONTFACECULLING		0x2704
#define EV_GLMESH_SET_COLOR1				0x2705
#define EV_GLMESH_SET_COLOR2				0x2706
#define EV_GLMESH_SET_COLOR3				0x2707
#define EV_GLMESH_TOGGLE_COLORSCALE			0x2708
#define EV_GLMESH_SHOW_DECORATION			0x2709

class TGLMeshEventInfo : public CEventInfo {
	bool __draw_shiny;
	bool __light_model;
	bool __culling;
	bool __front_face_culling;
	bool __has_color;
	TColor __color1;
	TColor __color2;
	TColor __color3;

public:
	TGLMeshEventInfo(int command, bool draw_shiny, bool light_model, bool culling, bool front_face_culling,
		     bool has_color, const TColor & color1, const TColor & color2, const TColor & color3)
		: CEventInfo(command), __draw_shiny(draw_shiny), __light_model(light_model),
		  __culling(culling), __front_face_culling(front_face_culling),
		  __has_color(has_color), __color1(color1), __color2(color2), __color3(color3)
	{;}

	TGLMeshEventInfo(int command)
		: CEventInfo(command), __draw_shiny(false), __light_model(true),
		  __culling(true), __front_face_culling(false), __has_color(false), 
		  __color1(0.7,0.7,0.7,0.7), __color2(0.3,0.3,1.0,0.7), __color3(1.0,0.3,0.2,0.7)
	{;}

	bool get_draw_shiny()const  { return __draw_shiny; }
	bool get_light_model() const {return __light_model; }
	bool get_culling() const { return __culling; }
	bool get_front_face_culling() const { return __front_face_culling; }
	bool get_has_color()const  { return __has_color; }
	TColor get_color1()const  { return __color1; }
	TColor get_color2()const  { return __color2; }
	TColor get_color3()const  { return __color3; }

	void set_draw_shiny(bool draw_shiny) { __draw_shiny = draw_shiny; }
	void set_light_model(bool light_model) { __light_model = light_model; }
	void set_culling(bool culling) { __culling = culling; }
	void set_front_face_culling(bool front_face_culling) { __front_face_culling = front_face_culling; }
	void set_has_color(bool hc) { __has_color=hc; }
	void set_color1(const TColor & color) { __color1 = color; }
	void set_color2(const TColor & color) { __color2 = color; }
	void set_color3(const TColor & color) { __color3 = color; }
};

/** wireframe commands
   \begin{itemize}
   \item EV\_WIREFRAME\_GET\_STATE to obtain the state of a TWireFrame object by the given EventInfo structure
   \item EV\_WIREFRAME\_TOGGLE\_VIEW to select the components to be displayed (lines, unconnected points, all)
   \end{itemize}
   \remark EV\_WIREFRAME\_GET\_STATE will be ignored at present (just for the sake of completeness)
*/
#define EV_WIREFRAME_GET_STATE			0x2850
#define EV_WIREFRAME_TOGGLE_VIEW		0x2851


/** smarties commands
   \begin{itemize}
   \item EV\_SMARTIES\_GET\_STATE to obtain the state of a TSmarties object by the given EventInfo structure
   \item EV\_SMARTIES\_INCREASE\_SMARTY\_NUMBER to increase the number of smarties to be displayed
   \item EV\_SMARTIES\_DECREASE\_SMARTY\_NUMBER to decrease the number of smarties to be displayed
   \end{itemize}
   \remark EV\_SMARTIES\_GET\_STATE will be ignored at present (just for the sake of completeness)
*/
#define EV_SMARTIES_GET_STATE			0x2900
#define EV_SMARTIES_INCREASE_SMARTY_NUMBER	0x2901
#define EV_SMARTIES_DECREASE_SMARTY_NUMBER	0x2902

