/usr/include/choreonoid-1.1/cnoid/src/Base/SceneGL.h is in libcnoid-dev 1.1.0+dfsg-6.1+b4.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 | /**
@author Shin'ichiro Nakaoka
*/
#ifndef CNOID_GUIBASE_SCENE_GL_H_INCLUDED
#define CNOID_GUIBASE_SCENE_GL_H_INCLUDED
#include <cnoid/SceneObject>
#include <osg/Drawable>
#include "exportdecl.h"
namespace cnoid {
class SceneGLDrawable;
/**
This class is used for drawing a 3D object with raw OpenGL commands.
*/
class CNOID_EXPORT SceneGL : public SceneObject
{
public:
SceneGL();
SceneGL(const SceneGL& org, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
virtual ~SceneGL();
protected:
void setUseDisplayList(bool on);
void dirtyDisplayList();
virtual void drawImplementation(osg::RenderInfo& ri) const = 0;
virtual osg::BoundingBox computeGLBound() const;
virtual void accept(osg::PrimitiveFunctor& functor) const;
private:
void initializeDrawable(SceneGLDrawable* drawable);
osg::ref_ptr<SceneGLDrawable> drawable;
friend class SceneGLDrawable;
};
typedef osg::ref_ptr<SceneGL> SceneGLPtr;
}
#endif
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