/usr/include/ace/Task.h is in libace-dev 6.2.8+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 | // -*- C++ -*-
//=============================================================================
/**
* @file Task.h
*
* $Id: Task.h 91688 2010-09-09 11:21:50Z johnnyw $
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//=============================================================================
#ifndef ACE_TASK_H
#define ACE_TASK_H
#include /**/ "ace/pre.h"
#include "ace/Service_Object.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Thread_Manager.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_Task_Flags
*
* @brief These flags are used within the ACE_Task.
*
* These flags should be hidden within ACE_Task. Unfortunately, the
* HP/UX C++ compiler can't grok this... Fortunately, there's no
* code defined here, so we don't have to worry about multiple
* definitions.
*/
namespace ACE_Task_Flags
{
enum
{
/// Identifies a Task as being the "reader" in a Module.
ACE_READER = 01,
/// Just flush data messages in the queue.
ACE_FLUSHDATA = 02,
/// Flush all messages in the Queue.
ACE_FLUSHALL = 04,
/// Flush read queue
ACE_FLUSHR = 010,
/// Flush write queue
ACE_FLUSHW = 020,
/// Flush both queues
ACE_FLUSHRW = 030
};
}
/**
* @class ACE_Task_Base
*
* @brief Direct base class for the ACE_Task template.
*
* This class factors out the non-template code in order to
* reduce template bloat, as well as to make it possible for the
* ACE_Thread_Manager to store ACE_Task_Base *'s
* polymorphically.
*/
class ACE_Export ACE_Task_Base : public ACE_Service_Object
{
public:
// = Initialization and termination methods.
/// Constructor.
ACE_Task_Base (ACE_Thread_Manager * = 0);
/// Destructor.
virtual ~ACE_Task_Base (void);
// = Initialization and termination hooks.
// These methods should be overridden by subclasses if you'd like to
// provide <Task>-specific initialization and termination behavior.
/// Hook called to initialize a task and prepare it for execution.
/// @a args can be used to pass arbitrary information into <open>.
virtual int open (void *args = 0);
/**
* Hook called from ACE_Thread_Exit when during thread exit and from
* the default implementation of @c module_closed(). In general, this
* method shouldn't be called directly by an application,
* particularly if the Task is running as an Active Object.
* Instead, a special message should be passed into the Task via
* the put() method defined below, and the svc() method should
* interpret this as a flag to shut down the Task.
*/
virtual int close (u_long flags = 0);
/**
* Hook called during ACE_Module::close(). The default
* implementation calls forwards the call to close(1). Please
* notice the changed value of the default argument of close().
* This allows tasks to differ between the call has been originated
* from ACE_Thread_Exit or from module_closed(). Be aware that
* close(0) will be also called when a thread associated with the
* ACE_Task instance exits.
*/
virtual int module_closed (void);
// = Immediate and deferred processing methods, respectively.
// These methods should be overridden by subclasses if you'd like to
// provide <Task>-specific message processing behavior.
/// A hook method that can be used to pass a message to a
/// task, where it can be processed immediately or queued for subsequent
/// processing in the svc() hook method.
virtual int put (ACE_Message_Block *, ACE_Time_Value * = 0);
/// Run by a daemon thread to handle deferred processing.
virtual int svc (void);
// = Active object activation method.
/**
* Turn the task into an active object, i.e., having @a n_threads of
* control, all running at the @a priority level (see below) with the
* same @a grp_id, all of which invoke <Task::svc>. Returns -1 if
* failure occurs, returns 1 if Task is already an active object and
* @a force_active is false (i.e., do *not* create a new thread in
* this case), and returns 0 if Task was not already an active
* object and a thread is created successfully or thread is an
* active object and @a force_active is true. Note that if
* @a force_active is true and there are already threads spawned in
* this <Task>, the @a grp_id parameter is ignored and the @a grp_id
* of any newly activated thread(s) will inherit the existing
* @a grp_id of the existing thread(s) in the <Task>.
*
* The <{flags}> are a bitwise-OR of the following:
* = BEGIN<INDENT>
* THR_CANCEL_DISABLE, THR_CANCEL_ENABLE, THR_CANCEL_DEFERRED,
* THR_CANCEL_ASYNCHRONOUS, THR_BOUND, THR_NEW_LWP, THR_DETACHED,
* THR_SUSPENDED, THR_DAEMON, THR_JOINABLE, THR_SCHED_FIFO,
* THR_SCHED_RR, THR_SCHED_DEFAULT, THR_EXPLICIT_SCHED,
* THR_SCOPE_SYSTEM, THR_SCOPE_PROCESS
* = END<INDENT>
* If THR_SCHED_INHERIT is not desirable, applications should
* specifically pass in THR_EXPLICIT_SCHED.
*
*
* By default, or if <{priority}> is set to
* ACE_DEFAULT_THREAD_PRIORITY, an "appropriate" priority value for
* the given scheduling policy (specified in <{flags}>, e.g.,
* <THR_SCHED_DEFAULT>) is used. This value is calculated
* dynamically, and is the median value between the minimum and
* maximum priority values for the given policy. If an explicit
* value is given, it is used. Note that actual priority values are
* EXTREMEMLY implementation-dependent, and are probably best
* avoided.
