/usr/include/ACEXML/common/InputSource.h is in libacexml-dev 6.2.8+dfsg-1.
This file is owned by root:root, with mode 0o644.
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//=============================================================================
/**
* @file InputSource.h
*
* $Id: InputSource.h 94862 2011-10-21 09:49:26Z johnnyw $
*
* @author Nanbor Wang <nanbor@cs.wustl.edu>
*/
//=============================================================================
#ifndef _ACEXML_INPUTSOURCE_H_
#define _ACEXML_INPUTSOURCE_H_
#include /**/ "ace/pre.h"
#include "ACEXML/common/ACEXML_Export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
#pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ACEXML/common/CharStream.h"
#include "ace/Copy_Disabled.h"
/**
* @class ACEXML_InputSource
*
* @brief ACEXML_InputSource encapsulates the actual input stream with some
* added information.
*
* This class allows a SAX application to encapsulate information
* about an input source in a single object, which may include a
* public identifier, a system identifier, a byte stream (possibly
* with a specified encoding), and/or a character stream.
*
* There are two places that the application will deliver this input
* source to the parser: as the argument to the Parser.parse method,
* or as the return value of the EntityResolver.resolveEntity method.
*
* The SAX parser will use the InputSource object to determine how to
* read XML input. If there is a character stream available, the
* parser will read that stream directly; if not, the parser will use
* a byte stream, if available; if neither a character stream nor a
* byte stream is available, the parser will attempt to open a URI
* connection to the resource identified by the system identifier.
*
* An InputSource object belongs to the application: the SAX parser
* shall never modify it in any way (it may modify a copy if
* necessary).
*
* @sa ACEXML_CharStream
*/
class ACEXML_Export ACEXML_InputSource : private ACE_Copy_Disabled
{
public:
/**
* Default constructor.
*/
ACEXML_InputSource (void);
/**
* Create a new input source with a ACEXML_Char stream.
* Notice that ACEXML_InputSource assumes the ownership
* of <stream>
*/
explicit ACEXML_InputSource (ACEXML_CharStream *stream);
/**
* Create a new input source with a system identifier.
*/
ACEXML_InputSource (const ACEXML_Char *systemId);
/**
* Default destructor.
*/
virtual ~ACEXML_InputSource (void);
/**
* Get the ACEXML_Char stream for this input source.
*/
virtual ACEXML_CharStream *getCharStream (void) const;
/**
* Get the character encoding for a byte stream or URI.
*/
virtual const ACEXML_Char *getEncoding (void) const;
/**
* Get the public identifier for this input source.
*/
virtual const ACEXML_Char *getPublicId (void) const;
/**
* Get the system identifier for this input source.
*/
virtual const ACEXML_Char *getSystemId (void) const;
/**
* Set the ACEXML_Char stream for this input source.
* Notice that ACEXML_InputSource assumes the ownership
* of <stream>
*/
virtual void setCharStream (ACEXML_CharStream *charStream);
/**
* Set the character encoding, if known.
*/
virtual void setEncoding (const ACEXML_Char *encoding);
/**
* Set the public identifier for this input source.
*/
virtual void setPublicId (const ACEXML_Char *publicId);
/**
* Set the public identifier for this input source.
*/
virtual void setSystemId (const ACEXML_Char *systemId);
private:
ACEXML_CharStream *charStream_;
ACEXML_Char *encoding_;
ACEXML_Char *publicId_;
ACEXML_Char *systemId_;
};
#include /**/ "ace/post.h"
#endif /* _ACEXML_INPUTSOURCE_H_ */
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