/usr/include/CGAL/Regular_triangulation_3.h is in libcgal-dev 4.5-2.
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2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 | // Copyright (c) 1999-2004 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
// You can redistribute it and/or modify it under the terms of the GNU
// General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
//
//
// Author(s) : Monique Teillaud <Monique.Teillaud@sophia.inria.fr>
// Sylvain Pion
// Christophe Delage <Christophe.Delage@sophia.inria.fr>
// Clement Jamin
#ifndef CGAL_REGULAR_TRIANGULATION_3_H
#define CGAL_REGULAR_TRIANGULATION_3_H
#include <CGAL/basic.h>
#include <set>
#ifdef CGAL_LINKED_WITH_TBB
# include <tbb/enumerable_thread_specific.h>
#endif
#include <CGAL/Triangulation_3.h>
#include <CGAL/Regular_triangulation_cell_base_3.h>
#include <boost/bind.hpp>
#ifndef CGAL_TRIANGULATION_3_DONT_INSERT_RANGE_OF_POINTS_WITH_INFO
#include <CGAL/Spatial_sort_traits_adapter_3.h>
#include <CGAL/internal/info_check.h>
#include <boost/iterator/zip_iterator.hpp>
#include <boost/mpl/and.hpp>
#endif //CGAL_TRIANGULATION_3_DONT_INSERT_RANGE_OF_POINTS_WITH_INFO
#ifdef CGAL_TRIANGULATION_3_PROFILING
# include <CGAL/Mesh_3/Profiling_tools.h>
#endif
#if defined(BOOST_MSVC)
# pragma warning(push)
# pragma warning(disable:4355) // complaint about using 'this' to
#endif // initialize a member
namespace CGAL {
/************************************************
*
* Regular_triangulation_3 class
*
************************************************/
template < class Gt, class Tds_ = Default, class Lock_data_structure_ = Default >
class Regular_triangulation_3
: public Triangulation_3<
Gt,
typename Default::Get<Tds_, Triangulation_data_structure_3 <
Triangulation_vertex_base_3<Gt>,
Regular_triangulation_cell_base_3<Gt> > >::type,
Lock_data_structure_>
{
typedef Regular_triangulation_3<Gt, Tds_, Lock_data_structure_> Self;
typedef typename Default::Get<Tds_, Triangulation_data_structure_3 <
Triangulation_vertex_base_3<Gt>,
Regular_triangulation_cell_base_3<Gt> > >::type Tds;
typedef Triangulation_3<Gt,Tds,Lock_data_structure_> Tr_Base;
public:
typedef Tds Triangulation_data_structure;
typedef Gt Geom_traits;
typedef typename Tr_Base::Concurrency_tag Concurrency_tag;
typedef typename Tr_Base::Lock_data_structure Lock_data_structure;
typedef typename Tr_Base::Vertex_handle Vertex_handle;
typedef typename Tr_Base::Cell_handle Cell_handle;
typedef typename Tr_Base::Vertex Vertex;
typedef typename Tr_Base::Cell Cell;
typedef typename Tr_Base::Facet Facet;
typedef typename Tr_Base::Edge Edge;
typedef typename Tr_Base::size_type size_type;
typedef typename Tr_Base::Locate_type Locate_type;
typedef typename Tr_Base::Cell_iterator Cell_iterator;
typedef typename Tr_Base::Facet_iterator Facet_iterator;
typedef typename Tr_Base::Edge_iterator Edge_iterator;
typedef typename Tr_Base::Facet_circulator Facet_circulator;
typedef typename Tr_Base::Finite_vertices_iterator Finite_vertices_iterator;
typedef typename Tr_Base::Finite_cells_iterator Finite_cells_iterator;
typedef typename Tr_Base::Finite_facets_iterator Finite_facets_iterator;
typedef typename Tr_Base::Finite_edges_iterator Finite_edges_iterator;
typedef typename Tr_Base::All_cells_iterator All_cells_iterator;
typedef typename Gt::Weighted_point_3 Weighted_point;
typedef typename Gt::Bare_point Bare_point;
typedef typename Gt::Segment_3 Segment;
typedef typename Gt::Triangle_3 Triangle;
typedef typename Gt::Tetrahedron_3 Tetrahedron;
// types for dual:
typedef typename Gt::Line_3 Line;
typedef typename Gt::Ray_3 Ray;
typedef typename Gt::Plane_3 Plane;
typedef typename Gt::Object_3 Object;
//Tag to distinguish Delaunay from Regular triangulations
typedef Tag_true Weighted_tag;
using Tr_Base::cw;
using Tr_Base::ccw;
#ifndef CGAL_CFG_USING_BASE_MEMBER_BUG_2
using Tr_Base::geom_traits;
#endif
using Tr_Base::number_of_vertices;
using Tr_Base::dimension;
using Tr_Base::finite_facets_begin;
using Tr_Base::finite_facets_end;
using Tr_Base::finite_vertices_begin;
using Tr_Base::finite_vertices_end;
using Tr_Base::finite_cells_begin;
using Tr_Base::finite_cells_end;
using Tr_Base::finite_edges_begin;
using Tr_Base::finite_edges_end;
using Tr_Base::tds;
using Tr_Base::infinite_vertex;
using Tr_Base::next_around_edge;
using Tr_Base::vertex_triple_index;
using Tr_Base::mirror_vertex;
using Tr_Base::mirror_index;
using Tr_Base::orientation;
using Tr_Base::coplanar_orientation;
using Tr_Base::adjacent_vertices;
using Tr_Base::construct_segment;
using Tr_Base::incident_facets;
using Tr_Base::insert_in_conflict;
using Tr_Base::is_infinite;
using Tr_Base::is_valid_finite;
using Tr_Base::locate;
using Tr_Base::side_of_segment;
using Tr_Base::side_of_edge;
using Tr_Base::find_conflicts;
using Tr_Base::is_valid;
Regular_triangulation_3(const Gt & gt = Gt(), Lock_data_structure *lock_ds = NULL)
: Tr_Base(gt, lock_ds), hidden_point_visitor(this)
{}
Regular_triangulation_3(Lock_data_structure *lock_ds, const Gt & gt = Gt())
: Tr_Base(lock_ds, gt), hidden_point_visitor(this)
{}
Regular_triangulation_3(const Regular_triangulation_3 & rt)
: Tr_Base(rt), hidden_point_visitor(this)
{
CGAL_triangulation_postcondition( is_valid() );
}
//insertion
template < typename InputIterator >
Regular_triangulation_3(InputIterator first, InputIterator last,
const Gt & gt = Gt(), Lock_data_structure *lock_ds = NULL)
: Tr_Base(gt, lock_ds), hidden_point_visitor(this)
{
insert(first, last);
}
template < typename InputIterator >
Regular_triangulation_3(InputIterator first, InputIterator last,
Lock_data_structure *lock_ds, const Gt & gt = Gt())
: Tr_Base(gt, lock_ds), hidden_point_visitor(this)
{
insert(first, last);
}
#ifndef CGAL_TRIANGULATION_3_DONT_INSERT_RANGE_OF_POINTS_WITH_INFO
template < class InputIterator >
std::ptrdiff_t
insert( InputIterator first, InputIterator last,
typename boost::enable_if<
boost::is_convertible<
typename std::iterator_traits<InputIterator>::value_type,
Weighted_point
>
>::type* = NULL
)
#else
template < class InputIterator >
std::ptrdiff_t
insert( InputIterator first, InputIterator last)
#endif //CGAL_TRIANGULATION_3_DONT_INSERT_RANGE_OF_POINTS_WITH_INFO
{
#ifdef CGAL_CONCURRENT_TRIANGULATION_3_PROFILING
static Profile_branch_counter_3 bcounter(
"early withdrawals / late withdrawals / successes [Regular_tri_3::insert]");
#endif
#ifdef CGAL_TRIANGULATION_3_PROFILING
WallClockTimer t;
#endif
size_type n = number_of_vertices();
std::vector<Weighted_point> points(first, last);
spatial_sort (points.begin(), points.end(), geom_traits());
// Parallel
#ifdef CGAL_LINKED_WITH_TBB
if (this->is_parallel())
{
size_t num_points = points.size();
Cell_handle hint;
std::vector<Vertex_handle> far_sphere_vertices;
#ifdef CGAL_CONCURRENT_TRIANGULATION_3_ADD_TEMPORARY_POINTS_ON_FAR_SPHERE
const size_t MIN_NUM_POINTS_FOR_FAR_SPHERE_POINTS = 1000000;
if (num_points >= MIN_NUM_POINTS_FOR_FAR_SPHERE_POINTS)
{
// Add temporary vertices on a "far sphere" to reduce contention on
// the infinite vertex
// Get bbox
const Bbox_3 &bbox = *this->get_bbox();
// Compute radius for far sphere
const double& xdelta = bbox.xmax() - bbox.xmin();
const double& ydelta = bbox.ymax() - bbox.ymin();
const double& zdelta = bbox.zmax() - bbox.zmin();
const double radius = 1.3 * 0.5 * std::sqrt(xdelta*xdelta +
ydelta*ydelta +
zdelta*zdelta);
// WARNING - TODO: this code has to be fixed because Vector_3 is not
// required by the traits concept
const typename Gt::Vector_3 center(