*
* If @a thread_handles != 0 it is assumed to be an array of @a n
* thread_handles that will be assigned the values of the thread
* handles being spawned. Returns -1 on failure (@c errno will
* explain...), otherwise returns the group id of the threads.
*
* Assigning @a task allows you to associate the newly spawned
* threads with an instance of ACE_Task_Base. If @a task == 0, then
* the new threads are associated automatically with @c this
* ACE_Task_Base. Setting the @a task argument to value other than
* @c this makes the thread manipulating methods, such as wait(),
* suspend(), resume(), useless. Threads spawned with user
* specified @a task value must therefore be manipulated thru
* ACE_Thread_Manager directly.
*
* If @a stack != 0 it is assumed to be an array of @a n pointers to
* the base of the stacks to use for the threads being spawned.
* Likewise, if @a stack_size != 0 it is assumed to be an array of
* @a n values indicating how big each of the corresponding @a stacks
* are.
*
*
*/
virtual int activate (long flags = THR_NEW_LWP | THR_JOINABLE | THR_INHERIT_SCHED,
int n_threads = 1,
int force_active = 0,
long priority = ACE_DEFAULT_THREAD_PRIORITY,
int grp_id = -1,
ACE_Task_Base *task = 0,
ACE_hthread_t thread_handles[] = 0,
void *stack[] = 0,
size_t stack_size[] = 0,
ACE_thread_t thread_ids[] = 0,
const char* thr_name[] = 0);
/**
* Block until there are no more threads running in this task.
* This method will not wait for either detached or daemon threads;
* the threads must have been spawned with the @c THR_JOINABLE flag.
* Upon successful completion, the threads have been joined, so further
* attempts to join with any of the waited-for threads will fail.
*
* @retval 0 Success.
* @retval -1 Failure (consult errno for further information).
*/
virtual int wait (void);
// = Suspend/resume a Task.
// Note that these methods are not portable and should be avoided
// since they are inherently error-prone to use. They are only here
// for (the rare) applications that know how to use them correctly.
/// Suspend a task.
virtual int suspend (void);
/// Resume a suspended task.
virtual int resume (void);
/// Get the current group id.
int grp_id (void) const;
/// Set the current group id.
void grp_id (int);
/// Get the thread manager associated with this Task.
ACE_Thread_Manager *thr_mgr (void) const;
/// Set the thread manager associated with this Task.
void thr_mgr (ACE_Thread_Manager *);
/// True if queue is a reader, else false.
int is_reader (void) const;
/// True if queue is a writer, else false.
int is_writer (void) const;
/**
* Returns the number of threads currently running within a task.
* If we're a passive object this value is 0, else it's greater than
* 0.
*/
size_t thr_count (void) const;
/**
* Returns the thread ID of the thread whose exit caused this object's
* thread count to be decremented to 0.
*
* When a thread spawned in the context of this object (using activate())
* returns from its svc() method ACE calls the close() hook. Before it does
* so, it decrements the number of active threads. If the number of threads
* is decremented to 0, the thread ID of the current thread is stored for
* access by this method. If the returned thread ID matches the calling
* thread's ID, the calling thread knows that there are no other threads
* still active in the ACE_Task.
*
* @retval ACE_thread_t of the last thread to close. 0 if the last thread
* is not yet known; for example, if no threads are active, or if
* multiple threads are active.
*/
ACE_thread_t last_thread (void) const;
/// Routine that runs the service routine as a daemon thread.
static ACE_THR_FUNC_RETURN svc_run (void *);
/// Cleanup hook that is called when a thread exits to gracefully
/// shutdown an ACE_Task.
static void cleanup (void *object, void *params);
protected:
/**
* Count of the number of threads running within the task. If this
* value is greater than 0 then we're an active object and the value
* of <thr_count_> is the number of active threads at this instant.
* If the value == 0, then we're a passive object.
*/
size_t thr_count_;
/// Multi-threading manager.
ACE_Thread_Manager *thr_mgr_;
/// ACE_Task flags.
u_long flags_;
/// This maintains the group id of the Task.
int grp_id_;
#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
/// Protect the state of a Task during concurrent operations, but
/// only if we're configured as MT safe...
ACE_Thread_Mutex lock_;
#endif /* ACE_MT_SAFE */
/// Holds the thread ID of the last thread to exit svc() in this object.
ACE_thread_t last_thread_id_;
private:
// = Disallow these operations.
ACE_Task_Base &operator= (const ACE_Task_Base &);
ACE_Task_Base (const ACE_Task_Base &);
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/Task.inl"
#endif /* __ACE_INLINE__ */
// Include the ACE_Task templates classes at this point.
#include "ace/Task_T.h"
#include /**/ "ace/post.h"
#endif /* ACE_TASK_H */
|