This file is indexed.

/usr/include/igraph/igraph_games.h is in libigraph0-dev 0.7.1-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
/* -*- mode: C -*-  */
/* 
   IGraph library.
   Copyright (C) 2009-2012  Gabor Csardi <csardi.gabor@gmail.com>
   334 Harvard street, Cambridge, MA 02139 USA
   
   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2 of the License, or
   (at your option) any later version.
   
   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.
   
   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
   Foundation, Inc.,  51 Franklin Street, Fifth Floor, Boston, MA 
   02110-1301 USA

*/

#ifndef IGRAPH_GAMES_H
#define IGRAPH_GAMES_H

#undef __BEGIN_DECLS
#undef __END_DECLS
#ifdef __cplusplus
# define __BEGIN_DECLS extern "C" {
# define __END_DECLS }
#else
# define __BEGIN_DECLS /* empty */
# define __END_DECLS /* empty */
#endif

#include "igraph_constants.h"
#include "igraph_types.h"
#include "igraph_matrix.h"
#include "igraph_vector.h"
#include "igraph_datatype.h"

__BEGIN_DECLS

/* -------------------------------------------------- */
/* Constructors, games (=stochastic)                  */
/* -------------------------------------------------- */

int igraph_barabasi_game(igraph_t *graph, igraph_integer_t n,
			 igraph_real_t power, 
			 igraph_integer_t m,
			 const igraph_vector_t *outseq,
			 igraph_bool_t outpref,
			 igraph_real_t A,
			 igraph_bool_t directed,
			 igraph_barabasi_algorithm_t algo,
			 const igraph_t *start_from);
int igraph_nonlinear_barabasi_game(igraph_t *graph, igraph_integer_t n,
				   igraph_real_t power,
				   igraph_integer_t m,  
				   const igraph_vector_t *outseq,
				   igraph_bool_t outpref,
				   igraph_real_t zeroappeal,
				   igraph_bool_t directed);
int igraph_erdos_renyi_game(igraph_t *graph, igraph_erdos_renyi_t type,
			    igraph_integer_t n, igraph_real_t p,
			    igraph_bool_t directed, igraph_bool_t loops);
int igraph_erdos_renyi_game_gnp(igraph_t *graph, igraph_integer_t n, igraph_real_t p,
				igraph_bool_t directed, igraph_bool_t loops);
int igraph_erdos_renyi_game_gnm(igraph_t *graph, igraph_integer_t n, igraph_real_t m,
				igraph_bool_t directed, igraph_bool_t loops);
int igraph_degree_sequence_game(igraph_t *graph, const igraph_vector_t *out_deg,
				const igraph_vector_t *in_deg, 
				igraph_degseq_t method);
int igraph_growing_random_game(igraph_t *graph, igraph_integer_t n, 
			       igraph_integer_t m, igraph_bool_t directed, igraph_bool_t citation);
int igraph_barabasi_aging_game(igraph_t *graph, 
			       igraph_integer_t nodes,
			       igraph_integer_t m,
			       const igraph_vector_t *outseq,
			       igraph_bool_t outpref,
			       igraph_real_t pa_exp,
			       igraph_real_t aging_exp,
			       igraph_integer_t aging_bin,
			       igraph_real_t zero_deg_appeal,
			       igraph_real_t zero_age_appeal,
			       igraph_real_t deg_coef,
			       igraph_real_t age_coef,
			       igraph_bool_t directed);
int igraph_recent_degree_game(igraph_t *graph, igraph_integer_t n,
			      igraph_real_t power,
			      igraph_integer_t window,
			      igraph_integer_t m,  
			      const igraph_vector_t *outseq,
			      igraph_bool_t outpref,
			      igraph_real_t zero_appeal,
			      igraph_bool_t directed);
int igraph_recent_degree_aging_game(igraph_t *graph,
				    igraph_integer_t nodes,
				    igraph_integer_t m, 
				    const igraph_vector_t *outseq,
				    igraph_bool_t outpref,
				    igraph_real_t pa_exp,
				    igraph_real_t aging_exp,
				    igraph_integer_t aging_bin,
				    igraph_integer_t window,
				    igraph_real_t zero_appeal,
				    igraph_bool_t directed);
int igraph_callaway_traits_game (igraph_t *graph, igraph_integer_t nodes, 
				 igraph_integer_t types, igraph_integer_t edges_per_step, 
				 igraph_vector_t *type_dist,
				 igraph_matrix_t *pref_matrix,
				 igraph_bool_t directed);
int igraph_establishment_game(igraph_t *graph, igraph_integer_t nodes,
			      igraph_integer_t types, igraph_integer_t k,
			      igraph_vector_t *type_dist,
			      igraph_matrix_t *pref_matrix,
			      igraph_bool_t directed);
int igraph_grg_game(igraph_t *graph, igraph_integer_t nodes,
		    igraph_real_t radius, igraph_bool_t torus,
		    igraph_vector_t *x, igraph_vector_t *y);
int igraph_preference_game(igraph_t *graph, igraph_integer_t nodes,
			   igraph_integer_t types, 
			   const igraph_vector_t *type_dist,
			   igraph_bool_t fixed_sizes,
			   const igraph_matrix_t *pref_matrix,
			   igraph_vector_t *node_type_vec,
			   igraph_bool_t directed, igraph_bool_t loops);
int igraph_asymmetric_preference_game(igraph_t *graph, igraph_integer_t nodes,
				      igraph_integer_t types,
				      igraph_matrix_t *type_dist_matrix,
				      igraph_matrix_t *pref_matrix,
				      igraph_vector_t *node_type_in_vec,
				      igraph_vector_t *node_type_out_vec,
				      igraph_bool_t loops);