bbox.xmin() + 0.5*xdelta,
bbox.ymin() + 0.5*ydelta,
bbox.zmin() + 0.5*zdelta);
Random_points_on_sphere_3<Point> random_point(radius);
const int NUM_PSEUDO_INFINITE_VERTICES = static_cast<int>(
tbb::task_scheduler_init::default_num_threads() * 3.5);
std::vector<Point> points_on_far_sphere;
for (int i = 0 ; i < NUM_PSEUDO_INFINITE_VERTICES ; ++i, ++random_point)
points_on_far_sphere.push_back(*random_point + center);
spatial_sort(points_on_far_sphere.begin(),
points_on_far_sphere.end(),
geom_traits());
std::vector<Point>::const_iterator it_p = points_on_far_sphere.begin();
std::vector<Point>::const_iterator it_p_end = points_on_far_sphere.end();
for ( ; it_p != it_p_end ; ++it_p)
{
Locate_type lt;
Cell_handle c;
int li, lj;
c = locate (*it_p, lt, li, lj, hint);
Vertex_handle v = insert (*it_p, lt, c, li, lj);
hint = (v == Vertex_handle() ? c : v->cell());
far_sphere_vertices.push_back(v);
}
}
#endif // CGAL_CONCURRENT_TRIANGULATION_3_ADD_TEMPORARY_POINTS_ON_FAR_SPHERE
int i = 0;
// Insert "num_points_seq" points sequentially
// (or more if dim < 3 after that)
size_t num_points_seq = (std::min)(num_points, (size_t)500);
while (dimension() < 3 || i < num_points_seq)
{
Locate_type lt;
Cell_handle c;
int li, lj;
c = locate (points[i], lt, li, lj, hint);
Vertex_handle v = insert (points[i], lt, c, li, lj);
hint = (v == Vertex_handle() ? c : v->cell());
++i;
}
tbb::enumerable_thread_specific<Vertex_handle> tls_hint(hint->vertex(0));
tbb::parallel_for(
tbb::blocked_range<size_t>( i, num_points ),
Insert_point<Self>(*this, points, tls_hint)
);
#ifdef CGAL_CONCURRENT_TRIANGULATION_3_ADD_TEMPORARY_POINTS_ON_FAR_SPHERE
if (num_points >= MIN_NUM_POINTS_FOR_FAR_SPHERE_POINTS)
{
// Remove the temporary vertices on far sphere
remove(far_sphere_vertices.begin(), far_sphere_vertices.end());
}
#endif // CGAL_CONCURRENT_TRIANGULATION_3_ADD_TEMPORARY_POINTS_ON_FAR_SPHERE
}
// Sequential
else
#endif // CGAL_LINKED_WITH_TBB
{
Cell_handle hint;
for (typename std::vector<Weighted_point>::const_iterator p = points.begin(),
end = points.end(); p != end; ++p)
{
Locate_type lt;
Cell_handle c;
int li, lj;
c = locate (*p, lt, li, lj, hint);
Vertex_handle v = insert (*p, lt, c, li, lj);
hint = v == Vertex_handle() ? c : v->cell();
}
}
#ifdef CGAL_TRIANGULATION_3_PROFILING
std::cerr << "Points inserted in " << t.elapsed() << " seconds." << std::endl;
#endif
return number_of_vertices() - n;
}
#ifndef CGAL_TRIANGULATION_3_DONT_INSERT_RANGE_OF_POINTS_WITH_INFO
private:
//top stands for tuple-or-pair
template <class Info>
const Weighted_point& top_get_first(const std::pair<Weighted_point,Info>& pair) const { return pair.first; }
template <class Info>
const Info& top_get_second(const std::pair<Weighted_point,Info>& pair) const { return pair.second; }
template <class Info>
const Weighted_point& top_get_first(const boost::tuple<Weighted_point,Info>& tuple) const { return boost::get<0>(tuple); }
template <class Info>
const Info& top_get_second(const boost::tuple<Weighted_point,Info>& tuple) const { return boost::get<1>(tuple); }
template <class Tuple_or_pair,class InputIterator>
std::ptrdiff_t insert_with_info(InputIterator first,InputIterator last)
{
size_type n = number_of_vertices();
std::vector<std::ptrdiff_t> indices;
std::vector<Weighted_point> points;
std::vector<typename Triangulation_data_structure::Vertex::Info> infos;
std::ptrdiff_t index=0;
for (InputIterator it=first;it!=last;++it){
Tuple_or_pair pair = *it;
points.push_back( top_get_first(pair) );
infos.push_back ( top_get_second(pair) );
indices.push_back(index++);
}
typedef Spatial_sort_traits_adapter_3<Geom_traits,Weighted_point*> Search_traits;
spatial_sort( indices.begin(),indices.end(),Search_traits(&(points[0]),geom_traits()) );
Cell_handle hint;
for (typename std::vector<std::ptrdiff_t>::const_iterator
it = indices.begin(), end = indices.end();
it != end; ++it)
{
Locate_type lt;
Cell_handle c;
int li, lj;
c = locate (points[*it], lt, li, lj, hint);
Vertex_handle v = insert (points[*it], lt, c, li, lj);
if (v!=Vertex_handle()){
v->info()=infos[*it];
hint=v->cell();
}
else
hint=c;
}
return number_of_vertices() - n;
}
public:
template < class InputIterator >
std::ptrdiff_t
insert( InputIterator first,
InputIterator last,
typename boost::enable_if<
boost::is_convertible<
typename std::iterator_traits<InputIterator>::value_type,
std::pair<Weighted_point,typename internal::Info_check<typename Triangulation_data_structure::Vertex>::type>
>
>::type* = NULL
)
{return insert_with_info< std::pair<Weighted_point,typename internal::Info_check<typename Triangulation_data_structure::Vertex>::type> >(first,last);}
template <class InputIterator_1,class InputIterator_2>
std::ptrdiff_t
insert( boost::zip_iterator< boost::tuple<InputIterator_1,InputIterator_2> > first,
boost::zip_iterator< boost::tuple<InputIterator_1,InputIterator_2> > last,
typename boost::enable_if<
boost::mpl::and_<
typename boost::is_convertible< typename std::iterator_traits<InputIterator_1>::value_type, Weighted_point >,
typename boost::is_convertible< typename std::iterator_traits<InputIterator_2>::value_type, typename internal::Info_check<typename Triangulation_data_structure::Vertex>::type >
>
>::type* =NULL
)
{return insert_with_info< boost::tuple<Weighted_point,typename internal::Info_check<typename Triangulation_data_structure::Vertex>::type> >(first,last);}
#endif //CGAL_TRIANGULATION_3_DONT_INSERT_RANGE_OF_POINTS_WITH_INFO
Vertex_handle insert(const Weighted_point & p, Vertex_handle hint,
bool *could_lock_zone = NULL)
{
return insert(p,
hint == Vertex_handle() ? this->infinite_cell() : hint->cell(),
could_lock_zone);
}
Vertex_handle insert(const Weighted_point & p,
Cell_handle start = Cell_handle(), bool *could_lock_zone = NULL);
Vertex_handle insert(const Weighted_point & p, Locate_type lt,
Cell_handle c, int li, int, bool *could_lock_zone = NULL);
template <class CellIt>
Vertex_handle
insert_in_hole(const Weighted_point & p, CellIt cell_begin, CellIt cell_end,
Cell_handle begin, int i);
template <class CellIt>
Vertex_handle
insert_in_hole(const Weighted_point & p, CellIt cell_begin, CellIt cell_end,
Cell_handle begin, int i, Vertex_handle newv);
template <class OutputIteratorBoundaryFacets,
class OutputIteratorCells,
class OutputIteratorInternalFacets>
Triple<OutputIteratorBoundaryFacets,
OutputIteratorCells,
OutputIteratorInternalFacets>
find_conflicts(const Weighted_point &p, Cell_handle c,
OutputIteratorBoundaryFacets bfit,
OutputIteratorCells cit,
OutputIteratorInternalFacets ifit
, bool *could_lock_zone = NULL
, const Facet *this_facet_must_be_in_the_cz = NULL
, bool *the_facet_is_in_its_cz = NULL
) const
{
CGAL_triangulation_precondition(dimension() >= 2);
std::vector<Cell_handle> cells;
cells.reserve(32);
std::vector<Facet> facets;
facets.reserve(64);
if (dimension() == 2) {
Conflict_tester_2 tester(p, this);
if (! tester (c)) return make_triple (bfit, cit, ifit);
ifit = Tr_Base::find_conflicts
(c, tester,
make_triple(std::back_inserter(facets),
std::back_inserter(cells),
ifit)
, could_lock_zone
, this_facet_must_be_in_the_cz
, the_facet_is_in_its_cz
).third;
}
else {
Conflict_tester_3 tester(p, this);
if (! tester (c)) return make_triple (bfit, cit, ifit);
ifit = Tr_Base::find_conflicts
(c, tester,
make_triple(std::back_inserter(facets),
std::back_inserter(cells),
ifit)
, could_lock_zone
, this_facet_must_be_in_the_cz
, the_facet_is_in_its_cz
).third;
}
// Reset the conflict flag on the boundary.