/** glviewer commands
   \begin{itemize}
   \item EV\_GLVIEWER\_GET\_STATE to obtain the state of a TGLViewer object by the given EventInfo structure
   \item EV\_GLVIEWER\_SNAP\_THIS to make a single snapshot
   \item EV\_GLVIEWER\_SNAP\_ALL to make a series of snapshots using the standard views
   \item EV\_GLVIEWER\_VIEW\_NEXT to select the next view
   \item EV\_GLVIEWER\_VIEW\_SAVE\_THIS to add this view to the standard views
   \item EV\_GLVIEWER\_VIEW\_SAVE\_ALL to save all views
   \item EV\_GLVIEWER\_SET\_ROTATION\_SPEED to set the rotation speed
   \item EV\_GLVIEWER\_SET\_ROTATION\_ENABLED to enable or disable rotation
   \item EV\_GLVIEWER\_SET\_BG\_BRIGHTNESS to set the background brightness
   \item EV\_GLVIEWER\_TOGGLE\_MOVIEMODE to enable or disable the moviemode
   \end{itemize}
*/
#define EV_GLVIEWER_GET_STATE			0x2950
#define EV_GLVIEWER_SNAP_THIS			0x2951
#define EV_GLVIEWER_SNAP_ALL			0x2952
#define EV_GLVIEWER_VIEW_NEXT			0x2953
#define EV_GLVIEWER_VIEW_SAVE_THIS		0x2954
#define EV_GLVIEWER_VIEW_SAVE_ALL		0x2955
#define EV_GLVIEWER_SET_ROTATION_SPEED		0x2956
#define EV_GLVIEWER_SET_ROTATION_ENABLED	0x2957
#define EV_GLVIEWER_SET_BG_BRIGHTNESS		0x2958
#define EV_GLVIEWER_TOGGLE_MOVIEMODE		0x2959

class TGLViewerEventInfo: public CEventInfo {
	float background_brightness;
	float rotation_speed;
	bool  rotation_enabled;
	bool  snapper_available;
	bool  moviemode_enabled;
	
public:
	TGLViewerEventInfo(int command, float bg_brightness, float rot_speed, bool rot_enabled, bool snapper, bool movie_enabled)
		: CEventInfo(command), background_brightness(bg_brightness), 
		  rotation_speed(rot_speed), rotation_enabled(rot_enabled),
		  snapper_available(snapper), moviemode_enabled(movie_enabled)
	{;}
	TGLViewerEventInfo(int command)
		: CEventInfo(command), background_brightness(0.0), 
		  rotation_speed(0.0), rotation_enabled(false), 
		  snapper_available(false), moviemode_enabled(false)
	{;}
	
	float get_background_brightness() const { return background_brightness; }
	float get_rotation_speed() const { return rotation_speed; }
	bool  get_rotation_enabled() const { return rotation_enabled; }
	float set_background_brightness(float brightness) { return ( background_brightness = brightness < 0.0 ? 0.0 : (brightness > 1.0 ? 1.0 : brightness)); }
	float set_rotation_speed(float speed) { return ( rotation_speed = speed < 0.0 ? 0.0 : (speed > 1.0 ? 1.0 : speed)); }
	bool  set_rotation_enabled(bool enabled) { return (rotation_enabled = enabled); }
	bool  get_snapper_available() const { return snapper_available; }
	bool  set_snapper_available(bool snapper) { return (snapper_available = snapper); }
	bool  get_moviemode_enabled()const  { return moviemode_enabled; }
	bool  set_moviemode_enabled(bool enabled) { return (moviemode_enabled = enabled); }
};


/** attribute commands
   \begin{itemize}
   \item EV\_SET\_ATTRIBUTE to set the given attribute
   \end{itemize}
*/
#define EV_SET_ATTRIBUTE 0x3001
class TSetAttributeEvent: public CEventInfo {
	const std::string& m_name;
	const std::string& m_value; 
public:
	TSetAttributeEvent(const std::string& name, const std::string& value):
		CEventInfo(EV_SET_ATTRIBUTE),
		m_name(name),m_value(value) 
	{;}
	const std::string& get_name()const {return m_name;}
	const std::string& get_value()const {return m_value;}
};
	


