/usr/include/CLucene/util/BitSet.h is in libclucene-dev 2.3.3.4-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 | /*------------------------------------------------------------------------------
* Copyright (C) 2003-2006 Ben van Klinken and the CLucene Team
*
* Distributable under the terms of either the Apache License (Version 2.0) or
* the GNU Lesser General Public License, as specified in the COPYING file.
------------------------------------------------------------------------------*/
#ifndef _lucene_util_BitSet_
#define _lucene_util_BitSet_
CL_CLASS_DEF(store,Directory)
CL_CLASS_DEF(store,IndexInput)
CL_CLASS_DEF(store,IndexOutput)
CL_NS_DEF(util)
/** Optimized implementation of a vector of bits. This is more-or-less like
java.util.BitSet, but also includes the following:
<ul>
<li>a count() method, which efficiently computes the number of one bits;</li>
<li>optimized read from and write to disk;</li>
<li>inlinable get() method;</li>
<li>store and load, as bit set or d-gaps, depending on sparseness;</li>
</ul>
*/
class CLUCENE_EXPORT BitSet:LUCENE_BASE {
int32_t _size;
int32_t _count;
uint8_t *bits;
void readBits(CL_NS(store)::IndexInput* input);
/** read as a d-gaps list */
void readDgaps(CL_NS(store)::IndexInput* input);
/** Write as a bit set */
void writeBits(CL_NS(store)::IndexOutput* output);
/** Write as a d-gaps list */
void writeDgaps(CL_NS(store)::IndexOutput* output);
/** Indicates if the bit vector is sparse and should be saved as a d-gaps list, or dense, and should be saved as a bit set. */
bool isSparse();
static const uint8_t BYTE_COUNTS[256];
protected:
BitSet( const BitSet& copy );
public:
///Create a bitset with the specified size
BitSet ( int32_t size );
BitSet(CL_NS(store)::Directory* d, const char* name);
void write(CL_NS(store)::Directory* d, const char* name);
///Destructor for the bit set
~BitSet();
///get the value of the specified bit
///get the value of the specified bit
inline bool get(const int32_t bit) const{
if (bit >= _size) {
_CLTHROWA(CL_ERR_IndexOutOfBounds, "bit out of range");
}
return (bits[bit >> 3] & (1 << (bit & 7))) != 0;
}
/**
* Returns the index of the first bit that is set to {@code true}
* that occurs on or after the specified starting index. If no such
* bit exists then {@code -1} is returned.
*
* <p>To iterate over the {@code true} bits in a {@code BitSet},
* use the following loop:
*
* <pre> {@code
* for (int i = bs.nextSetBit(0); i >= 0; i = bs.nextSetBit(i+1)) {
* // operate on index i here
* }}</pre>
*
* @param fromIndex the index to start checking from (inclusive)
* @return the index of the next set bit, or {@code -1} if there
* is no such bit
* @throws IndexOutOfBounds if the specified index is negative
*
*/
int32_t nextSetBit(int32_t fromIndex) const;
///set the value of the specified bit
void set(const int32_t bit, bool val=true);
///returns the size of the bitset
int32_t size() const;
/// Returns the total number of one bits in this BitSet. This is efficiently
/// computed and cached, so that, if the BitSet is not changed, no
/// recomputation is done for repeated calls.
int32_t count();
BitSet *clone() const;
};
typedef BitSet BitVector; //Lucene now calls the BitSet a BitVector...
CL_NS_END
#endif
|