for(typename std::vector<Facet>::iterator fit=facets.begin();
fit != facets.end(); ++fit) {
fit->first->neighbor(fit->second)->tds_data().clear();
*bfit++ = *fit;
}
// Reset the conflict flag in the conflict cells.
for(typename std::vector<Cell_handle>::iterator ccit=cells.begin();
ccit != cells.end(); ++ccit) {
(*ccit)->tds_data().clear();
*cit++ = *ccit;
}
return make_triple(bfit, cit, ifit);
}
template <class OutputIteratorBoundaryFacets, class OutputIteratorCells>
std::pair<OutputIteratorBoundaryFacets, OutputIteratorCells>
find_conflicts(const Weighted_point &p, Cell_handle c,
OutputIteratorBoundaryFacets bfit,
OutputIteratorCells cit
, bool *could_lock_zone = NULL
) const
{
Triple<OutputIteratorBoundaryFacets,
OutputIteratorCells,
Emptyset_iterator> t = find_conflicts(p, c, bfit, cit,
Emptyset_iterator(),
could_lock_zone);
return std::make_pair(t.first, t.second);
}
// Returns the vertices on the interior of the conflict hole.
template <class OutputIterator>
OutputIterator
vertices_inside_conflict_zone(const Weighted_point&p, Cell_handle c,
OutputIterator res) const
{
CGAL_triangulation_precondition(dimension() >= 2);
// Get the facets on the boundary of the hole, and the cells of the hole
std::vector<Cell_handle> cells;
std::vector<Facet> facets;
find_conflicts(p, c, std::back_inserter(facets),
std::back_inserter(cells), Emptyset_iterator());
// Put all vertices on the hole in 'vertices'
const int d = dimension();
std::set<Vertex_handle> vertices;
for (typename std::vector<Cell_handle>::const_iterator
it = cells.begin(),
end = cells.end(); it != end; ++it)
{
for(int i = 0; i <= d; ++i) {
vertices.insert((*it)->vertex(i));
}
}
// Then extract the vertices of the boundary and remove them from
// 'vertices'
if (dimension() == 3) {
for (typename std::vector<Facet>::const_iterator i = facets.begin();
i != facets.end(); ++i) {
vertices.erase(i->first->vertex((i->second+1)&3));
vertices.erase(i->first->vertex((i->second+2)&3));
vertices.erase(i->first->vertex((i->second+3)&3));
}
} else {
for (typename std::vector<Facet>::const_iterator i = facets.begin();
i != facets.end(); ++i) {
vertices.erase(i->first->vertex(cw(i->second)));
vertices.erase(i->first->vertex(ccw(i->second)));
}
}
return std::copy(vertices.begin(), vertices.end(), res);
}
#ifndef CGAL_NO_DEPRECATED_CODE
// Returns the vertices on the boundary of the conflict hole.
template <class OutputIterator>
OutputIterator
vertices_in_conflict(const Weighted_point&p, Cell_handle c, OutputIterator res) const
{
return vertices_on_conflict_zone_boundary(p, c, res);
}
#endif // CGAL_NO_DEPRECATED_CODE
// Returns the vertices on the boundary of the conflict hole.
template <class OutputIterator>
OutputIterator
vertices_on_conflict_zone_boundary(const Weighted_point&p, Cell_handle c,
OutputIterator res) const
{
CGAL_triangulation_precondition(dimension() >= 2);
// Get the facets on the boundary of the hole.
std::vector<Facet> facets;
find_conflicts(p, c, std::back_inserter(facets),
Emptyset_iterator(), Emptyset_iterator());
// Then extract uniquely the vertices.
std::set<Vertex_handle> vertices;
if (dimension() == 3) {
for (typename std::vector<Facet>::const_iterator i = facets.begin();
i != facets.end(); ++i) {
vertices.insert(i->first->vertex((i->second+1)&3));
vertices.insert(i->first->vertex((i->second+2)&3));
vertices.insert(i->first->vertex((i->second+3)&3));
}
} else {
for (typename std::vector<Facet>::const_iterator i = facets.begin();
i != facets.end(); ++i) {
vertices.insert(i->first->vertex(cw(i->second)));
vertices.insert(i->first->vertex(ccw(i->second)));
}
}
return std::copy(vertices.begin(), vertices.end(), res);
}
void remove (Vertex_handle v);
// Concurrency-safe
// See Triangulation_3::remove for more information
bool remove (Vertex_handle v, bool *could_lock_zone);
template < typename InputIterator >
size_type remove(InputIterator first, InputIterator beyond)
{
CGAL_triangulation_precondition(!this->does_repeat_in_range(first, beyond));
size_type n = number_of_vertices();
#ifdef CGAL_TRIANGULATION_3_PROFILING
WallClockTimer t;
#endif
// Parallel
#ifdef CGAL_LINKED_WITH_TBB
if (this->is_parallel())
{
// TODO: avoid that by asking for ramdom-access iterators?
std::vector<Vertex_handle> vertices(first, beyond);
tbb::concurrent_vector<Vertex_handle> vertices_to_remove_sequentially;
tbb::parallel_for(
tbb::blocked_range<size_t>( 0, vertices.size()),
Remove_point<Self>(*this, vertices, vertices_to_remove_sequentially)
);
// Do the rest sequentially
for ( typename tbb::concurrent_vector<Vertex_handle>::const_iterator
it = vertices_to_remove_sequentially.begin(),
it_end = vertices_to_remove_sequentially.end()
; it != it_end
; ++it)
{
remove(*it);
}
}
// Sequential
else
#endif // CGAL_LINKED_WITH_TBB
{
while (first != beyond) {
remove(*first);
++first;
}
}
#ifdef CGAL_TRIANGULATION_3_PROFILING
std::cerr << "Points removed in " << t.elapsed() << " seconds." << std::endl;
#endif
return n - number_of_vertices();
}
template <class OutputItCells>
void remove_and_give_new_cells(Vertex_handle v, OutputItCells cit)
{
Self tmp;
Vertex_remover<Self> remover (tmp);
Tr_Base::remove_and_give_new_cells(v, remover, cit);
CGAL_triangulation_expensive_postcondition(is_valid());
}
// DISPLACEMENT
Vertex_handle move_point(Vertex_handle v, const Weighted_point & p);
// Displacement works only for Regular triangulation
// without hidden points at any time
Vertex_handle move_if_no_collision(Vertex_handle v, const Weighted_point & p);
Vertex_handle move(Vertex_handle v, const Weighted_point & p);
// REMOVE CLUSTER - works only when Regular has no hidden point at all
// "regular as Delaunay"
template < typename InputIterator >
size_type remove_cluster(InputIterator first, InputIterator beyond)
{
Self tmp;
Vertex_remover<Self> remover (tmp);
return Tr_Base::remove(first, beyond, remover);
}
protected:
Oriented_side
side_of_oriented_power_sphere(const Weighted_point &p0,
const Weighted_point &p1,
const Weighted_point &p2,
const Weighted_point &p3,
const Weighted_point &p,
bool perturb = false) const;
Oriented_side
side_of_oriented_power_circle(const Weighted_point &p0,
const Weighted_point &p1,
const Weighted_point &p2,
const Weighted_point &p,
bool perturb = false) const;
Bounded_side
side_of_bounded_power_circle(const Weighted_point &p0,
const Weighted_point &p1,
const Weighted_point &p2,
const Weighted_point &p,
bool perturb = false) const;
Bounded_side
side_of_bounded_power_segment(const Weighted_point &p0,
const Weighted_point &p1,
const Weighted_point &p,
bool perturb = false) const;
public:
// Queries
Bounded_side
side_of_power_sphere(Cell_handle c, const Weighted_point &p,
bool perturb = false) const;
Bounded_side
side_of_power_circle(const Facet & f, const Weighted_point & p,
bool /* perturb */ = false) const
{
return side_of_power_circle(f.first, f.second, p);
}
Bounded_side
side_of_power_circle(Cell_handle c, int i, const Weighted_point &p,
bool perturb = false) const;
Bounded_side
side_of_power_segment(Cell_handle c, const Weighted_point &p,
bool perturb = false) const;
Vertex_handle
nearest_power_vertex_in_cell(const Bare_point& p,
Cell_handle c) const;
Vertex_handle
nearest_power_vertex(const Bare_point& p, Cell_handle c =
Cell_handle()) const;
bool is_Gabriel(Cell_handle c, int i) const;
bool is_Gabriel(Cell_handle c, int i, int j) const;
bool is_Gabriel(const Facet& f)const ;
bool is_Gabriel(const Edge& e) const;
bool is_Gabriel(Vertex_handle v) const;
// Dual functions
Bare_point dual(Cell_handle c) const;
Object dual(const Facet & f) const
{ return dual( f.first, f.second ); }
Object dual(Cell_handle c, int i) const;
template < class Stream>
Stream& draw_dual(Stream & os)
{
for (Finite_facets_iterator fit = finite_facets_begin(),
end = finite_facets_end();
fit != end; ++fit) {
Object o = dual(*fit);
if (const Segment *s = object_cast<Segment>(&o)) os << *s;
else if (const Ray *r = object_cast<Ray>(&o)) os << *r;
else if (const Bare_point *p = object_cast<Bare_point>(&o)) os << *p;
}
return os;
}
bool is_valid(bool verbose = false, int level = 0) const;
protected:
bool
less_power_distance(const Bare_point &p,
const Weighted_point &q,
const Weighted_point &r) const
{
return
geom_traits().compare_power_distance_3_object()(p, q, r) == SMALLER;
}
Bare_point
construct_weighted_circumcenter(const Weighted_point &p,
const Weighted_point &q,
const Weighted_point &r,
const Weighted_point &s) const
{
return geom_traits().construct_weighted_circumcenter_3_object()(p,q,r,s);
}
Bare_point
construct_weighted_circumcenter(const Weighted_point &p,
const Weighted_point &q,
const Weighted_point &r) const
{
return geom_traits().construct_weighted_circumcenter_3_object()(p,q,r);
}
Line
construct_perpendicular_line(const Plane &pl, const Bare_point &p) const
{
return geom_traits().construct_perpendicular_line_3_object()(pl, p);
}
Plane
construct_plane(const Bare_point &p, const Bare_point &q, const Bare_point &r) const
{
return geom_traits().construct_plane_3_object()(p, q, r);
}
Ray
construct_ray(const Bare_point &p, const Line &l) const
{
return geom_traits().construct_ray_3_object()(p, l);
}
Object
construct_object(const Bare_point &p) const
{
return geom_traits().construct_object_3_object()(p);
}
Object
construct_object(const Segment &s) const
{
return geom_traits().construct_object_3_object()(s);
}
Object
construct_object(const Ray &r) const
{
return geom_traits().construct_object_3_object()(r);
}
Vertex_handle
nearest_power_vertex(const Bare_point &p,
Vertex_handle v,
Vertex_handle w) const
{
// In case of equality, v is returned.