int igraph_rewire_edges(igraph_t *graph, igraph_real_t prob, 
			igraph_bool_t loops, igraph_bool_t multiple);
int igraph_watts_strogatz_game(igraph_t *graph, igraph_integer_t dim,
			       igraph_integer_t size, igraph_integer_t nei,
			       igraph_real_t p, igraph_bool_t loops, 
			       igraph_bool_t multiple);

int igraph_lastcit_game(igraph_t *graph, 
			igraph_integer_t nodes, igraph_integer_t edges_per_node, 
			igraph_integer_t agebins,
			const igraph_vector_t *preference, igraph_bool_t directed);

int igraph_cited_type_game(igraph_t *graph, igraph_integer_t nodes,
			   const igraph_vector_t *types,
			   const igraph_vector_t *pref,
			   igraph_integer_t edges_per_step,
			   igraph_bool_t directed);

int igraph_citing_cited_type_game(igraph_t *graph, igraph_integer_t nodes,
				  const igraph_vector_t *types,
				  const igraph_matrix_t *pref,
				  igraph_integer_t edges_per_step,
				  igraph_bool_t directed);

int igraph_forest_fire_game(igraph_t *graph, igraph_integer_t nodes,
			    igraph_real_t fw_prob, igraph_real_t bw_factor,
			    igraph_integer_t ambs, igraph_bool_t directed);


int igraph_simple_interconnected_islands_game(
				igraph_t *graph, 
				igraph_integer_t islands_n, 
				igraph_integer_t islands_size,
				igraph_real_t islands_pin, 
				igraph_integer_t n_inter);

int igraph_static_fitness_game(igraph_t *graph, igraph_integer_t no_of_edges,
                igraph_vector_t* fitness_out, igraph_vector_t* fitness_in,
                igraph_bool_t loops, igraph_bool_t multiple);

int igraph_static_power_law_game(igraph_t *graph,
    igraph_integer_t no_of_nodes, igraph_integer_t no_of_edges,
    igraph_real_t exponent_out, igraph_real_t exponent_in,
    igraph_bool_t loops, igraph_bool_t multiple,
    igraph_bool_t finite_size_correction);

int igraph_k_regular_game(igraph_t *graph,
    igraph_integer_t no_of_nodes, igraph_integer_t k,
    igraph_bool_t directed, igraph_bool_t multiple);

int igraph_sbm_game(igraph_t *graph, igraph_integer_t n, 
		    const igraph_matrix_t *pref_matrix,
		    const igraph_vector_int_t *block_sizes,
		    igraph_bool_t directed, igraph_bool_t loops);

__END_DECLS

#endif