/**  This structure containes information about a key, mouse or command event. 
*/
struct event_t {
	/** 
	    Enumeration of event types. 
	    \begin{itemize}
	    \item ev\_nothing #...# no event is stored
	    \item ev\_key #...# a regular key was pressed - {\em action.key} contains the key-code
	    \item ev\_mouse #...# the mouse was moved, or a mouse button was pressed/released 
	    {\em action.button} contains flags with more description and {\em where} stored the mouse
	    location, where the event occured
	    \item ev\_command #...# a command was send. {\em action.command} contains the command code and {\em info}
	    may contain additional information
	    \end{itemize}
	*/
	enum type_t {ev_nothing, ev_key, ev_mouse, ev_command};
	
	/// Here is stored, what type of command the structure holds.
	type_t what; 
	
	/// Union to hold specific information of the event
	union action_u {
		
		/// keycode if a key was pressed + flags for modifier keys
		int key; 
		
		/// mouse and modifier flags if a mouse event occured
		int button; 
	};

	/// Dependend on the value of {\em what}. See description of  {\em type\_t} for more information.
	action_u action;
	
			
	/// a command code with additional information (used if what==ev_command)
	PEventInfo info;


	struct where_s{ int x,y; }; 
	
	///   location of a mouse event
	where_s where; 
};


///   This operator takes an {\em event\_t} structure and writes it out to {\em os}.
std::ostream& operator << (std::ostream& os, const event_t& event);


/// This is a class to store pending events
class CEventQueue {
public:
	bool handle_events();
	void push(event_t &ev);

	typedef sigc::signal1<bool, event_t*>			type_signal_handle_event;
	type_signal_handle_event				signal_handle_event();

	typedef sigc::signal1<bool, char>			type_signal_handle_key;
	type_signal_handle_key					signal_handle_key();

	typedef sigc::signal3<bool, int, int, int>		type_signal_handle_mouse;
	type_signal_handle_mouse				signal_handle_mouse();

	typedef sigc::signal1<bool, PEventInfo >	type_signal_handle_command;
	type_signal_handle_command				signal_handle_command();
	
	bool							get_handled() const;
	void							reset_handled();

protected:
	std::queue<event_t>			__ev_queue;
	bool					__sth_handled;

private:
	type_signal_handle_event		__signal_handle_event;
	type_signal_handle_key			__signal_handle_key;
	type_signal_handle_mouse		__signal_handle_mouse;
	type_signal_handle_command		__signal_handle_command;
};
	

/// The base class to handle events. Every class that wants to handle events has to be derived from this class.
class TEventHandler {
public:	
	/** This function takes an event, checks its type and calls the apropriated handler.
	    If the specialized handler returns true, then the event is cleared, i.e. {\em event->what} is 
	    set to {\em ev\_nothing}
	    @param event the event to be handled
	    @return true if event was handled, false otherwise
	*/
	virtual bool handle_event(event_t *event);
	
	/// This destructor is only here to make clear that we need a virtual one. 
	virtual ~TEventHandler();
protected:
	/** This function handles all key events. 
	    @param key ascii code of the pressed key and modifier key flags 
	    @return {\em bool}: {\bf true} if the key was handled, {\bf false} if not
	    
	    In {\bf TEventHandler} it only returns {\bf false}. 
	 */
	virtual bool do_handle_key_event(int key);

	/** This function handles all mouse events. 
	    @param button flag of the mouse event and modifier key flags 
	    @param x x-ccordinte where the event occured
	    @param y y-ccordinte where the event occured	    
	    @return {\em bool}: {\bf true} if the event was handled, {\bf false} if not
	    In {\bf TEventHandler} it only returns {\bf false}. 
	 */
	virtual bool do_handle_mouse_event(int button, int x, int y);

	/** This function handles all mouse events. 
	    @param button flag of the mouse event and modifier key flags 
	    @param x x-ccordinte where the event occured
	    @param y y-ccordinte where the event occured	    
	    @return {\em bool}: {\bf true} if the event was handled, {\bf false} if not
	    In {\bf TEventHandler} it only returns {\bf false}. 
	*/
	virtual bool do_handle_command_event(PEventInfo info);	
	
	/** This function translates an incoming events to another event
	    \param event the incoming event - will be overwritten with the new event
	    \retval event
	*/
};

#endif