CGAL_triangulation_precondition(v != w);
if (is_infinite(v)) return w;
if (is_infinite(w)) return v;
return less_power_distance(p, w->point(), v->point()) ? w : v;
}
Oriented_side
power_test(const Weighted_point &p, const Weighted_point &q) const
{
CGAL_triangulation_precondition(this->equal(p, q));
return geom_traits().power_test_3_object()(p, q);
}
Oriented_side
power_test(const Weighted_point &p, const Weighted_point &q,
const Weighted_point &r) const
{
CGAL_triangulation_precondition(this->collinear(p, q, r));
return geom_traits().power_test_3_object()(p, q, r);
}
Oriented_side
power_test(const Weighted_point &p, const Weighted_point &q,
const Weighted_point &r, const Weighted_point &s) const
{
CGAL_triangulation_precondition(this->coplanar(p, q, r, s));
return geom_traits().power_test_3_object()(p, q, r, s);
}
Oriented_side
power_test(const Weighted_point &p, const Weighted_point &q,
const Weighted_point &r, const Weighted_point &s,
const Weighted_point &t) const
{
return geom_traits().power_test_3_object()(p, q, r, s, t);
}
bool in_conflict_3(const Weighted_point &p, const Cell_handle c) const
{
return side_of_power_sphere(c, p, true) == ON_BOUNDED_SIDE;
}
bool in_conflict_2(const Weighted_point &p, const Cell_handle c, int i) const
{
return side_of_power_circle(c, i, p, true) == ON_BOUNDED_SIDE;
}
bool in_conflict_1(const Weighted_point &p, const Cell_handle c) const
{
return side_of_power_segment(c, p, true) == ON_BOUNDED_SIDE;
}
bool in_conflict_0(const Weighted_point &p, const Cell_handle c) const
{
return power_test(c->vertex(0)->point(), p) == ON_POSITIVE_SIDE;
}
bool in_conflict(const Weighted_point &p, const Cell_handle c) const
{
switch (dimension()) {
case 0: return in_conflict_0(p, c);
case 1: return in_conflict_1(p, c);
case 2: return in_conflict_2(p, c, 3);
case 3: return in_conflict_3(p, c);
}
return true;
}
class Conflict_tester_3
{
const Weighted_point &p;
const Self *t;
public:
Conflict_tester_3(const Weighted_point &pt, const Self *tr)
: p(pt), t(tr) {}
bool operator()(const Cell_handle c) const {
return t->in_conflict_3(p, c);
}
bool test_initial_cell(const Cell_handle c) const {
return operator()(c);
}
Oriented_side compare_weight(const Weighted_point &wp1,
const Weighted_point &wp2) const
{
return t->power_test (wp1, wp2);
}
};
class Conflict_tester_2
{
const Weighted_point &p;
const Self *t;
public:
Conflict_tester_2(const Weighted_point &pt, const Self *tr)
: p(pt), t(tr) {}
bool operator()(const Cell_handle c) const
{
return t->in_conflict_2(p, c, 3);
}
bool test_initial_cell(const Cell_handle c) const {
return operator()(c);
}
Oriented_side compare_weight(const Weighted_point &wp1,
const Weighted_point &wp2) const
{
return t->power_test (wp1, wp2);
}
};
class Conflict_tester_1
{
const Weighted_point &p;
const Self *t;
public:
Conflict_tester_1(const Weighted_point &pt, const Self *tr)
: p(pt), t(tr) {}
bool operator()(const Cell_handle c) const
{
return t->in_conflict_1(p, c);
}
bool test_initial_cell(const Cell_handle c) const {
return operator()(c);
}
Oriented_side compare_weight(const Weighted_point &wp1,
const Weighted_point &wp2) const
{
return t->power_test (wp1, wp2);
}
};
class Conflict_tester_0
{
const Weighted_point &p;
const Self *t;
public:
Conflict_tester_0(const Weighted_point &pt, const Self *tr)
: p(pt), t(tr) {}
bool operator()(const Cell_handle c) const
{
return t->in_conflict_0(p, c);
}
bool test_initial_cell(const Cell_handle c) const {
return operator()(c);
}
int compare_weight(const Weighted_point &wp1,
const Weighted_point &wp2) const
{
return t->power_test (wp1, wp2);
}
};
// Sequential version
// "dummy" is here to allow the specialization (see below)
// See http://groups.google.com/group/comp.lang.c++.moderated/browse_thread/thread/285ab1eec49e1cb6
template<typename Concurrency_tag_, typename dummy = void>
class Hidden_point_visitor
{
Self *t;
mutable std::vector<Vertex_handle> vertices;
mutable std::vector<Weighted_point> hidden_points;
public:
Hidden_point_visitor(Self *tr) : t(tr) {}
template <class InputIterator>
void process_cells_in_conflict(InputIterator start, InputIterator end) const
{
int dim = t->dimension();
while (start != end) {
std::copy((*start)->hidden_points_begin(),
(*start)->hidden_points_end(),
std::back_inserter(hidden_points));
for (int i=0; i<=dim; i++) {
Vertex_handle v = (*start)->vertex(i);
if (v->cell() != Cell_handle()) {
vertices.push_back(v);
v->set_cell(Cell_handle());
}
}
start ++;
}
}
void reinsert_vertices(Vertex_handle v) {
Cell_handle hc = v->cell();
for (typename std::vector<Vertex_handle>::iterator
vi = vertices.begin(); vi != vertices.end(); ++vi) {
if ((*vi)->cell() != Cell_handle()) continue;
hc = t->locate ((*vi)->point(), hc);
hide_point(hc, (*vi)->point());
t->tds().delete_vertex(*vi);
}
vertices.clear();
for (typename std::vector<Weighted_point>::iterator
hp = hidden_points.begin(); hp != hidden_points.end(); ++hp) {
hc = t->locate (*hp, hc);
hide_point (hc, *hp);
}
hidden_points.clear();
}
Vertex_handle replace_vertex(Cell_handle c, int index,
const Weighted_point &p) {
Vertex_handle v = c->vertex(index);
hide_point(c, v->point());
v->set_point(p);
return v;
}
void hide_point(Cell_handle c, const Weighted_point &p) {
c->hide_point(p);
}
};
#ifdef CGAL_LINKED_WITH_TBB
// Parallel version specialization
template<typename dummy>
class Hidden_point_visitor<Parallel_tag, dummy>
{
typedef Hidden_point_visitor<Parallel_tag> HPV;
Self *t;
mutable tbb::enumerable_thread_specific<std::vector<Vertex_handle> > vertices;
mutable tbb::enumerable_thread_specific<std::vector<Weighted_point> > hidden_points;
public:
Hidden_point_visitor(Self *tr) : t(tr) {}
template <class InputIterator>
void process_cells_in_conflict(InputIterator start, InputIterator end) const
{
int dim = t->dimension();
while (start != end) {
std::copy((*start)->hidden_points_begin(),
(*start)->hidden_points_end(),
std::back_inserter(hidden_points.local()));
