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/usr/include/fcl/BVH/BVH_internal.h is in libfcl-dev 0.3.0-1+b1.

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/*
 * Software License Agreement (BSD License)
 *
 *  Copyright (c) 2011, Willow Garage, Inc.
 *  All rights reserved.
 *
 *  Redistribution and use in source and binary forms, with or without
 *  modification, are permitted provided that the following conditions
 *  are met:
 *
 *   * Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *   * Redistributions in binary form must reproduce the above
 *     copyright notice, this list of conditions and the following
 *     disclaimer in the documentation and/or other materials provided
 *     with the distribution.
 *   * Neither the name of Willow Garage, Inc. nor the names of its
 *     contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 *  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 *  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 *  FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 *  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 *  BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 *  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 *  LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 *  ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 *  POSSIBILITY OF SUCH DAMAGE.
 */

/** \author Jia Pan */

#ifndef FCL_BVH_INTERNAL_H
#define FCL_BVH_INTERNAL_H

#include "fcl/data_types.h"

namespace fcl
{

/// @brief States for BVH construction
/// empty->begun->processed ->replace_begun->processed -> ......
///                        |
///                        |-> update_begun -> updated -> .....
enum BVHBuildState
  {
    BVH_BUILD_STATE_EMPTY,            /// empty state, immediately after constructor
    BVH_BUILD_STATE_BEGUN,            /// after beginModel(), state for adding geometry primitives
    BVH_BUILD_STATE_PROCESSED,        /// after tree has been build, ready for cd use
    BVH_BUILD_STATE_UPDATE_BEGUN,     /// after beginUpdateModel(), state for updating geometry primitives
    BVH_BUILD_STATE_UPDATED,          /// after tree has been build for updated geometry, ready for ccd use
    BVH_BUILD_STATE_REPLACE_BEGUN,    /// after beginReplaceModel(), state for replacing geometry primitives
  };

/// @brief Error code for BVH 
enum BVHReturnCode
  {
    BVH_OK = 0,                                 /// BVH is valid
    BVH_ERR_MODEL_OUT_OF_MEMORY = -1,           /// Cannot allocate memory for vertices and triangles
    BVH_ERR_BUILD_OUT_OF_SEQUENCE = -2,         /// BVH construction does not follow correct sequence
    BVH_ERR_BUILD_EMPTY_MODEL = -3,             /// BVH geometry is not prepared
    BVH_ERR_BUILD_EMPTY_PREVIOUS_FRAME = -4,    /// BVH geometry in previous frame is not prepared
    BVH_ERR_UNSUPPORTED_FUNCTION = -5,          /// BVH funtion is not supported
    BVH_ERR_UNUPDATED_MODEL = -6,               /// BVH model update failed
    BVH_ERR_INCORRECT_DATA = -7,                /// BVH data is not valid
    BVH_ERR_UNKNOWN = -8                        /// Unknown failure
  };

/// @brief BVH model type
enum BVHModelType
  {
    BVH_MODEL_UNKNOWN,              /// @brief unknown model type
    BVH_MODEL_TRIANGLES,            /// @brief triangle model
    BVH_MODEL_POINTCLOUD            /// @brief point cloud model
  };


}

#endif