/usr/include/cal3d/streamsource.h is in libcal3d12-dev 0.11.0-4.2.
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// streamsource.h //
// Copyright (C) 2001-2003 Bruno 'Beosil' Heidelberger //
//****************************************************************************//
// This library is free software; you can redistribute it and/or modify it //
// under the terms of the GNU Lesser General Public License as published by //
// the Free Software Foundation; either version 2.1 of the License, or (at //
// your option) any later version. //
//****************************************************************************//
#ifndef CAL_STREAMSOURCE_H
#define CAL_STREAMSOURCE_H
//****************************************************************************//
// Includes //
//****************************************************************************//
#include "cal3d/global.h"
#include "cal3d/datasource.h"
#include <istream>
/**
* CalStreamSource class.
*
* This is an object designed to represent a source of Cal3d data as coming from
* a standard input stream.
*/
class CAL3D_API CalStreamSource : public CalDataSource
{
public:
CalStreamSource(std::istream& inputStream);
virtual ~CalStreamSource();
virtual bool ok() const;
virtual void setError() const;
virtual bool readBytes(void* pBuffer, int length);
virtual bool readFloat(float& value);
virtual bool readInteger(int& value);
virtual bool readString(std::string& strValue);
protected:
std::istream* mInputStream;
private:
CalStreamSource(); //Can't use this
};
#endif
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