for (int i=0; i<=dim; i++) {
Vertex_handle v = (*start)->vertex(i);
if (v->cell() != Cell_handle()) {
vertices.local().push_back(v);
v->set_cell(Cell_handle());
}
}
start ++;
}
}
void reinsert_vertices(Vertex_handle v) {
Cell_handle hc = v->cell();
for (typename std::vector<Vertex_handle>::iterator
vi = vertices.local().begin(); vi != vertices.local().end(); ++vi) {
if ((*vi)->cell() != Cell_handle()) continue;
hc = t->locate ((*vi)->point(), hc);
hide_point(hc, (*vi)->point());
t->tds().delete_vertex(*vi);
}
vertices.local().clear();
for (typename std::vector<Weighted_point>::iterator
hp = hidden_points.local().begin(); hp != hidden_points.local().end(); ++hp) {
hc = t->locate (*hp, hc);
hide_point (hc, *hp);
}
hidden_points.local().clear();
}
Vertex_handle replace_vertex(Cell_handle c, int index,
const Weighted_point &p) {
Vertex_handle v = c->vertex(index);
hide_point(c, v->point());
v->set_point(p);
return v;
}
void hide_point(Cell_handle c, const Weighted_point &p) {
c->hide_point(p);
}
};
// Functor for parallel insert(begin, end) function
template <typename RT>
class Insert_point
{
typedef typename RT::Weighted_point Weighted_point;
typedef typename RT::Vertex_handle Vertex_handle;
RT & m_rt;
const std::vector<Weighted_point> & m_points;
tbb::enumerable_thread_specific<Vertex_handle> & m_tls_hint;
public:
// Constructor
Insert_point(RT & rt,
const std::vector<Weighted_point> & points,
tbb::enumerable_thread_specific<Vertex_handle> & tls_hint)
: m_rt(rt), m_points(points), m_tls_hint(tls_hint)
{}
// Constructor
Insert_point(const Insert_point &ip)
: m_rt(ip.m_rt), m_points(ip.m_points), m_tls_hint(ip.m_tls_hint)
{}
// operator()
void operator()( const tbb::blocked_range<size_t>& r ) const
{
#ifdef CGAL_CONCURRENT_TRIANGULATION_3_PROFILING
static Profile_branch_counter_3 bcounter(
"early withdrawals / late withdrawals / successes [Delaunay_tri_3::insert]");
#endif
Vertex_handle &hint = m_tls_hint.local();
for( size_t i_point = r.begin() ; i_point != r.end() ; ++i_point)
{
bool success = false;
const Weighted_point &p = m_points[i_point];
while(!success)
{
if (m_rt.try_lock_vertex(hint) && m_rt.try_lock_point(p))
{
bool could_lock_zone;
Locate_type lt;
int li, lj;
Cell_handle c = m_rt.locate (p, lt, li, lj, hint->cell(),
&could_lock_zone);
Vertex_handle v;
if (could_lock_zone)
v = m_rt.insert (p, lt, c, li, lj, &could_lock_zone);
if (could_lock_zone)
{
hint = (v == Vertex_handle() ? c->vertex(0) : v);
m_rt.unlock_all_elements();
success = true;
#ifdef CGAL_CONCURRENT_TRIANGULATION_3_PROFILING
++bcounter;
#endif
}
else
{
m_rt.unlock_all_elements();
#ifdef CGAL_CONCURRENT_TRIANGULATION_3_PROFILING
bcounter.increment_branch_1(); // THIS is a late withdrawal!
#endif
}
}
else
{
m_rt.unlock_all_elements();
#ifdef CGAL_CONCURRENT_TRIANGULATION_3_PROFILING
bcounter.increment_branch_2(); // THIS is an early withdrawal!
#endif
}
}
}
}
};
// Functor for parallel remove(begin, end) function
template <typename RT>
class Remove_point
{
typedef typename RT::Weighted_point Weighted_point;
typedef typename RT::Vertex_handle Vertex_handle;
RT & m_rt;
const std::vector<Vertex_handle> & m_vertices;
tbb::concurrent_vector<Vertex_handle> & m_vertices_to_remove_sequentially;
public:
// Constructor
Remove_point(RT & rt,
const std::vector<Vertex_handle> & vertices,
tbb::concurrent_vector<Vertex_handle> &
vertices_to_remove_sequentially)
: m_rt(rt), m_vertices(vertices),
m_vertices_to_remove_sequentially(vertices_to_remove_sequentially)
{}
// Constructor
Remove_point(const Remove_point &rp)
: m_rt(rp.m_rt), m_vertices(rp.m_vertices),
m_vertices_to_remove_sequentially(rp.m_vertices_to_remove_sequentially)
{}
// operator()
void operator()( const tbb::blocked_range<size_t>& r ) const
{
for( size_t i_vertex = r.begin() ; i_vertex != r.end() ; ++i_vertex)
{
Vertex_handle v = m_vertices[i_vertex];
bool could_lock_zone, needs_to_be_done_sequentially;
do
{
needs_to_be_done_sequentially =
!m_rt.remove(v, &could_lock_zone);
m_rt.unlock_all_elements();
} while (!could_lock_zone);
if (needs_to_be_done_sequentially)
m_vertices_to_remove_sequentially.push_back(v);
}
}
};
#endif // CGAL_LINKED_WITH_TBB
Hidden_point_visitor<Concurrency_tag> &get_hidden_point_visitor()
{
return hidden_point_visitor;
}
template < class RegularTriangulation_3 >
class Vertex_remover;
template < class RegularTriangulation_3 >
class Vertex_inserter;
Hidden_point_visitor<Concurrency_tag> hidden_point_visitor;
};
template < class Gt, class Tds, class Lds >
typename Regular_triangulation_3<Gt,Tds,Lds>::Vertex_handle
Regular_triangulation_3<Gt,Tds,Lds>::
nearest_power_vertex_in_cell(const Bare_point& p,
Cell_handle c) const
// Returns the finite vertex of the cell c with smaller
// power distance to p.
{
CGAL_triangulation_precondition(dimension() >= 1);
Vertex_handle nearest = nearest_power_vertex(p,
c->vertex(0),
c->vertex(1));
if (dimension() >= 2) {
nearest = nearest_power_vertex(p, nearest, c->vertex(2));
if (dimension() == 3)
nearest = nearest_power_vertex(p, nearest, c->vertex(3));
}
return nearest;
}
template < class Gt, class Tds, class Lds >
typename Regular_triangulation_3<Gt,Tds,Lds>::Vertex_handle
Regular_triangulation_3<Gt,Tds,Lds>::
nearest_power_vertex(const Bare_point& p, Cell_handle start) const
{
if (number_of_vertices() == 0)
return Vertex_handle();
// Use a brute-force algorithm if dimension < 3.
if (dimension() < 3) {
Finite_vertices_iterator vit = finite_vertices_begin();
Vertex_handle res = vit;
++vit;
for (Finite_vertices_iterator end = finite_vertices_end(); vit != end; ++vit)
res = nearest_power_vertex(p, res, vit);
return res;
}
Locate_type lt;
int li, lj;
// I put the cast here temporarily
// until we solve the traits class pb of regular triangulation
Cell_handle c = locate(static_cast<Weighted_point>(p), lt, li, lj, start);
// - start with the closest vertex from the located cell.
// - repeatedly take the nearest of its incident vertices if any
// - if not, we're done.
