/usr/include/CEGUI/CEGUIImageset_xmlHandler.h is in libcegui-mk2-dev 0.7.6-3.3.
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filename: CEGUIImageset_xmlHandler.h
created: Sat Jul 18 2009
author: Paul D Turner <paul@cegui.org.uk>
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGUIImageset_xmlHandler_h_
#define _CEGUIImageset_xmlHandler_h_
#include "CEGUIXMLHandler.h"
#include "CEGUIString.h"
// Start of CEGUI namespace section
namespace CEGUI
{
//! Class used to parse the Imageset XML files to create Imageset objects
class CEGUIEXPORT Imageset_xmlHandler : public XMLHandler
{
public:
//! Constructor.
Imageset_xmlHandler(const String& filename, const String& resource_group);
//! Destructor.
~Imageset_xmlHandler();
//! Return string holding the name of the created Imageset.
const String& getObjectName() const;
//! Return reference to the created Imageset object.
Imageset& getObject() const;
// XMLHandler overrides
void elementStart(const String& element, const XMLAttributes& attributes);
void elementEnd(const String& element);
private:
//! Method that handles the opening Imageset XML element.
void elementImagesetStart(const XMLAttributes& attributes);
//! Method that handles the Image XML element.
void elementImageStart(const XMLAttributes& attributes);
//! Method that handles the closing Imageset XML element.
void elementImagesetEnd();
//! Filename of the XML schema used for validating Imageset files.
static const String ImagesetSchemaName;
//! Tag name for Imageset elements.
static const String ImagesetElement;
//! Tag name for Image elements.
static const String ImageElement;
//! Attribute name that stores the name of the Imageset
static const String ImagesetNameAttribute;
//! Attribute name that stores the filename for the image file.
static const String ImagesetImageFileAttribute;
//! Attribute name that stores resource group used when loading image file.
static const String ImagesetResourceGroupAttribute;
//! Attribute that stores 'native' horizontal resolution for the Imageset.
static const String ImagesetNativeHorzResAttribute;
//! Attribute that stores 'native' vertical resolution for the Imageset.
static const String ImagesetNativeVertResAttribute;
//! Attribute that specifies whether the Imageset should be auto-scaled.
static const String ImagesetAutoScaledAttribute;
//! Attribute name that stores the name of the new Image.
static const String ImageNameAttribute;
//! Attribute name that stores the x position of the new Image.
static const String ImageXPosAttribute;
//! Attribute name that stores the y position of the new Image.
static const String ImageYPosAttribute;
//! Attribute name that stores the width of the new Image.
static const String ImageWidthAttribute;
//! Attribute name that stores the height of the new Image.
static const String ImageHeightAttribute;
//! Attribute name that stores the x rendering offset of the new Image.
static const String ImageXOffsetAttribute;
//!< Attribute name that stores the y rendering offset of the new Image.
static const String ImageYOffsetAttribute;
//! Pointer to the Imageset created.
Imageset* d_imageset;
//! inidcates whether client read the created object
mutable bool d_objectRead;
};
} // End of CEGUI namespace section
#endif // end of guard _CEGUIImageset_xmlHandler_h_
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