/usr/include/kgamerendereditem.h is in libkdegames-dev 4:4.14.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright 2010 Stefan Majewsky <majewsky@gmx.net> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Library General Public License *
* version 2 as published by the Free Software Foundation *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef KGAMERENDEREDITEM_H
#define KGAMERENDEREDITEM_H
#include <QtCore/QObject>
#include <QtGui/QGraphicsItem>
#include <kgamerendererclient.h>
#include <libkdegames_export.h>
class KGameRenderedItemPrivate;
/**
* @class KGameRenderedItem kgamerendereditem.h <KGameRenderedItem>
* @since 4.6
* @short A QGraphicsPixmapItem which reacts to theme changes automatically.
*
* This class is a QGraphicsPixmapItem which retrieves its pixmap from a
* KGameRenderer, and updates it automatically when the KGameRenderer changes
* the theme.
*/
class KDEGAMES_EXPORT KGameRenderedItem : public QGraphicsPixmapItem, public KGameRendererClient
{
public:
///Creates a new KGameRenderedItem which renders the sprite with the
///given @a spriteKey as provided by the given @a renderer.
KGameRenderedItem(KGameRenderer* renderer, const QString& spriteKey, QGraphicsItem* parent = 0);
virtual ~KGameRenderedItem();
protected:
virtual void receivePixmap(const QPixmap& pixmap);
private:
friend class KGameRenderedItemPrivate;
KGameRenderedItemPrivate* const d;
};
#endif // KGAMERENDEREDITEM_H
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