Vertex_handle nearest = nearest_power_vertex_in_cell(p, c);
std::vector<Vertex_handle> vs;
vs.reserve(32);
while (true) {
Vertex_handle tmp = nearest;
adjacent_vertices(nearest, std::back_inserter(vs));
for (typename std::vector<Vertex_handle>::const_iterator
vsit = vs.begin(); vsit != vs.end(); ++vsit)
tmp = nearest_power_vertex(p, tmp, *vsit);
if (tmp == nearest)
break;
vs.clear();
nearest = tmp;
}
return nearest;
}
template < class Gt, class Tds, class Lds >
typename Regular_triangulation_3<Gt,Tds,Lds>::Bare_point
Regular_triangulation_3<Gt,Tds,Lds>::
dual(Cell_handle c) const
{
CGAL_triangulation_precondition(dimension()==3);
CGAL_triangulation_precondition( ! is_infinite(c) );
return c->weighted_circumcenter(geom_traits());
}
template < class Gt, class Tds, class Lds >
typename Regular_triangulation_3<Gt,Tds,Lds>::Object
Regular_triangulation_3<Gt,Tds,Lds>::
dual(Cell_handle c, int i) const
{
CGAL_triangulation_precondition(dimension()>=2);
CGAL_triangulation_precondition( ! is_infinite(c,i) );
if ( dimension() == 2 ) {
CGAL_triangulation_precondition( i == 3 );
return construct_object(
construct_weighted_circumcenter(c->vertex(0)->point(),
c->vertex(1)->point(),
c->vertex(2)->point()) );
}
// dimension() == 3
Cell_handle n = c->neighbor(i);
if ( ! is_infinite(c) && ! is_infinite(n) )
return construct_object(construct_segment( dual(c), dual(n) ));
// either n or c is infinite
int in;
if ( is_infinite(c) )
in = n->index(c);
else {
n = c;
in = i;
}
// n now denotes a finite cell, either c or c->neighbor(i)
int ind[3] = {(in+1)&3,(in+2)&3,(in+3)&3};
if ( (in&1) == 1 )
std::swap(ind[0], ind[1]);
const Weighted_point& p = n->vertex(ind[0])->point();
const Weighted_point& q = n->vertex(ind[1])->point();
const Weighted_point& r = n->vertex(ind[2])->point();
Line l =
construct_perpendicular_line( construct_plane(p,q,r),
construct_weighted_circumcenter(p,q,r) );
return construct_object(construct_ray( dual(n), l));
}
template < class Gt, class Tds, class Lds >
Oriented_side
Regular_triangulation_3<Gt,Tds,Lds>::
side_of_oriented_power_sphere(const Weighted_point &p0,
const Weighted_point &p1,
const Weighted_point &p2,
const Weighted_point &p3,
const Weighted_point &p, bool perturb) const
{
CGAL_triangulation_precondition( orientation(p0, p1, p2, p3) == POSITIVE );
using namespace boost;
Oriented_side os = power_test(p0, p1, p2, p3, p);
if (os != ON_ORIENTED_BOUNDARY || !perturb)
return os;
// We are now in a degenerate case => we do a symbolic perturbation.
// We sort the points lexicographically.
const Weighted_point * points[5] = {&p0, &p1, &p2, &p3, &p};
std::sort(points, points + 5,
boost::bind(geom_traits().compare_xyz_3_object(),
boost::bind(Dereference<Weighted_point>(), _1),
boost::bind(Dereference<Weighted_point>(), _2)) == SMALLER);
// We successively look whether the leading monomial, then 2nd monomial
// of the determinant has non null coefficient.
for (int i=4; i>1; --i) {
if (points[i] == &p)
return ON_NEGATIVE_SIDE; // since p0 p1 p2 p3 are non coplanar
// and positively oriented
Orientation o;
if (points[i] == &p3 && (o = orientation(p0,p1,p2,p)) != COPLANAR )
return o;
if (points[i] == &p2 && (o = orientation(p0,p1,p,p3)) != COPLANAR )
return o;
if (points[i] == &p1 && (o = orientation(p0,p,p2,p3)) != COPLANAR )
return o;
if (points[i] == &p0 && (o = orientation(p,p1,p2,p3)) != COPLANAR )
return o;
}
CGAL_triangulation_assertion(false);
return ON_NEGATIVE_SIDE;
}
template < class Gt, class Tds, class Lds >
Bounded_side
Regular_triangulation_3<Gt,Tds,Lds>::
side_of_power_sphere(Cell_handle c, const Weighted_point &p,
bool perturb) const
{
CGAL_triangulation_precondition( dimension() == 3 );
int i3;
if ( ! c->has_vertex( infinite_vertex(), i3 ) ) {
return Bounded_side( side_of_oriented_power_sphere(c->vertex(0)->point(),
c->vertex(1)->point(),
c->vertex(2)->point(),
c->vertex(3)->point(),
p, perturb) );
}
// else infinite cell :
int i0,i1,i2;
if ( (i3%2) == 1 ) {
i0 = (i3+1)&3;
i1 = (i3+2)&3;
i2 = (i3+3)&3;
}
else {
i0 = (i3+2)&3;
i1 = (i3+1)&3;
i2 = (i3+3)&3;
}
// general case
Orientation o = orientation(c->vertex(i0)->point(),
c->vertex(i1)->point(),
c->vertex(i2)->point(), p);
if (o != ZERO)
return Bounded_side(o);
// else p coplanar with i0,i1,i2
return side_of_bounded_power_circle(c->vertex(i0)->point(),
c->vertex(i1)->point(),
c->vertex(i2)->point(),
p, perturb);
}
template < class Gt, class Tds, class Lds >
Bounded_side
Regular_triangulation_3<Gt,Tds,Lds>::
side_of_bounded_power_circle(const Weighted_point &p0,
const Weighted_point &p1,
const Weighted_point &p2,
const Weighted_point &p, bool perturb) const
{
CGAL_triangulation_precondition(coplanar_orientation(p0, p1, p2) != 0);
if (coplanar_orientation(p0, p1, p2) == POSITIVE)
return Bounded_side (side_of_oriented_power_circle(p0, p1, p2, p, perturb));
// Wrong because the low level power test already does a coplanar orientation
// test.
// return Bounded_side (- side_of_oriented_power_circle (p0, p2, p1, p,
// perturb));
return Bounded_side (side_of_oriented_power_circle(p0, p2, p1, p, perturb));
}
template < class Gt, class Tds, class Lds >
Oriented_side
Regular_triangulation_3<Gt,Tds,Lds>::
side_of_oriented_power_circle(const Weighted_point &p0,
const Weighted_point &p1,
const Weighted_point &p2,
const Weighted_point &p, bool perturb) const
{
CGAL_triangulation_precondition( coplanar_orientation(p0, p1, p2) == POSITIVE );
using namespace boost;
Oriented_side os = power_test(p0, p1, p2, p);
if (os != ON_ORIENTED_BOUNDARY || !perturb)
return os;
// We are now in a degenerate case => we do a symbolic perturbation.
// We sort the points lexicographically.
const Weighted_point * points[4] = {&p0, &p1, &p2, &p};
std::sort(points, points + 4,
boost::bind(geom_traits().compare_xyz_3_object(),
boost::bind(Dereference<Weighted_point>(), _1),
boost::bind(Dereference<Weighted_point>(), _2)) == SMALLER);
// We successively look whether the leading monomial, then 2nd monomial
// of the determinant has non null coefficient.
// 2 iterations are enough (cf paper)
for (int i=3; i>1; --i) {
if (points[i] == &p)
return ON_NEGATIVE_SIDE; // since p0 p1 p2 are non collinear
// and positively oriented
Orientation o;
if (points[i] == &p2 && (o = coplanar_orientation(p0,p1,p)) != COPLANAR )
return o;
if (points[i] == &p1 && (o = coplanar_orientation(p0,p,p2)) != COPLANAR )
return o;
if (points[i] == &p0 && (o = coplanar_orientation(p,p1,p2)) != COPLANAR )
return o;
}
CGAL_triangulation_assertion(false);
return ON_NEGATIVE_SIDE;
}
template < class Gt, class Tds, class Lds >
Bounded_side
Regular_triangulation_3<Gt,Tds,Lds>::
side_of_power_circle(Cell_handle c, int i, const Weighted_point &p,
bool perturb) const
{
CGAL_triangulation_precondition( dimension() >= 2 );
int i3 = 5;
if ( dimension() == 2 ) {
CGAL_triangulation_precondition( i == 3 );
// the triangulation is supposed to be valid, ie the facet
// with vertices 0 1 2 in this order is positively oriented
if ( ! c->has_vertex( infinite_vertex(), i3 ) )
return Bounded_side( side_of_oriented_power_circle(c->vertex(0)->point(),
c->vertex(1)->point(),
c->vertex(2)->point(),
p, perturb) );
// else infinite facet
// v1, v2 finite vertices of the facet such that v1,v2,infinite
// is positively oriented
Vertex_handle v1 = c->vertex( ccw(i3) ),
v2 = c->vertex( cw(i3) );
CGAL_triangulation_assertion(coplanar_orientation(v1->point(), v2->point(),
mirror_vertex(c, i3)->point()) == NEGATIVE);
Orientation o = coplanar_orientation(v1->point(), v2->point(), p);
if ( o != ZERO )
return Bounded_side( o );
// case when p collinear with v1v2
return side_of_bounded_power_segment(v1->point(),
v2->point(),
p, perturb);
}// dim 2
// else dimension == 3
CGAL_triangulation_precondition( (i >= 0) && (i < 4) );
if ( ( ! c->has_vertex(infinite_vertex(),i3) ) || ( i3 != i ) ) {
// finite facet
// initialization of i0 i1 i2, vertices of the facet positively
// oriented (if the triangulation is valid)
int i0 = (i>0) ? 0 : 1;
int i1 = (i>1) ? 1 : 2;
int i2 = (i>2) ? 2 : 3;
CGAL_triangulation_precondition(this->coplanar(c->vertex(i0)->point(),
c->vertex(i1)->point(),
c->vertex(i2)->point(), p));
return side_of_bounded_power_circle(c->vertex(i0)->point(),
c->vertex(i1)->point(),
c->vertex(i2)->point(),
p, perturb);
}
//else infinite facet
// v1, v2 finite vertices of the facet such that v1,v2,infinite
// is positively oriented
Vertex_handle v1 = c->vertex( next_around_edge(i3,i) ),
v2 = c->vertex( next_around_edge(i,i3) );
Orientation o = (Orientation)
(coplanar_orientation( v1->point(), v2->point(),
c->vertex(i)->point()) *
coplanar_orientation( v1->point(), v2->point(), p));
// then the code is duplicated from 2d case
if ( o != ZERO )
return Bounded_side( -o );
// because p is in f iff
// it is not on the same side of v1v2 as c->vertex(i)
// case when p collinear with v1v2 :
return side_of_bounded_power_segment(v1->point(),
v2->point(),
p, perturb);
}
template < class Gt, class Tds, class Lds >
Bounded_side
Regular_triangulation_3<Gt,Tds,Lds>::
side_of_bounded_power_segment(const Weighted_point &p0,
const Weighted_point &p1,
const Weighted_point &p, bool perturb) const
{
Oriented_side os = power_test(p0, p1, p);
if (os != ON_ORIENTED_BOUNDARY || !perturb)
return Bounded_side(os);
// We are now in a degenerate case => we do a symbolic perturbation.
