This file is indexed.

/usr/include/ace/Malloc_Base.h is in libace-dev 6.2.8+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
// -*- C++ -*-

//=============================================================================
/**
 *  @file    Malloc_Base.h
 *
 *  $Id: Malloc_Base.h 92085 2010-09-29 12:23:13Z johnnyw $
 *
 *  @author Doug Schmidt and Irfan Pyarali
 */
//=============================================================================


#ifndef ACE_MALLOC_BASE_H
#define ACE_MALLOC_BASE_H
#include /**/ "ace/pre.h"

#include /**/ "ace/ACE_export.h"

#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */

#include "ace/os_include/sys/os_types.h"
#include "ace/os_include/sys/os_mman.h"
#include "ace/os_include/sys/os_types.h"

ACE_BEGIN_VERSIONED_NAMESPACE_DECL

// The definition of this class is located in Malloc.cpp.

/**
 * @class ACE_Allocator
 *
 * @brief Interface for a dynamic memory allocator that uses inheritance
 * and dynamic binding to provide extensible mechanisms for
 * allocating and deallocating memory.
 */
class ACE_Export ACE_Allocator
{
public:

  /// Unsigned integer type used for specifying memory block lengths.
  typedef size_t size_type;

  // = Memory Management

  /// Get pointer to a default ACE_Allocator.
  static ACE_Allocator *instance (void);

  /// Set pointer to a process-wide ACE_Allocator and return existing
  /// pointer.
  static ACE_Allocator *instance (ACE_Allocator *);

  /// Delete the dynamically allocated Singleton
  static void close_singleton (void);

  /// "No-op" constructor (needed to make certain compilers happy).
  ACE_Allocator (void);

  /// Virtual destructor
  virtual ~ACE_Allocator (void);

  /// Allocate @a nbytes, but don't give them any initial value.
  virtual void *malloc (size_type nbytes) = 0;

  /// Allocate @a nbytes, giving them @a initial_value.
  virtual void *calloc (size_type nbytes, char initial_value = '\0') = 0;

  /// Allocate <n_elem> each of size @a elem_size, giving them
  /// @a initial_value.
  virtual void *calloc (size_type n_elem,
                        size_type elem_size,
                        char initial_value = '\0') = 0;

  /// Free @a ptr (must have been allocated by ACE_Allocator::malloc()).
  virtual void free (void *ptr) = 0;

  /// Remove any resources associated with this memory manager.
  virtual int remove (void) = 0;

  // = Map manager like functions

  /**
   * Associate @a name with @a pointer.  If @a duplicates == 0 then do
   * not allow duplicate @a name/@a pointer associations, else if
   * @a duplicates != 0 then allow duplicate @a name/@a pointer
   * associations.  Returns 0 if successfully binds (1) a previously
   * unbound @a name or (2) @a duplicates != 0, returns 1 if trying to
   * bind a previously bound @a name and @a duplicates == 0, else
   * returns -1 if a resource failure occurs.
   */
  virtual int bind (const char *name, void *pointer, int duplicates = 0) = 0;

  /**
   * Associate @a name with @a pointer.  Does not allow duplicate
   * @a name/@a pointer associations.  Returns 0 if successfully binds
   * (1) a previously unbound @a name, 1 if trying to bind a previously
   * bound @a name, or returns -1 if a resource failure occurs.  When
   * this call returns @a pointer's value will always reference the
   * void * that @a name is associated with.  Thus, if the caller needs
   * to use @a pointer (e.g., to free it) a copy must be maintained by
   * the caller.
   */
  virtual int trybind (const char *name, void *&pointer) = 0;

  /// Locate @a name and pass out parameter via pointer.  If found,
  /// return 0, returns -1 if failure occurs.
  virtual int find (const char *name, void *&pointer) = 0;

  /// Returns 0 if the name is in the mapping. -1, otherwise.
  virtual int find (const char *name) = 0;

  /// Unbind (remove) the name from the map.  Don't return the pointer
  /// to the caller
  virtual int unbind (const char *name) = 0;

  /// Break any association of name.  Returns the value of pointer in
  /// case the caller needs to deallocate memory.
  virtual int unbind (const char *name, void *&pointer) = 0;

  // = Protection and "sync" (i.e., flushing memory to persistent
  // backing store).

  /**
   * Sync @a len bytes of the memory region to the backing store
   * starting at @c this->base_addr_.  If @a len == -1 then sync the
   * whole region.
   */
  virtual int sync (ssize_t len = -1, int flags = MS_SYNC) = 0;

  /// Sync @a len bytes of the memory region to the backing store
  /// starting at @a addr.
  virtual int sync (void *addr, size_type len, int flags = MS_SYNC) = 0;

  /**
   * Change the protection of the pages of the mapped region to @a prot
   * starting at <this->base_addr_> up to @a len bytes.  If @a len == -1
   * then change protection of all pages in the mapped region.
   */
  virtual int protect (ssize_t len = -1, int prot = PROT_RDWR) = 0;

  /// Change the protection of the pages of the mapped region to @a prot
  /// starting at @a addr up to @a len bytes.
  virtual int protect (void *addr, size_type len, int prot = PROT_RDWR) = 0;

#if defined (ACE_HAS_MALLOC_STATS)
  /// Dump statistics of how malloc is behaving.
  virtual void print_stats (void) const = 0;
#endif /* ACE_HAS_MALLOC_STATS */

  /// Dump the state of the object.
  virtual void dump (void) const = 0;
private:
  // DO NOT ADD ANY STATE (DATA MEMBERS) TO THIS CLASS!!!!  See the
  // <ACE_Allocator::instance> implementation for explanation.

  /// Pointer to a process-wide ACE_Allocator instance.
  static ACE_Allocator *allocator_;

  /// Must delete the <allocator_> if non-0.
  static int delete_allocator_;
};

ACE_END_VERSIONED_NAMESPACE_DECL

#include /**/ "ace/post.h"
#endif /* ACE_MALLOC_BASE_H */