/usr/include/ace/Obstack_T.cpp is in libace-dev 6.2.8+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 | // $Id: Obstack_T.cpp 97400 2013-10-31 10:44:50Z mhengstmengel $
#ifndef ACE_OBSTACK_T_CPP
#define ACE_OBSTACK_T_CPP
#include "ace/Obstack_T.h"
#include "ace/Malloc_Base.h"
#include "ace/OS_NS_string.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if !defined (__ACE_INLINE__)
#include "ace/Obstack_T.inl"
#endif /* __ACE_INLINE__ */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
ACE_ALLOC_HOOK_DEFINE(ACE_Obstack_T)
template <class ACE_CHAR_T> void
ACE_Obstack_T<ACE_CHAR_T>::dump (void) const
{
#if defined (ACE_HAS_DUMP)
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::dump");
ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("size_ = %d\n"), this->size_));
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("head_ = %x\n"), this->head_));
ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("curr_ = %x\n"), this->curr_));
ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}
template <class ACE_CHAR_T> int
ACE_Obstack_T<ACE_CHAR_T>::request (size_t len)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::request");
// normalize the length.
len *= sizeof (ACE_CHAR_T);
// Check to see if there's room for the requested length, including
// any part of an existing string, if any.
size_t resulting_len = (this->curr_->cur_ - this->curr_->block_) + len;
// Increase the length of the underlying chunks if the request made is
// for bigger sized chunks.
if (this->size_ < resulting_len)
this->size_ = this->size_ << 1;
// We now know the request will fit; see if it can fit in the current
// chunk or will need a new one.
if (this->curr_->cur_ + len >= this->curr_->end_)
{
// Need a new chunk. Save the current one so the current string
// can be copied to the new chunk.
ACE_Obchunk *temp = this->curr_;
if (this->curr_->next_ == 0)
{
// We must allocate new memory.
ACE_Obchunk* tmp = this->new_chunk();
if (!tmp)
return -1;
this->curr_->next_ = tmp;
this->curr_ = this->curr_->next_;
}
else
{
// We can reuse previously allocated memory.
this->curr_ = this->curr_->next_;
this->curr_->block_ = this->curr_->cur_ = this->curr_->contents_;
}
// Copy any initial characters to the new chunk.
if (temp->cur_ != temp->block_)
{
size_t datasize = temp->cur_ - temp->block_;
ACE_OS::memcpy (this->curr_->block_,
temp->block_,
datasize);
this->curr_->cur_ = this->curr_->block_ + datasize;
// Reset the old chunk.
temp->cur_ = temp->block_;
}
}
return 0;
}
template <class ACE_CHAR_T> ACE_CHAR_T *
ACE_Obstack_T<ACE_CHAR_T>::grow (ACE_CHAR_T c)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::grow");
if (this->request (1) == 0)
{
ACE_CHAR_T *retv = reinterpret_cast<ACE_CHAR_T *> (this->curr_->cur_);
this->curr_->cur_ += sizeof (ACE_CHAR_T);
*retv = c;
return retv;
}
else
return 0;
}
template <class ACE_CHAR_T> ACE_Obchunk *
ACE_Obstack_T<ACE_CHAR_T>::new_chunk (void)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::new_chunk");
ACE_Obchunk *temp = 0;
ACE_NEW_MALLOC_RETURN (temp,
static_cast<ACE_Obchunk *> (this->allocator_strategy_->malloc
(sizeof (class ACE_Obchunk) + this->size_)),
ACE_Obchunk (this->size_),
0);
return temp;
}
template <class ACE_CHAR_T>
ACE_Obstack_T<ACE_CHAR_T>::ACE_Obstack_T (size_t size,
ACE_Allocator *allocator_strategy)
: allocator_strategy_ (allocator_strategy),
size_ (size),
head_ (0),
curr_ (0)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::ACE_Obstack");
if (this->allocator_strategy_ == 0)
ACE_ALLOCATOR (this->allocator_strategy_,
ACE_Allocator::instance ());
this->head_ = this->new_chunk ();
this->curr_ = this->head_;
}
template <class ACE_CHAR_T>
ACE_Obstack_T<ACE_CHAR_T>::~ACE_Obstack_T (void)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::~ACE_Obstack_T");
ACE_Obchunk *temp = this->head_;
while (temp != 0)
{
ACE_Obchunk *next = temp->next_;
temp->next_ = 0;
this->allocator_strategy_->free (temp);
temp = next;
}
}
template <class ACE_CHAR_T> ACE_CHAR_T *
ACE_Obstack_T<ACE_CHAR_T>::copy (const ACE_CHAR_T *s,
size_t len)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::copy");
if (this->request (len) != 0)
return 0;
size_t tsize = len * sizeof (ACE_CHAR_T);
ACE_OS::memcpy (this->curr_->cur_, s, tsize);
this->curr_->cur_ += tsize ;
return this->freeze ();
}
template <class ACE_CHAR_T> void
ACE_Obstack_T<ACE_CHAR_T>::unwind (void* obj)
{
if (obj >= this->curr_->contents_ && obj < this->curr_->end_)
this->curr_->block_ = this->curr_->cur_ = reinterpret_cast<char*> (obj);
else
this->unwind_i (obj);
}
template <class ACE_CHAR_T> void
ACE_Obstack_T<ACE_CHAR_T>::unwind_i (void* obj)
{
ACE_Obchunk* curr = this->head_;
while (curr != 0 && (curr->contents_ > obj || curr->end_ < obj))
curr = curr->next_;
if (curr)
{
this->curr_ = curr;
this->curr_->block_ = this->curr_->cur_ = reinterpret_cast<char*> (obj);
}
else if (obj != 0)
ACELIB_ERROR ((LM_ERROR,
ACE_TEXT ("Deletion of non-existent object.\n%a")));
}
template <class ACE_CHAR_T> void
ACE_Obstack_T<ACE_CHAR_T>::release (void)
{
ACE_TRACE ("ACE_Obstack_T<ACE_CHAR_T>::release");
this->curr_ = this->head_;
this->curr_->block_ = this->curr_->cur_ = this->curr_->contents_;
}
template <class ACE_CHAR_T> void
ACE_Obstack_T<ACE_CHAR_T>::grow_fast (ACE_CHAR_T c)
{
* (reinterpret_cast<ACE_CHAR_T *> (this->curr_->cur_)) = c;
this->curr_->cur_ += sizeof (ACE_CHAR_T);
}
template <class ACE_CHAR_T> ACE_CHAR_T *
ACE_Obstack_T<ACE_CHAR_T>::freeze (void)
{
ACE_CHAR_T *retv = reinterpret_cast<ACE_CHAR_T *> (this->curr_->block_);
* (reinterpret_cast<ACE_CHAR_T *> (this->curr_->cur_)) = 0;
this->curr_->cur_ += sizeof (ACE_CHAR_T);
this->curr_->block_ = this->curr_->cur_;
return retv;
}
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_OBSTACK_T_CPP */
|