switch (this->collinear_position(p0, p, p1)) {
case Tr_Base::BEFORE: case Tr_Base::AFTER:
return ON_UNBOUNDED_SIDE;
case Tr_Base::MIDDLE:
return ON_BOUNDED_SIDE;
default:
;
}
CGAL_triangulation_assertion(false);
return ON_UNBOUNDED_SIDE;
}
template < class Gt, class Tds, class Lds >
Bounded_side
Regular_triangulation_3<Gt,Tds,Lds>::
side_of_power_segment(Cell_handle c, const Weighted_point &p,
bool perturb) const
{
CGAL_triangulation_precondition( dimension() == 1 );
if ( ! is_infinite(c,0,1) )
return side_of_bounded_power_segment(c->vertex(0)->point(),
c->vertex(1)->point(),
p, perturb);
Locate_type lt; int i;
Bounded_side soe = side_of_edge( p, c, lt, i );
if (soe != ON_BOUNDARY)
return soe;
// Either we compare weights, or we use the finite neighboring edge
Cell_handle finite_neighbor = c->neighbor(c->index(infinite_vertex()));
CGAL_triangulation_assertion(!is_infinite(finite_neighbor,0,1));
return side_of_bounded_power_segment(finite_neighbor->vertex(0)->point(),
finite_neighbor->vertex(1)->point(),
p, perturb);
}
template < class Gt, class Tds, class Lds >
bool
Regular_triangulation_3<Gt,Tds,Lds>::
is_Gabriel(const Facet& f) const
{
return is_Gabriel(f.first, f.second);
}
template < class Gt, class Tds, class Lds >
bool
Regular_triangulation_3<Gt,Tds,Lds>::
is_Gabriel(Cell_handle c, int i) const
{
CGAL_triangulation_precondition(dimension() == 3 && !is_infinite(c,i));
typename Geom_traits::Side_of_bounded_orthogonal_sphere_3
side_of_bounded_orthogonal_sphere =
geom_traits().side_of_bounded_orthogonal_sphere_3_object();
if ((!is_infinite(c->vertex(i))) &&
side_of_bounded_orthogonal_sphere(
c->vertex(vertex_triple_index(i,0))->point(),
c->vertex(vertex_triple_index(i,1))->point(),
c->vertex(vertex_triple_index(i,2))->point(),
c->vertex(i)->point()) == ON_BOUNDED_SIDE ) return false;
Cell_handle neighbor = c->neighbor(i);
int in = neighbor->index(c);
if ((!is_infinite(neighbor->vertex(in))) &&
side_of_bounded_orthogonal_sphere(
c->vertex(vertex_triple_index(i,0))->point(),
c->vertex(vertex_triple_index(i,1))->point(),
c->vertex(vertex_triple_index(i,2))->point(),
neighbor->vertex(in)->point()) == ON_BOUNDED_SIDE ) return false;
return true;
}
template < class Gt, class Tds, class Lds >
bool
Regular_triangulation_3<Gt,Tds,Lds>::
is_Gabriel(const Edge& e) const
{
return is_Gabriel(e.first, e.second, e.third);
}
template < class Gt, class Tds, class Lds >
bool
Regular_triangulation_3<Gt,Tds,Lds>::
is_Gabriel(Cell_handle c, int i, int j) const
{
CGAL_triangulation_precondition(dimension() == 3 && !is_infinite(c,i,j));
typename Geom_traits::Side_of_bounded_orthogonal_sphere_3
side_of_bounded_orthogonal_sphere =
geom_traits().side_of_bounded_orthogonal_sphere_3_object();
Facet_circulator fcirc = incident_facets(c,i,j),
fdone(fcirc);
Vertex_handle v1 = c->vertex(i);
Vertex_handle v2 = c->vertex(j);
do {
// test whether the vertex of cc opposite to *fcirc
// is inside the sphere defined by the edge e = (s, i,j)
Cell_handle cc = (*fcirc).first;
int ii = (*fcirc).second;
if (!is_infinite(cc->vertex(ii)) &&
side_of_bounded_orthogonal_sphere( v1->point(),
v2->point(),
cc->vertex(ii)->point())
== ON_BOUNDED_SIDE ) return false;
} while(++fcirc != fdone);
return true;
}
template < class Gt, class Tds, class Lds >
bool
Regular_triangulation_3<Gt,Tds,Lds>::
is_Gabriel(Vertex_handle v) const
{
return nearest_power_vertex( v->point().point(), v->cell()) == v;
}
// Returns
template < class Gt, class Tds, class Lds >
typename Regular_triangulation_3<Gt,Tds,Lds>::Vertex_handle
Regular_triangulation_3<Gt,Tds,Lds>::
insert(const Weighted_point & p, Cell_handle start, bool *could_lock_zone)
{
Locate_type lt;
int li, lj;
// Parallel
if (could_lock_zone)
{
Cell_handle c = locate(p, lt, li, lj, start, could_lock_zone);
if (*could_lock_zone)
return insert(p, lt, c, li, lj, could_lock_zone);
else
return Vertex_handle();
}
// Sequential
else
{
Cell_handle c = locate(p, lt, li, lj, start);
return insert(p, lt, c, li, lj);
}
}
template < class Gt, class Tds, class Lds >
typename Regular_triangulation_3<Gt,Tds,Lds>::Vertex_handle
Regular_triangulation_3<Gt,Tds,Lds>::
insert(const Weighted_point & p, Locate_type lt, Cell_handle c,
int li, int lj, bool *could_lock_zone)
{
switch (dimension()) {
case 3:
{
Conflict_tester_3 tester (p, this);
return insert_in_conflict(p, lt,c,li,lj, tester,
get_hidden_point_visitor(),
could_lock_zone);
}
case 2:
{
Conflict_tester_2 tester (p, this);
return insert_in_conflict(p, lt,c,li,lj, tester,
get_hidden_point_visitor(),
could_lock_zone);
}
case 1:
{
Conflict_tester_1 tester (p, this);
return insert_in_conflict(p, lt,c,li,lj, tester,
get_hidden_point_visitor(),
could_lock_zone);
}
}
Conflict_tester_0 tester (p, this);
return insert_in_conflict(p, lt,c,li,lj, tester,
get_hidden_point_visitor(),
could_lock_zone);
}
template < class Gt, class Tds, class Lds >
template <class CellIt>
typename Regular_triangulation_3<Gt,Tds,Lds>::Vertex_handle
Regular_triangulation_3<Gt,Tds,Lds>::
insert_in_hole(const Weighted_point & p, CellIt cell_begin, CellIt cell_end,
Cell_handle begin, int i)
{
CGAL_triangulation_precondition(cell_begin != cell_end);
get_hidden_point_visitor().process_cells_in_conflict(cell_begin,cell_end);
Vertex_handle v =
Tr_Base::insert_in_hole(p, cell_begin, cell_end, begin, i);
// Store the hidden points in their new cells and hide vertices that
// have to be hidden
get_hidden_point_visitor().reinsert_vertices(v);
return v;
}
template < class Gt, class Tds, class Lds >
template <class CellIt>
typename Regular_triangulation_3<Gt,Tds,Lds>::Vertex_handle
Regular_triangulation_3<Gt,Tds,Lds>::
insert_in_hole(const Weighted_point & p, CellIt cell_begin, CellIt cell_end,
Cell_handle begin, int i, Vertex_handle newv)
{
CGAL_triangulation_precondition(cell_begin != cell_end);
get_hidden_point_visitor().process_cells_in_conflict(cell_begin,cell_end);
Vertex_handle v =
Tr_Base::insert_in_hole(p, cell_begin, cell_end, begin, i, newv);
// Store the hidden points in their new cells and hide vertices that
// have to be hidden
get_hidden_point_visitor().reinsert_vertices(v);
return v;
}
template <class Gt, class Tds, class Lds >
template <class RegularTriangulation_3>
class Regular_triangulation_3<Gt, Tds, Lds>::Vertex_remover {
typedef RegularTriangulation_3 Regular;
typedef typename Gt::Point_3 Point;
public:
typedef typename std::vector<Point>::iterator
Hidden_points_iterator;
Vertex_remover(Regular &tmp_) : tmp(tmp_) {}
Regular &tmp;
void add_hidden_points(Cell_handle ch) {
std::copy (ch->hidden_points_begin(), ch->hidden_points_end(),
std::back_inserter(hidden));
}
Hidden_points_iterator hidden_points_begin() {
return hidden.begin();
}
Hidden_points_iterator hidden_points_end() {
return hidden.end();
}
Bounded_side side_of_bounded_circle(const Point &p, const Point &q,
const Point &r, const Point &s, bool perturb = false) const {
return tmp.side_of_bounded_power_circle(p,q,r,s,perturb);
}
private:
// The removal of v may un-hide some points,
// Space functions output them.
