/usr/include/eiskaltdcpp/dcpp/ConnectivityManager.h is in libeiskaltdcpp-dev 2.2.9-3+b2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | /*
 * Copyright (C) 2001-2012 Jacek Sieka, arnetheduck on gmail point com
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
#pragma once
#include "Util.h"
#include "Speaker.h"
#include "Singleton.h"
namespace dcpp {
class ConnectivityManagerListener {
public:
    virtual ~ConnectivityManagerListener() { }
    template<int I> struct X { enum { TYPE = I }; };
    typedef X<0> Message;
    typedef X<1> Finished;
    virtual void on(Message, const string&) noexcept { }
    virtual void on(Finished) noexcept { }
};
class ConnectivityManager : public Singleton<ConnectivityManager>, public Speaker<ConnectivityManagerListener>
{
public:
    void detectConnection();
    void setup(bool settingsChanged);
    bool isRunning() const { return running; }
    void updateLast();
private:
    friend class Singleton<ConnectivityManager>;
    friend class UPnPManager;
    ConnectivityManager();
    virtual ~ConnectivityManager() { }
    void mappingFinished(bool success);
    void log(const string& msg);
    void startSocket();
    void listen();
    void disconnect();
    bool autoDetected;
    bool running;
    unsigned short lastTcp;
    unsigned short lastUdp;
    unsigned short lastTls;
    int lastConn;
    string lastBind;
};
} // namespace dcpp
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