std::vector<Point> hidden;
};
// The displacement method works only
// on regular triangulation without hidden points at any time
// the vertex inserter is used only
// for the purpose of displacements
template <class Gt, class Tds, class Lds >
template <class RegularTriangulation_3>
class Regular_triangulation_3<Gt, Tds, Lds>::Vertex_inserter {
typedef RegularTriangulation_3 Regular;
public:
typedef Nullptr_t Hidden_points_iterator;
Vertex_inserter(Regular &tmp_) : tmp(tmp_) {}
Regular &tmp;
void add_hidden_points(Cell_handle) {}
Hidden_points_iterator hidden_points_begin() { return NULL; }
Hidden_points_iterator hidden_points_end() { return NULL; }
Vertex_handle insert(const Weighted_point& p,
Locate_type lt, Cell_handle c, int li, int lj) {
return tmp.insert(p, lt, c, li, lj);
}
Vertex_handle insert(const Weighted_point& p, Cell_handle c) {
return tmp.insert(p, c);
}
Vertex_handle insert(const Weighted_point& p) {
return tmp.insert(p);
}
};
template < class Gt, class Tds, class Lds >
void
Regular_triangulation_3<Gt,Tds,Lds>::
remove(Vertex_handle v)
{
Cell_handle c;
if (dimension() > 0)
c = v->cell()->neighbor(v->cell()->index(v));
Self tmp;
Vertex_remover<Self> remover(tmp);
Tr_Base::remove(v,remover);
// Re-insert the points that v was hiding.
for (typename Vertex_remover<Self>::Hidden_points_iterator
hi = remover.hidden_points_begin();
hi != remover.hidden_points_end(); ++hi) {
Vertex_handle hv = insert (*hi, c);
if (hv != Vertex_handle()) c = hv->cell();
}
CGAL_triangulation_expensive_postcondition (is_valid());
}
template < class Gt, class Tds, class Lds >
bool
Regular_triangulation_3<Gt,Tds,Lds>::
remove(Vertex_handle v, bool *could_lock_zone)
{
bool removed = true;
// Locking vertex v...
if (!this->try_lock_vertex(v))
{
*could_lock_zone = false;
}
else
{
Vertex_handle hint = (v->cell()->vertex(0) == v ?
v->cell()->vertex(1) : v->cell()->vertex(0));
Self tmp;
Vertex_remover<Self> remover(tmp);
removed = Tr_Base::remove(v, remover, could_lock_zone);
if (*could_lock_zone && removed)
{
// Re-insert the points that v was hiding.
for (typename Vertex_remover<Self>::Hidden_points_iterator
hi = remover.hidden_points_begin();
hi != remover.hidden_points_end(); ++hi)
{
bool could_lock_zone = false;
Vertex_handle hv;
while (!could_lock_zone)
{
hv = insert (*hi, hint, &could_lock_zone);
}
if (hv != Vertex_handle())
hint = hv;
}
CGAL_triangulation_expensive_postcondition (is_valid());
}
}
return removed;
}
// Again, verbatim copy from Delaunay.
template < class Gt, class Tds, class Lds >
typename Regular_triangulation_3<Gt,Tds,Lds>::Vertex_handle
Regular_triangulation_3<Gt,Tds,Lds>::
move_point(Vertex_handle v, const Weighted_point & p)
{
CGAL_triangulation_precondition(! is_infinite(v));
CGAL_triangulation_expensive_precondition(is_vertex(v));
// Dummy implementation for a start.
// Remember an incident vertex to restart
// the point location after the removal.
Cell_handle c = v->cell();
Vertex_handle old_neighbor = c->vertex(c->index(v) == 0 ? 1 : 0);
CGAL_triangulation_assertion(old_neighbor != v);
remove(v);
if (dimension() <= 0)
return insert(p);
return insert(p, old_neighbor->cell());
}
// Displacement works only for Regular triangulation
// without hidden points at any time
template < class Gt, class Tds, class Lds >
typename Regular_triangulation_3<Gt,Tds,Lds>::Vertex_handle
Regular_triangulation_3<Gt,Tds,Lds>::
move_if_no_collision(Vertex_handle v, const Weighted_point &p)
{
Self tmp;
Vertex_remover<Self> remover (tmp);
Vertex_inserter<Self> inserter (*this);
Vertex_handle res = Tr_Base::move_if_no_collision(v,p,remover,inserter);
CGAL_triangulation_expensive_postcondition(is_valid());
return res;
}
template <class Gt, class Tds, class Lds >
typename Regular_triangulation_3<Gt,Tds,Lds>::Vertex_handle
Regular_triangulation_3<Gt,Tds,Lds>::
move(Vertex_handle v, const Weighted_point &p) {
CGAL_triangulation_precondition(!is_infinite(v));
if(v->point() == p) return v;
Self tmp;
Vertex_remover<Self> remover (tmp);
Vertex_inserter<Self> inserter (*this);
return Tr_Base::move(v,p,remover,inserter);
}
template < class Gt, class Tds, class Lds >
bool
Regular_triangulation_3<Gt,Tds,Lds>::
is_valid(bool verbose, int level) const
{
if ( ! Tr_Base::is_valid(verbose,level) ) {
if (verbose)
std::cerr << "invalid base triangulation" << std::endl;
CGAL_triangulation_assertion(false);
return false;
}
switch ( dimension() ) {
case 3:
{
for(Finite_cells_iterator it = finite_cells_begin(), end = finite_cells_end(); it != end; ++it) {
is_valid_finite(it, verbose, level);
for(int i=0; i<4; i++) {
if ( !is_infinite
(it->neighbor(i)->vertex(it->neighbor(i)->index(it))) ) {
if ( side_of_power_sphere
(it,
it->neighbor(i)->vertex(it->neighbor(i)->index(it))->point())
== ON_BOUNDED_SIDE ) {
if (verbose)
std::cerr << "non-empty sphere " << std::endl;
CGAL_triangulation_assertion(false);
return false;
}
}
}
}
break;
}
case 2:
{
for(Finite_facets_iterator it = finite_facets_begin(), end = finite_facets_end(); it!= end; ++it) {
is_valid_finite((*it).first, verbose, level);
for(int i=0; i<3; i++) {
if( !is_infinite
((*it).first->neighbor(i)->vertex( (((*it).first)->neighbor(i))
->index((*it).first))) ) {
if ( side_of_power_circle
( (*it).first, 3,
(*it).first->neighbor(i)->
vertex( (((*it).first)->neighbor(i))
->index((*it).first) )->point() )
== ON_BOUNDED_SIDE ) {
if (verbose)
std::cerr << "non-empty circle " << std::endl;
CGAL_triangulation_assertion(false);
return false;
}
}
}
}
break;
}
case 1:
{
for(Finite_edges_iterator it = finite_edges_begin(), end = finite_edges_end(); it != end; ++it) {
is_valid_finite((*it).first, verbose, level);
for(int i=0; i<2; i++) {
if( !is_infinite
((*it).first->neighbor(i)->vertex( (((*it).first)->neighbor(i))
->index((*it).first))) ) {
if ( side_of_power_segment
( (*it).first,
(*it).first->neighbor(i)->
vertex( (((*it).first)->neighbor(i))
->index((*it).first) )->point() )
== ON_BOUNDED_SIDE ) {
if (verbose)
std::cerr << "non-empty edge " << std::endl;
CGAL_triangulation_assertion(false);
return false;
}
}
}
}
break;
}
}
if (verbose)
std::cerr << "valid Regular triangulation" << std::endl;
return true;
}
} //namespace CGAL
#if defined(BOOST_MSVC)
# pragma warning(pop)
#endif
#endif // CGAL_REGULAR_TRIANGULATION_3_H
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